Player Matchup

Horus
Horus
EPIC-KILLER246
Horus
Level 137
God Stats
15W - 8L
1,707 SR
Queue Stats
102W - 116L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Royalty_Jalius
Morgan Le Fay
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,483 Elo+
Party 1
Ymir
Ymir
Unbound_Fenrir01
Ymir
Level 124
God Stats
4W - 4L
1,505 SR
Queue Stats
181W - 181L
1,502 Elo+
Party 1
Team Averages
Level 109
1,571 SR
1,510 Elo+

VS

Team Averages
Level 107
1,481 SR
1,519 Elo+
Fenrir
Fenrir
Arab Zeus
Fenrir
Level 122
God Stats
30W - 18L
1,555 SR
Queue Stats
182W - 223L
1,536 Elo+
Solo
Sylvanus
Sylvanus
SirPimpingtonLLC
Sylvanus
Level 129
God Stats
2W - 5L
1,392 SR
Queue Stats
100W - 107L
1,517 Elo+
Solo
Hercules
Hercules
SparerFir453
Hercules
Level 69
God Stats
73W - 91L
1,497 SR
Queue Stats
295W - 269L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
9,309
716
9,567
12,551
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Royalty_Jalius
Morgan Le Fay
12
2 / 9 / 6
9,080
698
12,259
11,925
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 5 / 4
10,568
813
10,100
12,226
4,918
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arab Zeus
Fenrir
14
6 / 3 / 9
9,846
757
7,548
17,520
10,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 4 / 9
9,700
746
13,337
14,722
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
SparerFir453
Hercules
13
3 / 3 / 11
9,025
694
10,200
14,376
10,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
16
16
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arab Zeus
Fenrir
6
3
9
3.5
W
2
2
6
2.5
W
Morgan Le Fay
Royalty_Jalius
Morgan Le Fay
2
9
6
0.56
L
7
4
9
2.88
L
Hercules
SparerFir453
Hercules
3
3
11
2.83
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,926
Damage
31,085
36,702
Taken
46,618
18,320
Mitigated
28,300
5,422
Healing
19,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arab Zeus
Fenrir
7,548
1,986
557
6,051
17,520
10,095
424
5,832
11,384
0
28,726
W
9,567
4,583
812
2,482
12,551
9,470
741
4,860
7,691
0
21,358
W
Morgan Le Fay
Royalty_Jalius
Morgan Le Fay
12,259
1,785
0
1,164
11,925
3,932
245
3,492
8,433
23,144
0
L
13,337
2,107
4,862
5,831
14,722
7,738
865
7,657
6,818
25,248
0
L
Hercules
SparerFir453
Hercules
10,200
1,854
0
2,505
14,376
10,467
913
7,879
6,057
0
32,744
W
10,100
2,521
81
883
12,226
4,918
479
4,985
7,241
30,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
28,571
110
Minions Killed
109
0
Camps Cleared
0
713,424
Distance Traveled
734,700
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,846
757
29
2
0
280,610
3
W
Horus
9,309
716
33
3
0
262,651
5
W
Morgan Le Fay
9,080
698
25
2
0
218,506
4
L
Sylvanus
9,700
746
29
2
0
206,402
2
L
Hercules
9,025
694
51
4
0
247,688
3
W
Ymir
10,568
813
52
4
0
232,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role