Player Matchup

Khepri
Khepri
BobtailedOrange
Khepri
Level 123
God Stats
2W - 1L
1,638 SR
Queue Stats
10W - 9L
1,504 Elo+
Solo
Da Ji
Da Ji
Capomaxx
Da Ji
Level 69
God Stats
7W - 6L
1,595 SR
Queue Stats
387W - 411L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
Quiz-Man12
Sun Wukong
Level 139
God Stats
6W - 7L
1,414 SR
Queue Stats
176W - 187L
1,411 Elo+
Solo
Anubis
Anubis
exopro802
Anubis
Level 108
God Stats
3W - 2L
1,465 SR
Queue Stats
259W - 244L
1,472 Elo+
Party 1
Poseidon
Poseidon
pousseyslayeur69
Poseidon
Level 86
God Stats
2W - 0L
1,408 SR
Queue Stats
47W - 33L
1,449 Elo+
Solo
Team Averages
Level 105
1,504 SR
1,441 Elo+

VS

Team Averages
Level 90
1,687 SR
1,453 Elo+
Chaac
Chaac
Corrodant
Chaac
Level 63
God Stats
0W - 2L
1,687 SR
Queue Stats
44W - 53L
1,409 Elo+
Solo
Olorun
Olorun
LToastyL
Olorun
Level 101
God Stats
5W - 4L
1,727 SR
Queue Stats
19W - 21L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
SeanJust1ice666
Baron Samedi
Level 118
God Stats
9W - 4L
1,571 SR
Queue Stats
224W - 235L
1,460 Elo+
Solo
Ne Zha
Ne Zha
VarulvS
Ne Zha
Level 107
God Stats
1W - 2L
1,797 SR
Queue Stats
85W - 98L
1,377 Elo+
Solo
Izanami
Izanami
sebbybby
Izanami
Level 62
God Stats
7W - 11L
1,653 SR
Queue Stats
52W - 64L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
10,990
687
9,188
11,615
13,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Capomaxx
Da Ji
18
7 / 1 / 10
11,972
748
13,181
9,276
6,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Quiz-Man12
Sun Wukong
19
4 / 0 / 15
11,826
739
18,297
17,528
20,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
exopro802
Anubis
19
8 / 1 / 13
12,724
795
18,095
13,148
8,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 2 / 8
11,098
694
8,066
8,638
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Corrodant
Chaac
14
0 / 4 / 1
8,589
537
5,811
16,729
10,859
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
LToastyL
Olorun
17
0 / 4 / 2
10,129
633
10,845
14,302
4,791
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
SeanJust1ice666
Baron Samedi
17
2 / 6 / 1
10,305
644
11,248
14,885
6,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
VarulvS
Ne Zha
16
2 / 6 / 0
9,765
610
6,904
13,854
4,325
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
sebbybby
Izanami
17
1 / 5 / 1
10,293
643
9,720
15,147
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
25
Kills
5
5
Deaths
25
60
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
Da Ji
Capomaxx
Da Ji
7
1
10
12
L
Chaac
Corrodant
Chaac
0
4
1
0.13
L
Olorun
LToastyL
Olorun
0
4
2
0.25
W
Sun Wukong
Quiz-Man12
Sun Wukong
4
0
15
11.5
L
Baron Samedi
SeanJust1ice666
Baron Samedi
2
6
1
0.42
L
Ne Zha
VarulvS
Ne Zha
2
6
0
0.33
W
Anubis
exopro802
Anubis
8
1
13
14.5
W
3
2
8
3.5
L
Izanami
sebbybby
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,827
Damage
44,528
60,205
Taken
74,917
52,449
Mitigated
31,671
15,234
Healing
22,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,188
474
300
210
11,615
13,229
18
6,278
5,337
27,138
0
W
Da Ji
Capomaxx
Da Ji
13,181
2,612
0
938
9,276
6,849
190
2,287
6,989
0
27,783
L
Chaac
Corrodant
Chaac
5,811
1,600
0
6,612
16,729
10,859
0
7,479
8,850
0
20,048
L
Olorun
LToastyL
Olorun
10,845
4,679
545
5,836
14,302
4,791
272
8,654
5,219
49,204
0
W
Sun Wukong
Quiz-Man12
Sun Wukong
18,297
4,379
175
4,153
17,528
20,313
0
6,364
11,164
0
45,920
L
Baron Samedi
SeanJust1ice666
Baron Samedi
11,248
531
811
3,965
14,885
6,229
132
7,566
6,982
33,280
0
L
Ne Zha
VarulvS
Ne Zha
6,904
2,627
0
2,448
13,854
4,325
355
7,366
6,248
0
28,858
W
Anubis
exopro802
Anubis
18,095
0
0
7,467
13,148
8,586
121
5,465
7,683
49,533
0
W
8,066
1,221
0
1,991
8,638
3,472
812
2,185
6,453
51,215
0
L
Izanami
sebbybby
Izanami
9,720
4,424
0
2,389
15,147
5,467
1,510
4,761
10,242
0
45,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,610
Gold Earned
49,081
346
Minions Killed
349
7
Camps Cleared
10
1,504,787
Distance Traveled
1,294,812
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,990
687
30
2
1
304,548
0
W
Da Ji
11,972
748
41
3
2
292,846
0
L
Chaac
8,589
537
31
2
0
266,414
10
L
Olorun
10,129
633
100
6
3
255,997
2
W
Sun Wukong
11,826
739
80
5
2
330,627
0
L
Baron Samedi
10,305
644
57
4
1
237,712
4
L
Ne Zha
9,765
610
59
4
4
272,043
3
W
Anubis
12,724
795
70
4
1
289,970
1
W
Poseidon
11,098
694
125
8
1
286,796
2
L
Izanami
10,293
643
102
6
2
262,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role