Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EvilMammal1
Loki
Level 133
God Stats
35W - 27L
1,529 SR
Queue Stats
420W - 390L
1,597 Elo+
Solo
Ares
Ares
Ricotal916
Ares
Level 119
God Stats
15W - 14L
1,580 SR
Queue Stats
227W - 198L
1,589 Elo+
Solo
Medusa
Medusa
Stay_Corrupted
Medusa
Level 121
God Stats
2W - 4L
1,315 SR
Queue Stats
287W - 251L
1,546 Elo+
Solo
Janus
Janus
Yuer17
Janus
Level 129
God Stats
17W - 10L
1,682 SR
Queue Stats
302W - 272L
1,627 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,572 Elo+

VS

Team Averages
Level 137
1,528 SR
1,589 Elo+
Apollo
Apollo
Godly MIKE07
Apollo
Level 148
God Stats
7W - 1L
1,639 SR
Queue Stats
29W - 32L
1,561 Elo+
Solo
Amaterasu
Amaterasu
NewBornWolfT
Amaterasu
Level 115
God Stats
7W - 9L
1,527 SR
Queue Stats
216W - 183L
1,586 Elo+
Party 1
Achilles
Achilles
Pyrrhanos
Achilles
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 87L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
Steady Crush
Ah Puch
Level 160
God Stats
37W - 38L
1,647 SR
Queue Stats
711W - 656L
1,548 Elo+
Solo
Chronos
Chronos
killabane116
Chronos
Level 139
God Stats
1W - 2L
1,326 SR
Queue Stats
264W - 212L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 5 / 1
5,516
460
3,067
5,595
2,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 3
6,904
575
4,208
7,828
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 2 / 5
6,327
527
6,703
8,081
6,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 0
6,474
540
3,917
6,380
1,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Yuer17
Janus
13
4 / 5 / 4
7,310
609
5,760
6,373
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 3 / 5
7,331
611
4,753
7,775
2,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
NewBornWolfT
Amaterasu
9
0 / 3 / 3
5,853
488
1,986
11,058
7,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Pyrrhanos
Achilles
12
8 / 3 / 3
7,483
624
6,211
9,632
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
Steady Crush
Ah Puch
12
4 / 3 / 1
7,326
611
6,956
6,771
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
killabane116
Chronos
13
3 / 1 / 0
7,296
608
4,549
5,641
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
13
Kills
17
17
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
1
0.1
L
4
2
3
2.75
W
Apollo
2
3
5
1.5
W
Amaterasu
NewBornWolfT
Amaterasu
0
3
3
0.5
W
Achilles
Pyrrhanos
Achilles
8
3
3
3.17
L
3
2
5
2.75
L
2
3
0
0.67
W
Ah Puch
Steady Crush
Ah Puch
4
3
1
1.5
L
Janus
Yuer17
Janus
4
5
4
1.2
W
Chronos
killabane116
Chronos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
24,455
34,257
Taken
40,877
16,386
Mitigated
17,030
5,060
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,067
297
0
993
5,595
2,418
0
1,119
4,476
27,038
0
L
4,208
988
0
1,268
7,828
3,579
858
810
7,018
0
41,843
W
Apollo
4,753
1,683
0
1,930
7,775
2,357
26
4,433
3,342
0
43,942
W
Amaterasu
NewBornWolfT
Amaterasu
1,986
847
0
2,902
11,058
7,013
0
3,477
7,581
0
10,537
W
Achilles
Pyrrhanos
Achilles
6,211
2,018
0
2,244
9,632
3,861
0
3,439
6,193
0
34,934
L
6,703
302
0
0
8,081
6,393
0
2,601
5,480
12,856
0
L
3,917
1,972
0
1,989
6,380
1,841
0
3,872
2,508
0
40,600
W
Ah Puch
Steady Crush
Ah Puch
6,956
583
0
1,104
6,771
2,286
207
4,020
2,751
49,755
0
L
Janus
Yuer17
Janus
5,760
124
0
810
6,373
2,155
0
3,103
3,270
46,671
0
W
Chronos
killabane116
Chronos
4,549
1,590
0
1,601
5,641
1,513
440
311
5,330
47,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
35,289
322
Minions Killed
400
0
Camps Cleared
0
1,047,410
Distance Traveled
1,152,856
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,516
460
56
5
0
139,036
1
L
Loki
6,904
575
77
6
0
234,268
0
W
Apollo
7,331
611
105
9
0
216,219
1
W
Amaterasu
5,853
488
10
1
0
234,744
8
W
Achilles
7,483
624
67
6
0
268,870
0
L
Ares
6,327
527
17
1
0
234,803
4
L
Medusa
6,474
540
73
6
0
201,973
0
W
Ah Puch
7,326
611
111
9
0
213,217
4
L
Janus
7,310
609
99
8
0
237,330
1
W
Chronos
7,296
608
107
9
0
219,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role