Player Matchup

Raijin
Raijin
Masters
 
Raijin
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
A DRAG RACER
Achilles
Masters
Level 146
God Stats
4W - 2L
1,856 SR
Queue Stats
115W - 93L
2,612 MMR
Solo
Osiris
Osiris
Grandmaster
DeciNerd
Osiris
Grandmaster
Level 157
God Stats
25W - 9L
1,870 SR
Queue Stats
138W - 73L
3,165 MMR
Party 1
Chernobog
Chernobog
Masters
DeeplyScarred
Chernobog
Masters
Level 148
God Stats
2W - 3L
1,439 SR
Queue Stats
264W - 239L
2,981 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 131
1,633 SR
2,352 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,683 SR
2,666 MMR
Bastet
Bastet
Masters
 
Bastet
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Grandmaster
Bacon Diff
Janus
Grandmaster
Level 159
God Stats
11W - 25L
1,628 SR
Queue Stats
940W - 752L
3,230 MMR
Solo
Guan Yu
Guan Yu
Grandmaster
HeaIthHazard
Guan Yu
Grandmaster
Level 160
God Stats
11W - 5L
1,912 SR
Queue Stats
621W - 552L
3,144 MMR
Solo
Geb
Geb
Masters
KingRoyceOP
Geb
Masters
Level 146
God Stats
20W - 11L
1,827 SR
Queue Stats
236W - 210L
2,540 MMR
Solo
Apollo
Apollo
Masters
LORDBANKAI
Apollo
Masters
Level 160
God Stats
0W - 2L
1,547 SR
Queue Stats
703W - 610L
2,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
6 / 0 / 10
7,447
677
7,824
7,130
3,403
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
10
3 / 0 / 10
6,453
587
4,259
4,100
2,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
A DRAG RACER
Achilles
13
3 / 1 / 2
7,316
665
4,928
7,674
6,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
DeciNerd
Osiris
12
10 / 2 / 6
7,661
696
7,042
6,167
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
DeeplyScarred
Chernobog
13
3 / 2 / 6
7,242
658
8,154
6,082
2,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
TiamatGilgameshZhong KuiArtioMorgan Le Fay

VS

Bans
KaliBaba YagaAnhurAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 6 / 2
5,966
542
4,588
7,383
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
10
1 / 4 / 1
5,912
537
2,474
5,409
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
HeaIthHazard
Guan Yu
10
1 / 4 / 0
6,200
564
4,864
8,855
6,581
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 2
5,181
471
2,001
12,355
3,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
LORDBANKAI
Apollo
10
2 / 5 / 0
6,074
552
4,209
7,838
1,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
25
Kills
5
5
Deaths
25
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
0
10
11
W
Cerberus
 
Cerberus
3
0
10
8
L
Bastet
 
Bastet
1
6
2
0.33
W
Achilles
A DRAG RACER
Achilles
3
1
2
4
L
Janus
1
4
1
0.38
W
Osiris
DeciNerd
Osiris
10
2
6
6.5
W
Chernobog
DeeplyScarred
Chernobog
3
2
6
3
L
Guan Yu
HeaIthHazard
Guan Yu
1
4
0
0.25
L
0
6
2
0.17
L
Apollo
LORDBANKAI
Apollo
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,207
Damage
18,136
31,153
Taken
41,840
18,479
Mitigated
15,392
10,581
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,824
870
0
1,977
7,130
3,403
0
1,176
5,725
49,447
0
W
Cerberus
 
Cerberus
4,259
480
0
896
4,100
2,289
0
729
3,320
14,898
0
L
Bastet
 
Bastet
4,588
1,593
0
909
7,383
2,217
0
2,407
4,976
0
27,708
W
Achilles
A DRAG RACER
Achilles
4,928
2,146
0
3,651
7,674
6,799
0
0
7,674
0
45,603
L
Janus
2,474
134
0
875
5,409
1,434
0
1,874
3,535
35,041
0
W
Osiris
DeciNerd
Osiris
7,042
2,915
0
1,651
6,167
3,908
0
1,392
4,508
0
40,379
W
Chernobog
DeeplyScarred
Chernobog
8,154
4,472
0
2,406
6,082
2,080
0
531
5,451
0
51,185
L
Guan Yu
HeaIthHazard
Guan Yu
4,864
1,331
0
2,741
8,855
6,581
0
953
7,902
0
33,636
L
2,001
432
0
762
12,355
3,435
0
4,919
7,436
5,740
0
L
Apollo
LORDBANKAI
Apollo
4,209
2,575
0
1,383
7,838
1,725
0
1,930
5,908
0
32,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,119
Gold Earned
29,333
410
Minions Killed
297
0
Camps Cleared
0
1,170,189
Distance Traveled
1,103,169
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,447
677
95
9
0
216,980
3
W
Cerberus
6,453
587
36
3
0
245,588
5
L
Bastet
5,966
542
58
5
0
238,508
3
W
Achilles
7,316
665
115
10
0
219,807
2
L
Janus
5,912
537
85
8
0
226,253
1
W
Osiris
7,661
696
75
7
0
261,988
2
W
Chernobog
7,242
658
89
8
0
225,826
3
L
Guan Yu
6,200
564
76
7
0
219,891
1
L
Geb
5,181
471
9
1
0
216,214
3
L
Apollo
6,074
552
69
6
0
202,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role