Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
Patric_Lamounier
Kumbhakarna
Gold V
Level 128
God Stats
59W - 84L
1,452 SR
Queue Stats
454W - 534L
1,338 MMR
Solo
Artemis
Artemis
Gold III
SpenceThePimp10
Artemis
Gold III
Level 62
God Stats
7W - 9L
1,447 SR
Queue Stats
39W - 34L
1,686 MMR
Party 2
Scylla
Scylla
Silver I
WarMaker49
Scylla
Silver I
Level 62
God Stats
1W - 1L
1,448 SR
Queue Stats
121W - 122L
1,161 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 84
1,449 SR
1,395 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,520 SR
1,261 MMR
Gilgamesh
Gilgamesh
Gold V
AlphaVigor
Gilgamesh
Gold V
Level 138
God Stats
46W - 19L
1,762 SR
Queue Stats
594W - 760L
1,347 MMR
Solo
Discordia
Discordia
Bronze III
OROCHI-ISM
Discordia
Bronze III
Level 128
God Stats
0W - 1L
1,140 SR
Queue Stats
26W - 41L
1,317 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
PokerOlight
Cernunnos
Bronze IV
Level 127
God Stats
0W - 2L
1,658 SR
Queue Stats
11W - 26L
1,120 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Patric_Lamounier
Kumbhakarna
15
4 / 1 / 12
10,726
715
5,544
14,854
17,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
12 / 3 / 6
11,916
794
22,942
14,844
8,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
WarMaker49
Scylla
15
3 / 2 / 11
10,348
690
13,558
9,041
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HeraAnubisAphroditeHadesSol

VS

Bans
Morgan Le FayCabrakanNoxSobekBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaVigor
Gilgamesh
13
1 / 4 / 4
9,351
623
12,957
20,220
11,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
OROCHI-ISM
Discordia
12
1 / 8 / 5
9,163
611
9,035
13,194
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
PokerOlight
Cernunnos
13
4 / 7 / 1
10,006
667
7,734
16,443
4,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
6
6
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlphaVigor
Gilgamesh
1
4
4
0.75
L
Discordia
OROCHI-ISM
Discordia
1
8
5
0.44
W
Kumbhakarna
Patric_Lamounier
Kumbhakarna
4
1
12
10
L
Cernunnos
PokerOlight
Cernunnos
4
7
1
0.64
W
12
3
6
5
W
Scylla
WarMaker49
Scylla
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
29,726
38,739
Taken
49,857
29,607
Mitigated
18,825
9,348
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlphaVigor
Gilgamesh
12,957
1,436
0
2,549
20,220
11,044
0
6,361
13,859
1,801
41,365
L
Discordia
OROCHI-ISM
Discordia
9,035
505
82
1,701
13,194
3,249
140
4,609
8,585
36,525
0
W
Kumbhakarna
Patric_Lamounier
Kumbhakarna
5,544
187
793
2,347
14,854
17,266
93
4,142
10,712
23,851
0
L
Cernunnos
PokerOlight
Cernunnos
7,734
2,090
0
2,811
16,443
4,532
188
8,132
8,311
0
30,290
W
22,942
11,003
0
3,318
14,844
8,735
2,332
3,987
10,857
0
51,439
W
Scylla
WarMaker49
Scylla
13,558
1,579
0
2,890
9,041
3,606
480
1,859
7,182
45,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
28,520
158
Minions Killed
167
0
Camps Cleared
0
821,448
Distance Traveled
667,676
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,351
623
64
4
0
248,010
0
L
Discordia
9,163
611
44
3
0
215,696
1
W
Kumbhakarna
10,726
715
22
1
0
299,845
1
L
Cernunnos
10,006
667
59
4
0
203,970
3
W
Artemis
11,916
794
71
5
0
247,169
2
W
Scylla
10,348
690
65
4
0
274,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role