Player Matchup

Bakasura
Bakasura
Dawnfang51
Bakasura
Level 81
God Stats
2W - 0L
1,239 SR
Queue Stats
96W - 76L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
ForevrTxn
Gilgamesh
Level 124
God Stats
135W - 111L
1,586 SR
Queue Stats
458W - 493L
1,467 Elo+
Solo
Danzaburou
Danzaburou
LostRogue113
Danzaburou
Level 84
God Stats
25W - 14L
1,656 SR
Queue Stats
99W - 109L
1,531 Elo+
Solo
Kukulkan
Kukulkan
cutepotato25
Kukulkan
Level 68
God Stats
101W - 88L
1,514 SR
Queue Stats
367W - 381L
1,470 Elo+
Party 1
Chang'e
Chang'e
piscesenergy
Chang'e
Level 124
God Stats
65W - 52L
1,563 SR
Queue Stats
285W - 318L
1,510 Elo+
Party 1
Team Averages
Level 96
1,512 SR
1,510 Elo+

VS

Team Averages
Level 85
1,483 SR
1,416 Elo+
Ah Muzen Cab
Ah Muzen Cab
COSMIC FARTZZ
Ah Muzen Cab
Level 105
God Stats
0W - 3L
1,569 SR
Queue Stats
153W - 135L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DecaadoWaylander
Morgan Le Fay
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,353 Elo+
Solo
Cthulhu
Cthulhu
MalkinDragon
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 78L
1,307 Elo+
Solo
Chiron
Chiron
NightHAWK2yo4fce
Chiron
Level 119
God Stats
2W - 2L
1,248 SR
Queue Stats
38W - 45L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
PriceIsRightish
Sun Wukong
Level 66
God Stats
16W - 12L
1,597 SR
Queue Stats
40W - 39L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dawnfang51
Bakasura
20
8 / 8 / 12
16,844
936
20,024
29,891
21,245
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
ForevrTxn
Gilgamesh
20
2 / 4 / 20
16,050
892
18,773
38,666
31,454
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
LostRogue113
Danzaburou
20
2 / 6 / 10
15,405
856
21,361
30,102
17,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
cutepotato25
Kukulkan
20
4 / 1 / 14
16,116
895
30,167
8,379
3,879
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
piscesenergy
Chang'e
20
9 / 6 / 10
16,887
938
21,596
28,170
17,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
COSMIC FARTZZ
Ah Muzen Cab
20
9 / 12 / 11
17,103
950
33,745
30,720
14,657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
DecaadoWaylander
Morgan Le Fay
20
6 / 2 / 17
16,935
941
36,739
14,224
13,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MalkinDragon
Cthulhu
20
2 / 6 / 14
15,874
882
12,896
23,931
34,462
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 4 / 13
15,468
859
25,339
19,825
9,554
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
PriceIsRightish
Sun Wukong
20
5 / 1 / 14
16,248
903
20,492
27,961
25,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
94
25
Kills
25
25
Deaths
25
66
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
COSMIC FARTZZ
Ah Muzen Cab
9
12
11
1.21
W
Bakasura
Dawnfang51
Bakasura
8
8
12
1.75
L
Morgan Le Fay
DecaadoWaylander
Morgan Le Fay
6
2
17
7.25
W
Gilgamesh
ForevrTxn
Gilgamesh
2
4
20
3
W
Danzaburou
LostRogue113
Danzaburou
2
6
10
1.17
L
Cthulhu
MalkinDragon
Cthulhu
2
6
14
1.5
L
3
4
13
2.38
L
Sun Wukong
PriceIsRightish
Sun Wukong
5
1
14
12
W
Kukulkan
cutepotato25
Kukulkan
4
1
14
11
W
Chang'e
piscesenergy
Chang'e
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,921
Damage
129,211
135,208
Taken
116,661
91,481
Mitigated
98,000
36,389
Healing
22,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
COSMIC FARTZZ
Ah Muzen Cab
33,745
16,478
0
2,825
30,720
14,657
0
10,552
19,011
0
70,847
W
Bakasura
Dawnfang51
Bakasura
20,024
13,066
0
4,425
29,891
21,245
0
10,731
19,160
0
32,123
L
Morgan Le Fay
DecaadoWaylander
Morgan Le Fay
36,739
2,515
0
1,903
14,224
13,636
0
6,774
6,858
62,930
0
W
Gilgamesh
ForevrTxn
Gilgamesh
18,773
4,708
53
1,697
38,666
31,454
0
11,178
27,488
0
39,587
W
Danzaburou
LostRogue113
Danzaburou
21,361
7,738
397
6,218
30,102
17,365
0
11,056
19,046
16
65,462
L
Cthulhu
MalkinDragon
Cthulhu
12,896
888
1,878
0
23,931
34,462
0
10,233
13,173
60,560
0
L
25,339
10,539
1,492
4,418
19,825
9,554
0
9,029
10,166
0
51,540
L
Sun Wukong
PriceIsRightish
Sun Wukong
20,492
2,809
999
8,740
27,961
25,691
0
15,191
12,410
0
39,984
W
Kukulkan
cutepotato25
Kukulkan
30,167
1,126
0
1,100
8,379
3,879
0
3,726
4,653
77,111
0
W
Chang'e
piscesenergy
Chang'e
21,596
1,980
8,855
13,644
28,170
17,538
0
12,944
15,226
46,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,302
Gold Earned
81,628
389
Minions Killed
361
8
Camps Cleared
14
1,745,103
Distance Traveled
1,688,504
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
17,103
950
65
4
4
339,259
0
W
Bakasura
16,844
936
64
4
4
424,721
3
L
Morgan Le Fay
16,935
941
68
4
4
362,221
1
W
Gilgamesh
16,050
892
38
2
2
383,810
1
W
Danzaburou
15,405
856
108
6
1
269,343
0
L
Cthulhu
15,874
882
111
6
5
333,936
0
L
Chiron
15,468
859
72
4
1
281,488
0
L
Sun Wukong
16,248
903
45
3
0
371,600
1
W
Kukulkan
16,116
895
128
7
0
377,003
0
W
Chang'e
16,887
938
51
3
1
290,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role