Player Matchup

Cerberus
Cerberus
D3adjr01
Cerberus
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
183W - 204L
1,862 Elo+
Solo
Camazotz
Camazotz
ImXupo
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,402 Elo+
Solo
Poseidon
Poseidon
TheDirtyMag
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,163 Elo+
Solo
Hercules
Hercules
XKsiA
Hercules
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 32L
1,342 Elo+
Solo
Jing Wei
Jing Wei
tevoshu
Jing Wei
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 92L
1,644 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,483 Elo+

VS

Team Averages
Level 18
1,496 SR
1,467 Elo+
Set
Set
AustrianDM
Set
Level 26
God Stats
1W - 0L
1,783 SR
Queue Stats
117W - 119L
1,630 Elo+
Solo
Danzaburou
Danzaburou
Marlonot
Danzaburou
Level 8
God Stats
1W - 0L
1,195 SR
Queue Stats
2W - 2L
1,134 Elo+
Solo
Ra
Ra
NikosMatzablokos
Ra
Level 14
God Stats
8W - 9L
1,368 SR
Queue Stats
77W - 72L
1,509 Elo+
Solo
Fafnir
Fafnir
ShmiggyOX
Fafnir
Level 24
God Stats
12W - 8L
1,633 SR
Queue Stats
53W - 61L
1,519 Elo+
Solo
Tyr
Tyr
TheGamerTibby
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 79L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D3adjr01
Cerberus
16
3 / 6 / 5
11,205
487
9,112
21,330
21,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
ImXupo
Camazotz
17
2 / 6 / 2
11,239
489
6,283
20,437
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
TheDirtyMag
Poseidon
16
2 / 11 / 2
10,228
445
8,446
12,808
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
XKsiA
Hercules
15
1 / 9 / 1
9,533
414
4,492
20,019
7,644
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
tevoshu
Jing Wei
18
2 / 8 / 1
11,879
516
9,903
19,189
6,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 4
16,759
729
20,842
19,643
10,002
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Marlonot
Danzaburou
16
2 / 3 / 6
11,750
511
6,300
14,307
5,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 11
15,943
693
23,440
19,144
9,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
ShmiggyOX
Fafnir
15
2 / 1 / 10
13,053
568
4,201
20,502
26,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 1 / 9
13,007
566
12,086
21,688
18,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
10
Kills
40
40
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
18
3
4
6.67
L
Cerberus
D3adjr01
Cerberus
3
6
5
0.92
L
Camazotz
ImXupo
Camazotz
2
6
2
0.5
W
Danzaburou
Marlonot
Danzaburou
2
3
6
1.67
W
13
2
11
9.25
W
Fafnir
ShmiggyOX
Fafnir
2
1
10
7
L
Poseidon
TheDirtyMag
Poseidon
2
11
2
0.27
W
5
1
9
9.5
L
Hercules
XKsiA
Hercules
1
9
1
0.17
L
Jing Wei
tevoshu
Jing Wei
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,236
Damage
66,869
93,783
Taken
95,284
45,731
Mitigated
69,851
23,174
Healing
31,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,842
8,430
0
5,759
19,643
10,002
2,575
4,140
15,503
0
160,808
L
Cerberus
D3adjr01
Cerberus
9,112
319
0
4,991
21,330
21,963
0
8,545
12,154
45,292
0
L
Camazotz
ImXupo
Camazotz
6,283
1,114
0
8,160
20,437
6,732
0
4,400
15,679
0
70,090
W
Danzaburou
Marlonot
Danzaburou
6,300
4,000
0
5,385
14,307
5,173
1,247
2,828
11,479
0
55,959
W
23,440
2,384
1,959
8,273
19,144
9,185
3,642
6,470
12,674
125,859
0
W
Fafnir
ShmiggyOX
Fafnir
4,201
822
0
3,470
20,502
26,881
747
4,163
16,339
36,198
0
L
Poseidon
TheDirtyMag
Poseidon
8,446
534
363
1,555
12,808
3,231
160
7,711
4,689
55,874
0
W
12,086
1,024
0
7,143
21,688
18,610
735
5,969
14,573
13,859
62,465
L
Hercules
XKsiA
Hercules
4,492
636
0
3,997
20,019
7,644
34
4,795
14,997
0
37,941
L
Jing Wei
tevoshu
Jing Wei
9,903
7,022
0
4,108
19,189
6,161
3,966
3,134
16,003
0
98,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,084
Gold Earned
70,512
553
Minions Killed
658
0
Camps Cleared
0
1,953,979
Distance Traveled
2,192,576
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,759
729
193
8
0
466,271
5
L
Cerberus
11,205
487
96
4
0
402,887
20
L
Camazotz
11,239
489
119
5
0
393,639
1
W
Danzaburou
11,750
511
88
4
0
340,167
0
W
Ra
15,943
693
213
9
0
513,868
6
W
Fafnir
13,053
568
46
2
0
437,821
1
L
Poseidon
10,228
445
98
4
0
401,145
5
W
Tyr
13,007
566
118
5
0
434,449
9
L
Hercules
9,533
414
70
3
0
375,074
4
L
Jing Wei
11,879
516
170
7
0
381,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role