Player Matchup

Thanatos
Thanatos
Amadoos
Thanatos
Level 24
God Stats
13W - 10L
1,798 SR
Queue Stats
226W - 316L
1,375 Elo+
Solo
Hachiman
Hachiman
Crypto334
Hachiman
Level 14
God Stats
3W - 13L
1,373 SR
Queue Stats
10W - 26L
1,223 Elo+
Party 2
Sylvanus
Sylvanus
PerseusAnkan
Sylvanus
Level 27
God Stats
2W - 3L
1,318 SR
Queue Stats
247W - 239L
1,397 Elo+
Solo
Olorun
Olorun
halilha
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,263 Elo+
Party 2
Gilgamesh
Gilgamesh
zsombi69
Gilgamesh
Level 6
God Stats
0W - 1L
1,739 SR
Queue Stats
4W - 9L
1,240 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,300 Elo+

VS

Team Averages
Level 31
1,500 SR
1,372 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
AlexanderBagman
Chernobog
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 54L
1,394 Elo+
Party 1
Nemesis
Nemesis
ShrekCalvo
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,160 Elo+
Solo
Ra
Ra
blacklotys
Ra
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
132W - 177L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amadoos
Thanatos
8
0 / 6 / 0
4,992
416
1,906
7,110
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Crypto334
Hachiman
8
1 / 3 / 1
5,711
476
4,998
7,316
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
PerseusAnkan
Sylvanus
10
1 / 2 / 0
6,231
519
3,180
8,535
5,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Olorun
halilha
Olorun
9
1 / 10 / 2
5,763
480
5,086
10,406
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
zsombi69
Gilgamesh
9
1 / 3 / 1
5,580
465
3,000
4,375
1,343
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
6 / 1 / 2
6,681
557
6,742
8,090
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
8
1 / 0 / 2
5,045
420
2,606
4,412
2,267
Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
AlexanderBagman
Chernobog
11
3 / 1 / 4
6,447
537
3,427
6,346
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ShrekCalvo
Nemesis
7
0 / 2 / 1
5,243
437
556
6,926
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
13 / 3 / 2
8,341
695
10,643
7,742
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
23
24
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
2
7
W
Chang'e
 
Chang'e
1
0
2
2
W
Chernobog
AlexanderBagman
Chernobog
3
1
4
5
L
Thanatos
Amadoos
Thanatos
0
6
0
0
L
Hachiman
Crypto334
Hachiman
1
3
1
0.5
L
Sylvanus
PerseusAnkan
Sylvanus
1
2
0
0.5
W
Nemesis
ShrekCalvo
Nemesis
0
2
1
0.25
W
13
3
2
4.67
L
Olorun
halilha
Olorun
1
10
2
0.2
L
Gilgamesh
zsombi69
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
23,974
37,742
Taken
33,516
15,026
Mitigated
13,287
11,251
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,742
1,411
0
1,801
8,090
4,549
140
1,203
6,887
280
24,525
W
Chang'e
 
Chang'e
2,606
182
821
3,129
4,412
2,267
487
751
3,661
14,203
0
W
Chernobog
AlexanderBagman
Chernobog
3,427
1,758
0
2,026
6,346
1,667
1,242
1,351
4,995
0
30,808
L
Thanatos
Amadoos
Thanatos
1,906
593
0
3,073
7,110
2,554
0
1,325
5,656
0
21,488
L
Hachiman
Crypto334
Hachiman
4,998
2,452
0
2,476
7,316
1,747
578
4,131
3,185
0
18,936
L
Sylvanus
PerseusAnkan
Sylvanus
3,180
1,271
865
2,635
8,535
5,877
444
1,609
6,834
24,100
0
W
Nemesis
ShrekCalvo
Nemesis
556
151
0
2,271
6,926
1,634
0
306
6,620
0
22,094
W
10,643
1,821
238
2,081
7,742
3,170
972
3,986
3,756
50,300
0
L
Olorun
halilha
Olorun
5,086
2,399
61
1,450
10,406
3,505
450
6,796
3,566
17,578
2,983
L
Gilgamesh
zsombi69
Gilgamesh
3,000
1,163
0
691
4,375
1,343
0
128
3,913
0
19,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,277
Gold Earned
31,757
163
Minions Killed
267
0
Camps Cleared
0
914,034
Distance Traveled
1,082,327
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,681
557
41
3
0
239,350
2
W
Chang'e
5,045
420
22
2
0
221,032
0
W
Chernobog
6,447
537
67
6
0
220,108
0
L
Thanatos
4,992
416
38
3
0
133,985
0
L
Hachiman
5,711
476
22
2
0
186,682
1
L
Sylvanus
6,231
519
31
3
0
203,523
4
W
Nemesis
5,243
437
50
4
0
189,153
0
W
Ra
8,341
695
87
7
0
212,684
3
L
Olorun
5,763
480
33
3
0
168,957
0
L
Gilgamesh
5,580
465
39
3
0
220,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role