Player Matchup

Arachne
Arachne
DreamzAngels
Arachne
Level 125
God Stats
0W - 1L
1,585 SR
Queue Stats
31W - 29L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaintGuillotine
Tsukuyomi
Level 27
God Stats
1W - 2L
1,488 SR
Queue Stats
5W - 12L
1,123 Elo+
Party 2
Ratatoskr
Ratatoskr
bmac35
Ratatoskr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,772 Elo+
Party 2
Team Averages
Level 93
1,524 SR
1,473 Elo+

VS

Team Averages
Level 64
1,546 SR
1,506 Elo+
Janus
Janus
CivilWarDog536
Janus
Level 100
God Stats
13W - 5L
1,616 SR
Queue Stats
176W - 151L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
GodGokuSS14
Amaterasu
Level 68
God Stats
9W - 5L
1,523 SR
Queue Stats
227W - 220L
1,496 Elo+
Party 1
Nox
Nox
ObeseAndLonely
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DreamzAngels
Arachne
14
0 / 7 / 5
9,359
624
5,480
16,932
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
SaintGuillotine
Tsukuyomi
14
5 / 8 / 2
10,668
711
9,067
16,369
7,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
bmac35
Ratatoskr
15
4 / 6 / 5
10,840
723
11,697
15,230
11,677
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 10
12,564
838
17,882
7,337
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
GodGokuSS14
Amaterasu
15
5 / 4 / 16
11,331
755
11,266
17,493
25,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 2 / 13
11,037
736
7,641
9,056
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
9
Kills
21
21
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
3
10
5.33
L
Arachne
DreamzAngels
Arachne
0
7
5
0.36
W
Amaterasu
GodGokuSS14
Amaterasu
5
4
16
3.25
W
5
2
13
5.75
L
Tsukuyomi
SaintGuillotine
Tsukuyomi
5
8
2
0.75
L
Ratatoskr
bmac35
Ratatoskr
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,244
Damage
36,789
48,531
Taken
33,886
25,194
Mitigated
30,522
8,307
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,882
1,042
333
862
7,337
2,217
1,616
0
7,122
66,722
0
L
Arachne
DreamzAngels
Arachne
5,480
4,301
0
2,193
16,932
6,349
239
11,144
5,788
0
31,937
W
Amaterasu
GodGokuSS14
Amaterasu
11,266
2,596
398
5,151
17,493
25,190
378
0
16,960
9,180
20,039
W
7,641
598
0
989
9,056
3,115
253
0
8,839
33,862
0
L
Tsukuyomi
SaintGuillotine
Tsukuyomi
9,067
1,440
0
3,816
16,369
7,168
19
9,393
6,976
0
32,774
L
Ratatoskr
bmac35
Ratatoskr
11,697
1,690
0
2,298
15,230
11,677
860
8,458
6,772
0
37,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
34,932
136
Minions Killed
206
0
Camps Cleared
0
830,782
Distance Traveled
842,581
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,564
838
103
7
0
275,094
4
L
Arachne
9,359
624
54
4
0
277,209
4
W
Amaterasu
11,331
755
44
3
0
284,394
0
W
Nox
11,037
736
59
4
0
283,093
0
L
Tsukuyomi
10,668
711
34
2
0
255,995
1
L
Ratatoskr
10,840
723
48
3
0
297,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role