Player Matchup

He Bo
He Bo
Galarith84
He Bo
Level 157
God Stats
2W - 5L
1,891 SR
Queue Stats
128W - 131L
1,512 Elo+
Solo
Ares
Ares
LegendaryBeyond
Ares
Level 80
God Stats
23W - 10L
1,685 SR
Queue Stats
377W - 364L
1,531 Elo+
Solo
King Arthur
King Arthur
Moladron2003
King Arthur
Level 96
God Stats
3W - 7L
1,429 SR
Queue Stats
332W - 333L
1,527 Elo+
Solo
Fenrir
Fenrir
Myselfy
Fenrir
Level 115
God Stats
16W - 14L
1,544 SR
Queue Stats
134W - 139L
1,589 Elo+
Party 2
Neith
Neith
YogiBlaze
Neith
Level 145
God Stats
1W - 2L
1,625 SR
Queue Stats
28W - 21L
1,459 Elo+
Party 2
Team Averages
Level 119
1,635 SR
1,524 Elo+

VS

Team Averages
Level 101
1,508 SR
1,539 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KettsEmperor
Scylla
Level 76
God Stats
9W - 7L
1,625 SR
Queue Stats
38W - 32L
1,564 Elo+
Solo
Da Ji
Da Ji
LargeMale
Da Ji
Level 117
God Stats
5W - 12L
1,375 SR
Queue Stats
365W - 319L
1,556 Elo+
Party 1
Achilles
Achilles
LegenfOfTheTaz
Achilles
Level 105
God Stats
4W - 8L
1,423 SR
Queue Stats
548W - 522L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
bysantiago20
Heimdallr
Level 60
God Stats
12W - 9L
1,616 SR
Queue Stats
525W - 510L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 3 / 2
8,055
503
3,620
8,846
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 2
8,340
521
3,309
9,970
8,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Moladron2003
King Arthur
9
1 / 2 / 0
6,352
397
1,333
5,007
1,593
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Myselfy
Fenrir
14
5 / 2 / 4
8,496
531
10,024
11,221
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
YogiBlaze
Neith
13
1 / 2 / 4
7,810
488
8,438
8,989
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 3
7,940
496
4,302
11,527
9,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
16
3 / 0 / 0
9,315
582
5,712
7,811
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
LargeMale
Da Ji
15
4 / 3 / 1
8,842
553
4,633
8,506
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
14
2 / 1 / 1
8,174
511
5,899
9,244
10,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
bysantiago20
Heimdallr
14
2 / 3 / 2
8,206
513
8,828
10,966
4,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
11
11
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
3
3
0.5
L
He Bo
1
3
2
0.67
W
Scylla
3
0
0
3
W
Da Ji
LargeMale
Da Ji
4
3
1
1.5
L
2
2
2
1.5
W
Achilles
2
1
1
2.5
L
King Arthur
Moladron2003
King Arthur
1
2
0
0.5
L
Fenrir
Myselfy
Fenrir
5
2
4
3.5
L
Neith
YogiBlaze
Neith
1
2
4
1.5
W
Heimdallr
bysantiago20
Heimdallr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,724
Damage
29,374
44,033
Taken
48,054
20,193
Mitigated
30,154
10,824
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,302
1,250
950
2,376
11,527
9,505
166
1,318
10,209
23,881
0
L
He Bo
3,620
47
0
1,882
8,846
2,557
0
3,125
5,511
53,750
0
W
Scylla
5,712
1,051
94
1,887
7,811
2,571
302
1,806
6,005
64,696
0
W
Da Ji
LargeMale
Da Ji
4,633
1,472
0
483
8,506
3,135
133
1,484
7,022
0
57,865
L
3,309
182
0
1,125
9,970
8,741
0
915
8,438
29,359
0
W
Achilles
5,899
1,890
0
3,159
9,244
10,787
527
1,769
7,475
0
46,005
L
King Arthur
Moladron2003
King Arthur
1,333
66
0
1,354
5,007
1,593
0
0
4,611
0
21,247
L
Fenrir
Myselfy
Fenrir
10,024
2,485
0
3,920
11,221
4,193
0
2,459
8,674
0
50,251
L
Neith
YogiBlaze
Neith
8,438
3,894
0
2,543
8,989
3,109
0
3,205
5,778
0
52,857
W
Heimdallr
bysantiago20
Heimdallr
8,828
4,293
0
2,540
10,966
4,156
705
552
10,414
0
59,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
42,477
391
Minions Killed
460
0
Camps Cleared
0
1,405,317
Distance Traveled
1,526,832
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,940
496
44
3
0
267,936
5
L
He Bo
8,055
503
112
7
0
302,284
7
W
Scylla
9,315
582
130
8
0
322,825
11
W
Da Ji
8,842
553
99
6
0
340,569
3
L
Ares
8,340
521
34
2
0
311,899
2
W
Achilles
8,174
511
77
5
0
302,040
3
L
King Arthur
6,352
397
56
4
0
131,084
1
L
Fenrir
8,496
531
89
6
0
330,446
5
L
Neith
7,810
488
100
6
0
329,604
1
W
Heimdallr
8,206
513
110
7
0
293,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role