Player Matchup

Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DARKZER0 666
Chaac
Level 115
God Stats
5W - 4L
1,537 SR
Queue Stats
180W - 154L
1,444 Elo+
Party 2
Anubis
Anubis
Kaisenel
Anubis
Level 129
God Stats
2W - 1L
1,291 SR
Queue Stats
92W - 68L
1,522 Elo+
Party 2
Hachiman
Hachiman
Madhouse311
Hachiman
Level 103
God Stats
1W - 1L
1,260 SR
Queue Stats
23W - 15L
1,532 Elo+
Solo
Chiron
Chiron
TheNameQue-Barbe
Chiron
Level 117
God Stats
6W - 6L
1,536 SR
Queue Stats
411W - 396L
1,527 Elo+
Solo
Team Averages
Level 122
1,425 SR
1,505 Elo+

VS

Team Averages
Level 79
1,511 SR
1,459 Elo+
Bastet
Bastet
BlindPhoenixx
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,425 Elo+
Party 1
Hercules
Hercules
GavX2001
Hercules
Level 17
God Stats
1W - 1L
1,698 SR
Queue Stats
15W - 15L
1,425 Elo+
Party 1
Sol
Sol
NikoG1C23
Sol
Level 113
God Stats
7W - 11L
1,424 SR
Queue Stats
585W - 595L
1,473 Elo+
Solo
Medusa
Medusa
WizardSulliman
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,481 Elo+
Solo
Scylla
Scylla
jovanny300
Scylla
Level 109
God Stats
2W - 3L
1,433 SR
Queue Stats
199W - 190L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 2 / 14
9,399
854
14,575
10,866
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 11
8,529
775
5,902
18,964
13,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Kaisenel
Anubis
17
10 / 5 / 11
10,684
971
16,885
13,278
7,940
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Madhouse311
Hachiman
16
4 / 2 / 11
10,037
912
13,013
11,851
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 1 / 15
11,223
1,020
11,431
12,473
4,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 5
6,490
590
6,327
10,652
2,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
GavX2001
Hercules
15
1 / 5 / 11
8,779
798
6,530
22,794
9,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 6
8,594
781
15,946
14,329
5,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 6 / 7
8,546
777
8,405
10,102
3,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
jovanny300
Scylla
17
7 / 5 / 7
10,454
950
18,007
11,536
3,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
51
26
Kills
15
15
Deaths
27
62
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
2
14
5
L
0
8
5
0.31
W
2
5
11
1.5
L
Hercules
GavX2001
Hercules
1
5
11
1.3
W
Anubis
Kaisenel
Anubis
10
5
11
3.1
W
Hachiman
Madhouse311
Hachiman
4
2
11
4.75
L
4
3
6
2.33
W
7
1
15
14.5
L
3
6
7
1.08
L
Scylla
jovanny300
Scylla
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,806
Damage
55,215
67,432
Taken
69,413
35,637
Mitigated
24,189
32,535
Healing
27,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,575
598
1,339
3,836
10,866
3,804
371
5,069
5,795
26,842
0
L
6,327
2,159
477
1,384
10,652
2,993
354
5,583
5,069
0
7,582
W
5,902
540
221
4,307
18,964
13,135
230
10,483
8,481
464
8,151
L
Hercules
GavX2001
Hercules
6,530
3,003
898
9,970
22,794
9,043
242
8,695
14,099
0
10,538
W
Anubis
Kaisenel
Anubis
16,885
533
1,054
4,024
13,278
7,940
694
6,401
6,877
31,389
0
W
Hachiman
Madhouse311
Hachiman
13,013
7,250
2,254
3,522
11,851
5,943
1,960
4,916
6,935
0
22,351
L
15,946
4,354
1,254
7,257
14,329
5,761
584
7,474
6,855
32,008
0
W
11,431
2,678
4,746
7,232
12,473
4,815
2,223
7,082
5,391
0
35,113
L
8,405
2,942
536
1,478
10,102
3,010
0
4,845
5,257
0
19,041
L
Scylla
jovanny300
Scylla
18,007
729
1,680
2,628
11,536
3,382
0
4,979
6,557
36,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,872
Gold Earned
42,863
146
Minions Killed
109
0
Camps Cleared
0
1,003,505
Distance Traveled
1,033,618
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,399
854
24
2
0
227,203
2
L
Bastet
6,490
590
1
0
0
216,791
0
W
Chaac
8,529
775
6
1
0
206,093
0
L
Hercules
8,779
798
8
1
0
208,821
2
W
Anubis
10,684
971
43
4
0
174,001
0
W
Hachiman
10,037
912
16
1
0
198,903
0
L
Sol
8,594
781
31
3
0
196,250
1
W
Chiron
11,223
1,020
57
5
0
197,305
0
L
Medusa
8,546
777
29
3
0
223,544
0
L
Scylla
10,454
950
40
4
0
188,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role