Player Matchup

Awilix
Awilix
FB12_99
Awilix
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 50L
1,299 Elo+
Solo
Artemis
Artemis
KAFU_Makinon
Artemis
Level 7
God Stats
2W - 1L
1,327 SR
Queue Stats
14W - 13L
1,323 Elo+
Solo
Anubis
Anubis
Shawnsy3392
Anubis
Level 28
God Stats
30W - 27L
1,422 SR
Queue Stats
294W - 330L
1,260 Elo+
Solo
Bakasura
Bakasura
TonsilTickler069
Bakasura
Level 17
God Stats
2W - 1L
1,514 SR
Queue Stats
47W - 63L
1,342 Elo+
Solo
Horus
Horus
VOLVO_Evander240
Horus
Level 29
God Stats
6W - 4L
1,390 SR
Queue Stats
203W - 244L
1,315 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,308 Elo+

VS

Team Averages
Level 21
1,466 SR
1,368 Elo+
Yemoja
Yemoja
BaddestBch
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Discordia
Discordia
NvM Shin
Discordia
Level 27
God Stats
0W - 2L
1,215 SR
Queue Stats
91W - 128L
1,309 Elo+
Solo
Arachne
Arachne
arusch05
Arachne
Level 19
God Stats
55W - 39L
1,489 SR
Queue Stats
230W - 268L
1,260 Elo+
Solo
Hachiman
Hachiman
besthusto
Hachiman
Level 28
God Stats
6W - 4L
1,626 SR
Queue Stats
154W - 155L
1,349 Elo+
Solo
Hercules
Hercules
celestial_storm1
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 328L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FB12_99
Awilix
15
2 / 2 / 1
9,838
410
2,466
5,845
1,943
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
KAFU_Makinon
Artemis
20
14 / 3 / 9
14,023
584
28,143
19,903
8,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
8 / 4 / 8
12,049
502
20,912
22,166
13,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 4 / 3
11,388
475
7,379
16,233
8,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 4 / 13
13,151
548
12,362
16,135
8,612
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BaddestBch
Yemoja
13
0 / 11 / 2
10,339
431
2,854
20,945
16,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
NvM Shin
Discordia
15
2 / 11 / 4
10,352
431
15,798
19,043
8,712
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
arusch05
Arachne
16
4 / 5 / 2
10,714
446
7,600
21,810
9,032
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
besthusto
Hachiman
20
4 / 7 / 3
13,219
551
12,015
18,454
7,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 5 / 5
13,503
563
13,394
21,655
20,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
39
Kills
15
17
Deaths
39
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BaddestBch
Yemoja
0
11
2
0.09
W
Awilix
FB12_99
Awilix
2
2
1
1.25
W
Artemis
KAFU_Makinon
Artemis
14
3
9
6.17
L
Discordia
NvM Shin
Discordia
2
11
4
0.36
W
Anubis
8
4
8
3
W
5
4
3
1.63
W
10
4
13
4.13
L
Arachne
arusch05
Arachne
4
5
2
1
L
Hachiman
besthusto
Hachiman
4
7
3
0.79
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,262
Damage
51,661
80,282
Taken
101,907
41,444
Mitigated
61,465
26,702
Healing
19,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BaddestBch
Yemoja
2,854
1,056
990
877
20,945
16,553
0
9,017
11,788
15,081
0
W
Awilix
FB12_99
Awilix
2,466
1,586
0
825
5,845
1,943
3,238
810
5,035
0
33,618
W
Artemis
KAFU_Makinon
Artemis
28,143
17,782
0
5,608
19,903
8,935
3,607
3,701
16,202
0
107,549
L
Discordia
NvM Shin
Discordia
15,798
1,392
0
3,271
19,043
8,712
637
3,906
15,067
53,989
0
W
Anubis
20,912
1,117
103
10,164
22,166
13,225
1,493
7,712
14,454
84,283
0
W
7,379
4,602
0
2,923
16,233
8,729
1,975
2,507
13,726
0
50,935
W
12,362
7,840
3,235
3,844
16,135
8,612
2,033
3,922
12,213
0
63,404
L
Arachne
arusch05
Arachne
7,600
5,508
0
3,040
21,810
9,032
0
5,970
15,770
0
74,387
L
Hachiman
besthusto
Hachiman
12,015
6,873
0
4,630
18,454
7,014
1,030
1,789
16,665
0
87,062
L
13,394
3,556
149
6,595
21,655
20,154
880
7,555
13,250
0
94,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,449
Gold Earned
58,127
521
Minions Killed
515
0
Camps Cleared
0
1,918,711
Distance Traveled
1,981,559
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,339
431
27
1
0
317,598
0
W
Awilix
9,838
410
64
3
0
291,239
0
W
Artemis
14,023
584
136
6
0
360,358
0
L
Discordia
10,352
431
78
3
0
399,324
3
W
Anubis
12,049
502
125
5
0
380,411
3
W
Bakasura
11,388
475
103
4
0
444,941
1
W
Horus
13,151
548
93
4
0
441,762
1
L
Arachne
10,714
446
115
5
0
474,600
3
L
Hachiman
13,219
551
140
6
0
390,211
2
L
Hercules
13,503
563
155
6
0
399,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role