Player Matchup

Artemis
Artemis
Fhenix
Artemis
Level 54
God Stats
9W - 5L
1,654 SR
Queue Stats
55W - 74L
1,472 Elo+
Party 2
Anubis
Anubis
Sporkyzz
Anubis
Level 66
God Stats
20W - 9L
1,670 SR
Queue Stats
56W - 71L
1,475 Elo+
Party 2
Ganesha
Ganesha
Дэментор
Ganesha
Level 143
God Stats
1W - 1L
1,386 SR
Queue Stats
236W - 181L
1,593 Elo+
Solo
Team Averages
Level 88
1,570 SR
1,513 Elo+

VS

Team Averages
Level 122
1,541 SR
1,530 Elo+
Chang'e
Chang'e
CHbilly
Chang'e
Level 128
God Stats
1W - 1L
1,560 SR
Queue Stats
103W - 138L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Doffyboy
Sun Wukong
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 78L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
drastafar
Ah Puch
Level 132
God Stats
5W - 8L
1,564 SR
Queue Stats
126W - 120L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fhenix
Artemis
16
3 / 4 / 7
12,267
646
20,453
17,198
6,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Sporkyzz
Anubis
18
8 / 4 / 3
13,617
717
17,976
10,448
6,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 2 / 10
11,452
603
11,502
19,639
26,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CHbilly
Chang'e
13
3 / 6 / 4
11,402
600
4,914
23,565
12,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Doffyboy
Sun Wukong
15
3 / 3 / 5
11,478
604
11,470
23,250
21,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
drastafar
Ah Puch
17
4 / 3 / 6
12,427
654
22,358
14,963
5,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
11
Kills
10
10
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CHbilly
Chang'e
3
6
4
0.83
L
Sun Wukong
Doffyboy
Sun Wukong
3
3
5
1.83
W
Artemis
Fhenix
Artemis
3
4
7
1.63
W
Anubis
Sporkyzz
Anubis
8
4
3
2.38
L
Ah Puch
drastafar
Ah Puch
4
3
6
2.33
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,931
Damage
38,742
47,285
Taken
61,778
38,862
Mitigated
39,050
9,249
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CHbilly
Chang'e
4,914
970
4,743
7,312
23,565
12,728
0
11,950
11,615
33,275
0
L
Sun Wukong
Doffyboy
Sun Wukong
11,470
1,961
0
4,655
23,250
21,063
582
9,517
13,733
370
37,676
W
Artemis
Fhenix
Artemis
20,453
9,177
0
4,904
17,198
6,651
1,310
11,318
5,605
0
56,399
W
Anubis
Sporkyzz
Anubis
17,976
1,470
0
3,337
10,448
6,107
1,229
7,091
3,185
68,642
0
L
Ah Puch
drastafar
Ah Puch
22,358
982
0
5,565
14,963
5,259
296
8,011
6,952
71,760
0
W
11,502
1,986
0
1,008
19,639
26,104
96
9,228
9,715
40,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
35,307
230
Minions Killed
202
0
Camps Cleared
0
979,108
Distance Traveled
936,920
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,402
600
48
3
0
304,886
4
L
Sun Wukong
11,478
604
51
3
0
321,858
1
W
Artemis
12,267
646
104
5
0
323,701
7
W
Anubis
13,617
717
106
6
0
309,711
3
L
Ah Puch
12,427
654
103
5
0
310,176
1
W
Ganesha
11,452
603
20
1
0
345,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role