Player Matchup

Kali
Kali
 
Kali
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KentavrIg
Neith
Level 89
God Stats
92W - 89L
1,506 SR
Queue Stats
123W - 133L
1,078 Elo+
Party 1
Freya
Freya
Shimomeikato
Freya
Level 134
God Stats
5W - 6L
1,592 SR
Queue Stats
218W - 205L
1,546 Elo+
Solo
Jing Wei
Jing Wei
Silphyuno
Jing Wei
Level 106
God Stats
4W - 2L
1,449 SR
Queue Stats
201W - 245L
1,409 Elo+
Solo
Scylla
Scylla
edinirojka
Scylla
Level 61
God Stats
9W - 18L
1,514 SR
Queue Stats
31W - 74L
1,204 Elo+
Party 1
Team Averages
Level 108
1,512 SR
1,347 Elo+

VS

Team Averages
Level 71
1,407 SR
1,423 Elo+
Horus
Horus
FortuneFighter03
Horus
Level 83
God Stats
8W - 5L
1,420 SR
Queue Stats
224W - 288L
1,435 Elo+
Solo
Cthulhu
Cthulhu
GeldAutomobil89
Cthulhu
Level 92
God Stats
13W - 13L
1,510 SR
Queue Stats
160W - 169L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
Mehmet26
Kukulkan
Level 61
God Stats
10W - 13L
1,437 SR
Queue Stats
387W - 400L
1,456 Elo+
Solo
Danzaburou
Danzaburou
NCKBL
Danzaburou
Level 61
God Stats
35W - 24L
1,537 SR
Queue Stats
144W - 134L
1,411 Elo+
Party 2
Thanatos
Thanatos
Yocie
Thanatos
Level 59
God Stats
1W - 4L
1,133 SR
Queue Stats
58W - 74L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
3 / 1 / 0
6,108
611
4,838
6,924
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
KentavrIg
Neith
6
0 / 6 / 0
4,172
417
1,345
4,956
1,158
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 0
5,492
549
3,487
4,433
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Silphyuno
Jing Wei
8
0 / 1 / 2
4,762
476
1,041
5,141
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
edinirojka
Scylla
5
0 / 7 / 0
3,926
393
1,578
4,903
1,074
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,320
632
2,939
4,682
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
3 / 0 / 4
6,097
610
2,786
5,366
2,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Mehmet26
Kukulkan
10
2 / 2 / 1
6,019
602
3,176
4,916
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NCKBL
Danzaburou
10
6 / 2 / 3
6,334
633
6,017
4,076
1,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Yocie
Thanatos
8
2 / 3 / 0
5,192
519
1,135
5,578
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
16
16
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
1
0
3
W
3
0
0
3
W
3
0
4
5
L
Neith
KentavrIg
Neith
0
6
0
0
W
Kukulkan
Mehmet26
Kukulkan
2
2
1
1.25
W
Danzaburou
NCKBL
Danzaburou
6
2
3
3.75
L
2
1
0
2
L
Jing Wei
Silphyuno
Jing Wei
0
1
2
1
W
Thanatos
Yocie
Thanatos
2
3
0
0.67
L
Scylla
edinirojka
Scylla
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,289
Damage
16,053
26,357
Taken
24,618
7,944
Mitigated
9,180
7,576
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,838
1,676
0
3,059
6,924
2,790
0
1,209
5,715
0
32,439
W
2,939
1,575
41
1,148
4,682
2,212
250
461
4,221
0
29,786
W
2,786
110
0
743
5,366
2,726
0
1,500
3,866
14,210
0
L
Neith
KentavrIg
Neith
1,345
714
0
483
4,956
1,158
1,413
905
4,051
0
12,309
W
Kukulkan
Mehmet26
Kukulkan
3,176
816
0
1,879
4,916
1,507
42
1,412
3,504
31,117
0
W
Danzaburou
NCKBL
Danzaburou
6,017
2,710
0
1,223
4,076
1,321
922
1,237
2,839
0
28,027
L
3,487
1,768
0
1,979
4,433
1,504
0
2,095
2,338
22,543
0
L
Jing Wei
Silphyuno
Jing Wei
1,041
507
0
1,966
5,141
1,418
200
874
4,267
0
18,868
W
Thanatos
Yocie
Thanatos
1,135
260
0
4,225
5,578
1,414
0
455
5,123
0
19,311
L
Scylla
edinirojka
Scylla
1,578
246
0
89
4,903
1,074
472
879
4,024
11,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,460
Gold Earned
29,962
181
Minions Killed
263
0
Camps Cleared
0
829,274
Distance Traveled
886,244
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,108
611
56
6
0
192,083
0
W
Horus
6,320
632
61
6
0
229,504
4
W
Cthulhu
6,097
610
26
3
0
197,951
1
L
Neith
4,172
417
22
2
0
136,528
1
W
Kukulkan
6,019
602
66
7
0
174,318
4
W
Danzaburou
6,334
633
62
6
0
191,706
2
L
Freya
5,492
549
49
5
0
183,716
0
L
Jing Wei
4,762
476
39
4
0
173,648
2
W
Thanatos
5,192
519
48
5
0
92,765
0
L
Scylla
3,926
393
15
2
0
143,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role