Player Matchup

Ah Puch
Ah Puch
ECC Archer
Ah Puch
Level 120
God Stats
7W - 13L
1,376 SR
Queue Stats
555W - 572L
1,427 Elo+
Party 1
Yemoja
Yemoja
Florent1616
Yemoja
Level 125
God Stats
8W - 10L
1,464 SR
Queue Stats
352W - 337L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
ThyMurderMedic
Sun Wukong
Level 152
God Stats
15W - 11L
1,851 SR
Queue Stats
381W - 361L
1,425 Elo+
Party 1
Bakasura
Bakasura
l AM V3NOM
Bakasura
Level 102
God Stats
5W - 4L
1,508 SR
Queue Stats
315W - 294L
1,503 Elo+
Party 2
Chronos
Chronos
vanboydave63
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 230L
1,504 Elo+
Party 1
Team Averages
Level 125
1,540 SR
1,484 Elo+

VS

Team Averages
Level 99
1,533 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
Dorchehboo
Morgan Le Fay
Level 86
God Stats
7W - 6L
1,312 SR
Queue Stats
102W - 91L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
Fat_amyy
Zhong Kui
Level 120
God Stats
54W - 53L
1,534 SR
Queue Stats
349W - 350L
1,494 Elo+
Party 3
Ares
Ares
ItsNowooo
Ares
Level 120
God Stats
2W - 4L
1,635 SR
Queue Stats
167W - 153L
1,536 Elo+
Party 3
Da Ji
Da Ji
Zequle
Da Ji
Level 64
God Stats
9W - 11L
1,598 SR
Queue Stats
610W - 636L
1,504 Elo+
Solo
Medusa
Medusa
iSweatyFTW
Medusa
Level 106
God Stats
12W - 10L
1,585 SR
Queue Stats
64W - 58L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ECC Archer
Ah Puch
9
2 / 2 / 0
5,082
635
2,231
4,057
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
7
0 / 0 / 1
3,958
495
1,481
2,690
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
ThyMurderMedic
Sun Wukong
8
0 / 2 / 0
4,741
593
2,275
5,178
2,678
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
l AM V3NOM
Bakasura
9
1 / 0 / 1
5,039
630
1,914
6,254
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
vanboydave63
Chronos
8
2 / 1 / 0
4,730
591
3,358
4,189
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dorchehboo
Morgan Le Fay
9
0 / 1 / 2
4,769
596
3,104
2,688
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Fat_amyy
Zhong Kui
9
2 / 0 / 0
5,014
627
3,006
5,327
3,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
7
0 / 2 / 0
4,348
544
1,546
5,867
1,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Zequle
Da Ji
9
3 / 2 / 1
5,489
686
4,290
5,909
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
iSweatyFTW
Medusa
3
0 / 0 / 0
3,262
408
189
919
168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
5
5
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dorchehboo
Morgan Le Fay
0
1
2
1
W
Ah Puch
ECC Archer
Ah Puch
2
2
0
1
L
Zhong Kui
Fat_amyy
Zhong Kui
2
0
0
2
W
Yemoja
0
0
1
0.5
L
Ares
0
2
0
0
W
Sun Wukong
ThyMurderMedic
Sun Wukong
0
2
0
0
L
Da Ji
Zequle
Da Ji
3
2
1
1.75
L
Medusa
iSweatyFTW
Medusa
0
0
0
0
W
Bakasura
l AM V3NOM
Bakasura
1
0
1
1.5
W
Chronos
vanboydave63
Chronos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,259
Damage
12,135
22,368
Taken
20,710
7,687
Mitigated
8,644
7,907
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dorchehboo
Morgan Le Fay
3,104
356
0
569
2,688
866
0
1,401
1,287
27,416
0
W
Ah Puch
ECC Archer
Ah Puch
2,231
0
0
1,504
4,057
1,112
0
2,151
1,906
26,500
0
L
Zhong Kui
Fat_amyy
Zhong Kui
3,006
315
44
4,179
5,327
3,983
51
0
5,327
29,423
0
W
Yemoja
1,481
108
573
947
2,690
915
0
988
1,702
12,125
0
L
Ares
1,546
34
0
1,125
5,867
1,749
0
3,818
2,049
10,906
0
W
Sun Wukong
ThyMurderMedic
Sun Wukong
2,275
677
0
1,610
5,178
2,678
0
2,006
3,172
0
25,719
L
Da Ji
Zequle
Da Ji
4,290
983
0
745
5,909
1,878
0
1,272
4,422
0
25,392
L
Medusa
iSweatyFTW
Medusa
189
0
0
372
919
168
0
579
340
0
3,880
W
Bakasura
l AM V3NOM
Bakasura
1,914
1,338
0
1,412
6,254
1,852
0
1,515
4,739
0
21,219
W
Chronos
vanboydave63
Chronos
3,358
1,296
0
1,861
4,189
1,130
200
1,344
2,845
26,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,550
Gold Earned
22,882
260
Minions Killed
187
0
Camps Cleared
0
752,450
Distance Traveled
628,725
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,769
596
51
6
0
149,047
1
W
Ah Puch
5,082
635
66
8
0
144,919
2
L
Zhong Kui
5,014
627
52
7
0
151,099
4
W
Yemoja
3,958
495
18
2
0
139,773
2
L
Ares
4,348
544
20
3
0
150,449
2
W
Sun Wukong
4,741
593
67
8
0
138,303
0
L
Da Ji
5,489
686
59
7
0
142,939
0
L
Medusa
3,262
408
5
1
0
35,191
0
W
Bakasura
5,039
630
60
8
0
189,088
1
W
Chronos
4,730
591
49
6
0
140,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role