Player Matchup

Hades
Hades
GIROUD-Le_Sang
Hades
Level 18
God Stats
2W - 2L
1,564 SR
Queue Stats
11W - 5L
1,472 Elo+
Solo
Susano
Susano
KirillSvit
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
MagixTrox
Fenrir
Level 29
God Stats
32W - 43L
1,344 SR
Queue Stats
332W - 320L
1,463 Elo+
Solo
Yemoja
Yemoja
XxConacoxX
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Solo
Ah Puch
Ah Puch
xX-CursedGod-Xx
Ah Puch
Level 18
God Stats
15W - 19L
1,458 SR
Queue Stats
70W - 67L
1,369 Elo+
Solo
Team Averages
Level 14
1,473 SR
1,402 Elo+

VS

Team Averages
Level 22
1,310 SR
1,339 Elo+
Danzaburou
Danzaburou
Ar_Noz_
Danzaburou
Level 14
God Stats
3W - 4L
1,166 SR
Queue Stats
26W - 28L
1,348 Elo+
Solo
Sol
Sol
Paradax22
Sol
Level 17
God Stats
1W - 0L
1,182 SR
Queue Stats
16W - 21L
1,347 Elo+
Solo
King Arthur
King Arthur
RoyalHypnotiiZe
King Arthur
Level 25
God Stats
6W - 2L
1,424 SR
Queue Stats
42W - 47L
1,253 Elo+
Solo
Arachne
Arachne
ayoub_00555
Arachne
Level 24
God Stats
19W - 14L
1,488 SR
Queue Stats
253W - 266L
1,347 Elo+
Solo
Loki
Loki
oselu37
Loki
Level 29
God Stats
6W - 6L
1,288 SR
Queue Stats
65W - 78L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
8,867
443
7,488
14,100
6,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
KirillSvit
Susano
13
0 / 11 / 3
7,736
387
3,718
15,141
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
MagixTrox
Fenrir
17
12 / 6 / 1
11,318
566
17,000
16,807
8,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
XxConacoxX
Yemoja
13
1 / 4 / 2
9,730
487
4,232
12,109
19,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 4
7,674
384
5,092
6,579
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ar_Noz_
Danzaburou
16
4 / 0 / 3
11,115
556
4,092
6,385
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 4
8,056
403
6,915
15,875
7,623
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
RoyalHypnotiiZe
King Arthur
17
5 / 3 / 8
10,650
533
12,219
18,133
17,555
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
ayoub_00555
Arachne
17
14 / 4 / 6
11,988
599
15,419
13,905
8,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
oselu37
Loki
17
5 / 2 / 5
10,727
536
7,655
12,421
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
16
Kills
29
29
Deaths
16
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ar_Noz_
Danzaburou
4
0
3
5.5
L
2
5
3
0.7
L
Susano
KirillSvit
Susano
0
11
3
0.14
L
Fenrir
MagixTrox
Fenrir
12
6
1
2.08
W
1
7
4
0.43
W
King Arthur
RoyalHypnotiiZe
King Arthur
5
3
8
3
L
Yemoja
XxConacoxX
Yemoja
1
4
2
0.5
W
Arachne
ayoub_00555
Arachne
14
4
6
4.25
W
Loki
oselu37
Loki
5
2
5
3.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,530
Damage
46,300
64,736
Taken
66,719
42,275
Mitigated
40,274
15,713
Healing
18,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ar_Noz_
Danzaburou
4,092
1,849
0
779
6,385
2,600
5,869
664
5,721
0
55,767
L
7,488
896
19
3,101
14,100
6,771
521
2,190
11,910
54,080
0
L
Susano
KirillSvit
Susano
3,718
718
0
705
15,141
5,694
339
1,070
14,071
0
27,363
L
Fenrir
MagixTrox
Fenrir
17,000
7,134
344
7,484
16,807
8,560
0
1,253
15,554
0
62,960
W
6,915
1,661
0
4,477
15,875
7,623
757
5,457
10,418
33,531
0
W
King Arthur
RoyalHypnotiiZe
King Arthur
12,219
1,019
0
5,713
18,133
17,555
264
4,397
13,736
0
50,732
L
Yemoja
XxConacoxX
Yemoja
4,232
1,700
1,451
278
12,109
19,100
427
944
11,165
26,839
0
W
Arachne
ayoub_00555
Arachne
15,419
10,921
0
3,544
13,905
8,105
1,364
3,238
10,667
0
53,734
W
Loki
oselu37
Loki
7,655
3,809
0
3,904
12,421
4,391
453
3,056
9,365
0
65,310
L
5,092
549
0
2,331
6,579
2,150
297
1,458
5,121
30,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,325
Gold Earned
52,536
329
Minions Killed
442
0
Camps Cleared
0
1,671,871
Distance Traveled
1,870,604
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,115
556
106
5
0
320,081
0
L
Hades
8,867
443
89
4
0
342,145
5
L
Susano
7,736
387
55
3
0
335,358
1
L
Fenrir
11,318
566
92
5
0
380,661
3
W
Sol
8,056
403
59
3
0
344,411
0
W
King Arthur
10,650
533
78
4
0
399,264
0
L
Yemoja
9,730
487
47
2
0
319,669
2
W
Arachne
11,988
599
88
4
0
392,960
1
W
Loki
10,727
536
111
6
0
413,888
0
L
Ah Puch
7,674
384
46
2
0
294,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role