Player Matchup

Loki
Loki
Jonimtycu
Loki
Level 18
God Stats
3W - 9L
1,146 SR
Queue Stats
27W - 33L
1,289 Elo+
Solo
Pele
Pele
SHA_HU55L3-K1D
Pele
Level 25
God Stats
43W - 54L
1,465 SR
Queue Stats
75W - 107L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
SHA_L3ADER
Cthulhu
Level 18
God Stats
30W - 47L
1,371 SR
Queue Stats
35W - 57L
1,307 Elo+
Party 1
Thor
Thor
WarEagleAtl
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Eset
Eset
chinesemexican71
Eset
Level 26
God Stats
3W - 2L
1,741 SR
Queue Stats
75W - 71L
1,357 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,365 Elo+

VS

Team Averages
Level 16
1,354 SR
1,217 Elo+
Yemoja
Yemoja
BIGBEANSBLESSED
Yemoja
Level 13
God Stats
16W - 31L
1,230 SR
Queue Stats
31W - 57L
972 Elo+
Solo
Nemesis
Nemesis
Grxxn Lxght3121
Nemesis
Level 5
God Stats
0W - 1L
1,183 SR
Queue Stats
4W - 9L
1,171 Elo+
Solo
Tsukuyomi
Tsukuyomi
JakobGallant
Tsukuyomi
Level 5
God Stats
1W - 3L
1,539 SR
Queue Stats
1W - 8L
1,144 Elo+
Solo
Raijin
Raijin
SnappyBruh
Raijin
Level 29
God Stats
0W - 1L
1,149 SR
Queue Stats
29W - 35L
1,403 Elo+
Solo
Hachiman
Hachiman
destructifero
Hachiman
Level 29
God Stats
25W - 23L
1,672 SR
Queue Stats
474W - 496L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 6 / 12
15,149
1,082
17,653
18,110
6,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
19 / 10 / 7
17,414
1,244
38,714
21,451
8,772
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SHA_L3ADER
Cthulhu
20
5 / 7 / 16
14,791
1,057
17,098
30,395
23,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 13 / 8
11,698
836
6,744
17,556
6,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 4 / 18
14,635
1,045
16,122
16,209
6,243
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 23
14,517
1,037
2,763
26,780
11,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
13 / 13 / 9
15,480
1,106
21,333
27,171
10,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
JakobGallant
Tsukuyomi
18
3 / 0 / 9
12,045
860
4,500
2,188
789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
SnappyBruh
Raijin
20
9 / 5 / 19
15,763
1,126
27,067
24,705
11,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
destructifero
Hachiman
20
15 / 7 / 15
16,237
1,160
35,236
23,782
8,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
115
37
Kills
40
40
Deaths
37
61
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
12
23
0.96
L
13
13
9
1.35
L
Tsukuyomi
JakobGallant
Tsukuyomi
3
0
9
7.5
W
Loki
9
6
12
2.5
W
19
10
7
2.25
W
Cthulhu
SHA_L3ADER
Cthulhu
5
7
16
1.86
L
Raijin
SnappyBruh
Raijin
9
5
19
3.7
W
0
13
8
0.31
W
4
4
18
3.25
L
Hachiman
destructifero
Hachiman
15
7
15
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,331
Damage
90,899
103,721
Taken
104,626
51,214
Mitigated
42,919
14,795
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,763
1,061
1,164
661
26,780
11,290
0
9,133
17,538
12,853
0
L
21,333
9,113
0
1,996
27,171
10,865
0
7,430
19,520
0
35,475
L
Tsukuyomi
JakobGallant
Tsukuyomi
4,500
1,263
0
372
2,188
789
0
467
1,721
0
8,680
W
Loki
17,653
6,764
0
1,203
18,110
6,691
0
6,530
11,580
0
33,375
W
38,714
18,532
0
2,030
21,451
8,772
0
4,072
17,099
0
59,659
W
Cthulhu
SHA_L3ADER
Cthulhu
17,098
2,134
32
6,818
30,395
23,032
0
10,754
19,641
40,466
0
L
Raijin
SnappyBruh
Raijin
27,067
2,683
0
6,548
24,705
11,316
0
6,401
18,304
74,576
0
W
6,744
3,158
0
0
17,556
6,476
0
4,161
13,395
0
19,599
W
16,122
1,283
1,100
3,612
16,209
6,243
0
4,313
11,896
64,323
0
L
Hachiman
destructifero
Hachiman
35,236
25,507
0
3,069
23,782
8,659
0
9,459
14,323
0
65,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,687
Gold Earned
74,042
265
Minions Killed
219
11
Camps Cleared
3
1,287,755
Distance Traveled
1,006,087
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,517
1,037
15
1
0
191,644
0
L
Nemesis
15,480
1,106
16
1
1
286,157
0
L
Tsukuyomi
12,045
860
13
1
0
110,685
3
W
Loki
15,149
1,082
42
3
1
297,416
1
W
Pele
17,414
1,244
34
2
7
271,954
0
W
Cthulhu
14,791
1,057
58
4
3
280,131
0
L
Raijin
15,763
1,126
129
9
2
210,827
0
W
Thor
11,698
836
19
1
0
172,579
3
W
Eset
14,635
1,045
112
8
0
265,675
1
L
Hachiman
16,237
1,160
46
3
0
206,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role