Player Matchup

Ares
Ares
AleksandrIronBro
Ares
Level 4
God Stats
1W - 0L
1,320 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BECK_of_WAR
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,348 Elo+
Solo
King Arthur
King Arthur
OMNIxSTAR
King Arthur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 69L
1,388 Elo+
Solo
Neith
Neith
olekingkole
Neith
Level 23
God Stats
325W - 385L
1,464 SR
Queue Stats
338W - 403L
1,347 Elo+
Solo
Scylla
Scylla
unknownload97
Scylla
Level 16
God Stats
36W - 39L
1,481 SR
Queue Stats
135W - 163L
1,423 Elo+
Solo
Team Averages
Level 14
1,453 SR
1,401 Elo+

VS

Team Averages
Level 8
1,412 SR
1,285 Elo+
Raijin
Raijin
Dark-_-Legend57
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,237 Elo+
Solo
Bellona
Bellona
Indiensauv
Bellona
Level 8
God Stats
0W - 1L
1,250 SR
Queue Stats
22W - 39L
1,256 Elo+
Solo
Ganesha
Ganesha
KougatTexas2776
Ganesha
Level 7
God Stats
0W - 2L
1,313 SR
Queue Stats
6W - 8L
1,327 Elo+
Solo
Cthulhu
Cthulhu
NFTshotguns
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,105 Elo+
Solo
Olorun
Olorun
mystic_shxrtyy
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 8
10,525
957
2,201
7,071
6,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 2 / 8
9,974
907
4,688
8,192
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
OMNIxSTAR
King Arthur
18
9 / 0 / 10
12,211
1,110
13,303
9,982
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 0 / 19
12,057
1,096
17,000
8,692
3,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 1 / 15
13,230
1,203
21,835
6,981
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

373

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
10,150
923
14,393
27,793
9,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Indiensauv
Bellona
15
0 / 7 / 1
9,049
823
2,490
11,648
6,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

15
0 / 1 / 2
9,723
884
1,403
8,850
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
NFTshotguns
Cthulhu
15
1 / 3 / 1
9,069
824
1,742
4,512
2,653
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 9 / 2
9,458
860
4,956
13,731
4,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
12
28
Kills
3
4
Deaths
28
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
3
2
8
3.5
L
1
8
3
0.31
L
Bellona
Indiensauv
Bellona
0
7
1
0.07
L
0
1
2
1
L
Cthulhu
NFTshotguns
Cthulhu
1
3
1
0.5
W
King Arthur
OMNIxSTAR
King Arthur
9
0
10
14
L
1
9
2
0.22
W
5
0
19
14.5
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,027
Damage
24,984
40,918
Taken
66,534
23,981
Mitigated
30,732
6,548
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,201
649
219
383
7,071
6,656
0
3,365
3,706
12,894
0
W
4,688
680
0
1,039
8,192
4,063
0
4,308
3,542
7,509
0
L
14,393
3,505
0
1,124
27,793
9,312
0
11,620
15,632
38,921
0
L
Bellona
Indiensauv
Bellona
2,490
1,007
0
37
11,648
6,050
0
4,665
6,800
0
9,496
L
1,403
193
0
510
8,850
8,535
0
3,040
5,625
4,131
0
L
Cthulhu
NFTshotguns
Cthulhu
1,742
405
0
0
4,512
2,653
0
2,767
1,705
4,152
0
W
King Arthur
OMNIxSTAR
King Arthur
13,303
1,847
0
1,071
9,982
8,118
0
6,420
3,562
0
29,186
L
4,956
2,709
227
867
13,731
4,182
0
6,632
6,897
9,861
0
W
17,000
7,185
0
1,985
8,692
3,199
0
5,200
3,492
0
47,300
W
21,835
4,881
0
1,851
6,981
1,945
0
3,201
1,875
47,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,997
Gold Earned
47,449
198
Minions Killed
83
11
Camps Cleared
1
948,806
Distance Traveled
493,879
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,525
957
14
1
7
187,966
3
W
Sobek
9,974
907
7
1
0
201,891
3
L
Raijin
10,150
923
61
6
0
151,755
0
L
Bellona
9,049
823
7
1
1
66,309
0
L
Ganesha
9,723
884
0
0
0
110,255
0
L
Cthulhu
9,069
824
4
0
0
48,066
1
W
King Arthur
12,211
1,110
42
4
3
201,910
0
L
Olorun
9,458
860
11
1
0
117,494
0
W
Neith
12,057
1,096
71
6
0
171,866
0
W
Scylla
13,230
1,203
64
6
1
185,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role