Player Matchup

Erlang Shen
Erlang Shen
Blankiboy
Erlang Shen
Level 28
God Stats
9W - 3L
1,788 SR
Queue Stats
88W - 48L
1,711 Elo+
Party 1
Bellona
Bellona
ItzNayro
Bellona
Level 5
God Stats
48W - 40L
1,880 SR
Queue Stats
49W - 43L
1,808 Elo+
Party 1
Tiamat
Tiamat
TheAllFather172
Tiamat
Level 18
God Stats
14W - 11L
1,622 SR
Queue Stats
158W - 164L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bigbuttlol
Tsukuyomi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,802 Elo+
Party 1
Sylvanus
Sylvanus
zMiepMiepSmurf
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,955 Elo+
Party 1
Team Averages
Level 15
1,658 SR
1,774 Elo+

VS

Team Averages
Level 18
1,561 SR
1,665 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Akitoshka
Danzaburou
Level 19
God Stats
2W - 2L
1,603 SR
Queue Stats
9W - 7L
1,740 Elo+
Solo
Osiris
Osiris
Freaxx97
Osiris
Level 22
God Stats
1W - 2L
1,496 SR
Queue Stats
74W - 36L
1,727 Elo+
Solo
Ao Kuang
Ao Kuang
MałyKciuk
Ao Kuang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 27L
1,713 Elo+
Solo
Ymir
Ymir
rymanica
Ymir
Level 16
God Stats
12W - 10L
1,707 SR
Queue Stats
27W - 20L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blankiboy
Erlang Shen
12
7 / 4 / 7
8,096
540
9,089
12,217
8,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
ItzNayro
Bellona
14
6 / 1 / 7
8,859
591
6,944
11,106
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 5
8,006
534
5,416
9,198
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
bigbuttlol
Tsukuyomi
15
3 / 3 / 5
8,750
583
12,385
9,586
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
15
10 / 3 / 9
9,342
623
14,422
11,893
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 4 / 1
8,125
542
7,376
9,898
3,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Akitoshka
Danzaburou
9
1 / 8 / 4
6,440
429
5,542
9,532
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Freaxx97
Osiris
13
5 / 5 / 3
8,120
541
8,658
13,356
8,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
MałyKciuk
Ao Kuang
13
1 / 3 / 4
8,009
534
7,000
14,112
6,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
2 / 9 / 5
7,680
512
5,562
14,601
11,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
29
Kills
13
14
Deaths
29
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
4
1
1.13
L
Danzaburou
Akitoshka
Danzaburou
1
8
4
0.38
W
Erlang Shen
Blankiboy
Erlang Shen
7
4
7
2.63
L
Osiris
Freaxx97
Osiris
5
5
3
1.3
W
Bellona
ItzNayro
Bellona
6
1
7
9.5
L
Ao Kuang
MałyKciuk
Ao Kuang
1
3
4
1
W
3
3
5
1.83
W
Tsukuyomi
bigbuttlol
Tsukuyomi
3
3
5
1.83
L
Ymir
2
9
5
0.5
W
Sylvanus
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,256
Damage
34,138
54,000
Taken
61,499
31,048
Mitigated
32,383
16,242
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,376
680
0
2,137
9,898
3,008
0
4,692
4,950
51,001
0
L
Danzaburou
Akitoshka
Danzaburou
5,542
2,119
0
1,116
9,532
2,678
256
3,302
6,208
0
24,404
W
Erlang Shen
Blankiboy
Erlang Shen
9,089
4,641
0
3,681
12,217
8,920
20
2,418
9,799
0
31,156
L
Osiris
Freaxx97
Osiris
8,658
3,227
0
2,602
13,356
8,082
0
3,398
9,794
0
51,187
W
Bellona
ItzNayro
Bellona
6,944
2,957
0
1,075
11,106
6,278
56
3,528
7,578
0
60,314
L
Ao Kuang
MałyKciuk
Ao Kuang
7,000
1,256
0
6,635
14,112
6,641
0
1,065
13,047
40,917
0
W
5,416
337
194
2,648
9,198
5,368
485
3,316
5,882
45,408
0
W
Tsukuyomi
bigbuttlol
Tsukuyomi
12,385
2,120
0
1,037
9,586
4,245
0
6,385
3,201
0
56,727
L
Ymir
5,562
1,311
0
1,310
14,601
11,974
0
5,559
9,010
17,341
0
W
Sylvanus
14,422
5,749
909
6,698
11,893
6,237
666
4,291
7,602
45,931
9,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,053
Gold Earned
38,374
429
Minions Killed
353
0
Camps Cleared
0
1,396,607
Distance Traveled
1,337,192
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,125
542
107
7
0
272,259
6
L
Danzaburou
6,440
429
41
3
0
238,698
0
W
Erlang Shen
8,096
540
40
3
0
254,386
4
L
Osiris
8,120
541
94
6
0
296,165
0
W
Bellona
8,859
591
105
7
0
322,060
5
L
Ao Kuang
8,009
534
85
6
0
280,366
0
W
Tiamat
8,006
534
89
6
0
263,660
5
W
Tsukuyomi
8,750
583
108
7
0
307,354
6
L
Ymir
7,680
512
26
2
0
249,704
0
W
Sylvanus
9,342
623
87
6
0
249,147
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role