Player Matchup

Medusa
Medusa
Gold IV
D3LT3-_-Skyline6
Medusa
Gold IV
Level 114
God Stats
5W - 2L
1,558 SR
Queue Stats
76W - 64L
1,466 MMR
Solo
Ares
Ares
Gold IV
Pasedon95
Ares
Gold IV
Level 103
God Stats
10W - 9L
1,629 SR
Queue Stats
229W - 240L
1,465 MMR
Solo
Loki
Loki
Bronze III
TTV-DanielRK7
Loki
Bronze III
Level 63
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 11L
1,459 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Unleashedrakan
Amaterasu
Platinum III
Level 156
God Stats
8W - 4L
1,648 SR
Queue Stats
200W - 194L
1,465 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Xtrullor67
Zhong Kui
Gold IV
Level 148
God Stats
70W - 33L
1,606 SR
Queue Stats
361W - 354L
1,484 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,588 SR
1,468 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 76
1,635 SR
1,468 MMR
Chaac
Chaac
Bronze III
Glacement
Chaac
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,463 MMR
Solo
Ah Puch
Ah Puch
Gold IV
NICK K0Z
Ah Puch
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 253L
1,392 MMR
Solo
Artemis
Artemis
Bronze III
TTBTOLU
Artemis
Bronze III
Level 31
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 7L
1,500 MMR
Party 1
Geb
Geb
Bronze III
TTBTUGi
Geb
Bronze III
Level 33
God Stats
1W - 3L
1,695 SR
Queue Stats
4W - 23L
1,554 MMR
Party 1
Freya
Freya
Silver II
deadpool_8443
Freya
Silver II
Level 47
God Stats
5W - 2L
1,742 SR
Queue Stats
12W - 25L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 2
10,916
575
15,166
7,833
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
3 / 0 / 6
10,750
566
8,750
15,152
20,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 4
10,710
564
2,899
11,377
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Unleashedrakan
Amaterasu
19
3 / 0 / 1
13,126
691
9,951
14,545
13,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
Xtrullor67
Zhong Kui
20
8 / 0 / 3
12,606
663
14,074
13,394
12,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetGilgameshAthenaIzanami

VS

Bans
TiamatMorgan Le FayKaliJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Glacement
Chaac
14
0 / 4 / 0
8,367
440
8,169
16,676
12,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
NICK K0Z
Ah Puch
15
1 / 6 / 0
8,841
465
8,046
12,290
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
TTBTOLU
Artemis
13
1 / 4 / 0
7,232
381
6,698
11,593
3,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
12
0 / 3 / 1
7,851
413
4,052
13,014
10,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 4 / 0
7,734
407
4,897
13,002
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
21
Kills
2
3
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Chaac
Glacement
Chaac
0
4
0
0
L
Ah Puch
NICK K0Z
Ah Puch
1
6
0
0.17
W
Ares
3
0
6
6
L
Artemis
TTBTOLU
Artemis
1
4
0
0.25
L
Geb
0
3
1
0.17
W
2
3
4
1.33
W
Amaterasu
Unleashedrakan
Amaterasu
3
0
1
3.5
W
Zhong Kui
Xtrullor67
Zhong Kui
8
0
3
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,840
Damage
31,862
62,301
Taken
66,575
54,592
Mitigated
35,850
28,655
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,166
6,168
0
4,781
7,833
4,282
1,933
2,293
5,540
0
98,079
L
Chaac
Glacement
Chaac
8,169
1,945
0
6,366
16,676
12,426
0
5,461
11,215
75
55,931
L
Ah Puch
NICK K0Z
Ah Puch
8,046
402
0
2,980
12,290
3,908
0
7,170
5,120
69,046
0
W
Ares
8,750
423
0
4,546
15,152
20,292
403
5,343
9,713
26,014
0
L
Artemis
TTBTOLU
Artemis
6,698
4,494
0
2,768
11,593
3,891
320
2,198
9,395
0
47,133
L
Geb
4,052
199
0
2,344
13,014
10,525
0
4,226
8,788
14,821
0
W
2,899
919
146
3,929
11,377
4,661
1,980
2,130
9,208
0
61,456
W
Amaterasu
Unleashedrakan
Amaterasu
9,951
4,825
0
6,174
14,545
13,283
4,681
859
12,777
3,859
72,123
W
Zhong Kui
Xtrullor67
Zhong Kui
14,074
254
316
8,763
13,394
12,074
1,526
6,313
6,984
89,483
0
L
4,897
1,629
0
4,118
13,002
5,100
0
4,605
8,397
46,401
10,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,108
Gold Earned
40,025
617
Minions Killed
453
0
Camps Cleared
0
1,805,294
Distance Traveled
1,550,634
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,916
575
151
8
0
337,485
5
L
Chaac
8,367
440
121
6
0
318,304
1
L
Ah Puch
8,841
465
125
7
0
306,935
2
W
Ares
10,750
566
20
1
0
339,651
9
L
Artemis
7,232
381
83
4
0
265,156
5
L
Geb
7,851
413
23
1
0
312,641
4
W
Loki
10,710
564
122
6
0
355,056
2
W
Amaterasu
13,126
691
159
8
0
391,802
2
W
Zhong Kui
12,606
663
165
9
0
381,300
1
L
Freya
7,734
407
101
5
0
347,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role