Player Matchup

Bacchus
Bacchus
El 3kisD3
Bacchus
Level 44
God Stats
7W - 6L
1,829 SR
Queue Stats
52W - 53L
1,447 Elo+
Solo
Medusa
Medusa
Kerl10111
Medusa
Level 38
God Stats
7W - 7L
1,457 SR
Queue Stats
209W - 229L
1,330 Elo+
Solo
Da Ji
Da Ji
NapalmCryogenix
Da Ji
Level 88
God Stats
20W - 13L
1,604 SR
Queue Stats
111W - 113L
1,437 Elo+
Party 2
Amaterasu
Amaterasu
ROADOGS
Amaterasu
Level 18
God Stats
1W - 2L
1,254 SR
Queue Stats
19W - 23L
1,258 Elo+
Party 2
Janus
Janus
Ty T Biggie
Janus
Level 86
God Stats
16W - 18L
1,405 SR
Queue Stats
116W - 107L
1,374 Elo+
Party 2
Team Averages
Level 55
1,510 SR
1,369 Elo+

VS

Team Averages
Level 44
1,384 SR
1,311 Elo+
Bastet
Bastet
BEKERNR17
Bastet
Level 48
God Stats
3W - 7L
1,373 SR
Queue Stats
87W - 116L
1,327 Elo+
Party 3
Skadi
Skadi
Beckymium
Skadi
Level 41
God Stats
46W - 53L
1,459 SR
Queue Stats
129W - 167L
1,301 Elo+
Party 3
Cthulhu
Cthulhu
NinjaJake2015
Cthulhu
Level 16
God Stats
2W - 5L
1,252 SR
Queue Stats
11W - 23L
1,368 Elo+
Party 1
Izanami
Izanami
PabloEscobarr420
Izanami
Level 63
God Stats
7W - 15L
1,380 SR
Queue Stats
98W - 115L
1,235 Elo+
Party 1
Cupid
Cupid
Suffokate_1
Cupid
Level 50
God Stats
22W - 40L
1,454 SR
Queue Stats
119W - 150L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
El 3kisD3
Bacchus
10
2 / 0 / 5
6,491
541
5,931
8,529
4,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Kerl10111
Medusa
10
3 / 0 / 3
6,087
507
4,640
5,363
1,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 1 / 0
6,604
550
5,198
8,495
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
ROADOGS
Amaterasu
10
0 / 1 / 2
5,860
488
911
4,784
1,733
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 0 / 0
7,797
650
4,744
3,345
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BEKERNR17
Bastet
9
0 / 3 / 0
5,363
447
2,787
7,686
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Beckymium
Skadi
8
0 / 3 / 0
4,947
412
3,458
5,658
1,790
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
6
0 / 2 / 0
4,262
355
2,260
4,907
1,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,887
491
1,425
6,012
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
6,491
541
4,033
6,171
1,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
2
2
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
BEKERNR17
Bastet
0
3
0
0
L
Skadi
Beckymium
Skadi
0
3
0
0
W
Bacchus
El 3kisD3
Bacchus
2
0
5
4.5
W
Medusa
Kerl10111
Medusa
3
0
3
4.5
W
3
1
0
3
L
Cthulhu
0
2
0
0
L
0
3
0
0
W
Amaterasu
ROADOGS
Amaterasu
0
1
2
1
L
2
2
0
1
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
13,963
30,516
Taken
30,434
12,043
Mitigated
9,562
9,495
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BEKERNR17
Bastet
2,787
600
0
2,363
7,686
2,145
0
900
6,754
0
24,376
L
Skadi
Beckymium
Skadi
3,458
1,415
158
1,339
5,658
1,790
0
3,522
2,136
0
23,223
W
Bacchus
El 3kisD3
Bacchus
5,931
366
384
1,962
8,529
4,853
28
1,570
6,959
16,383
0
W
Medusa
Kerl10111
Medusa
4,640
1,838
237
2,312
5,363
1,619
150
655
4,708
0
34,779
W
5,198
1,412
0
2,136
8,495
2,903
150
0
8,495
0
43,042
L
Cthulhu
2,260
101
197
804
4,907
1,908
0
2,113
2,770
7,723
0
L
1,425
790
0
0
6,012
1,855
0
3,824
1,928
0
30,133
W
Amaterasu
ROADOGS
Amaterasu
911
0
0
1,525
4,784
1,733
140
0
4,784
0
16,255
L
4,033
2,474
0
3,277
6,171
1,864
0
0
6,171
0
28,023
W
4,744
130
0
939
3,345
935
276
35
3,310
49,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
26,950
317
Minions Killed
263
0
Camps Cleared
0
1,094,593
Distance Traveled
1,006,872
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,363
447
59
5
0
243,756
0
L
Skadi
4,947
412
51
4
0
203,023
1
W
Bacchus
6,491
541
20
2
0
211,195
0
W
Medusa
6,087
507
69
6
0
202,874
2
W
Da Ji
6,604
550
84
7
0
201,269
1
L
Cthulhu
4,262
355
11
1
0
158,358
0
L
Izanami
5,887
491
76
6
0
209,488
0
W
Amaterasu
5,860
488
34
3
0
251,027
0
L
Cupid
6,491
541
66
6
0
192,247
3
W
Janus
7,797
650
110
9
0
228,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role