Player Matchup

Hades
Hades
AsyIbewerber
Hades
Level 14
God Stats
0W - 2L
1,807 SR
Queue Stats
29W - 28L
1,559 Elo+
Solo
Ymir
Ymir
Forged MysT
Ymir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,464 Elo+
Solo
Tiamat
Tiamat
HuTao my UwU
Tiamat
Level 23
God Stats
7W - 5L
1,661 SR
Queue Stats
144W - 72L
1,687 Elo+
Solo
Neith
Neith
Persuasiv0
Neith
Level 28
God Stats
9W - 8L
1,491 SR
Queue Stats
10W - 10L
1,499 Elo+
Solo
Jing Wei
Jing Wei
StayneAlive
Jing Wei
Level 21
God Stats
6W - 7L
1,618 SR
Queue Stats
25W - 23L
1,520 Elo+
Solo
Team Averages
Level 19
1,615 SR
1,546 Elo+

VS

Team Averages
Level 24
1,466 SR
1,541 Elo+
Medusa
Medusa
Carlossurf
Medusa
Level 28
God Stats
11W - 12L
1,475 SR
Queue Stats
297W - 273L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MagixTrox
Ah Muzen Cab
Level 29
God Stats
7W - 11L
1,476 SR
Queue Stats
332W - 320L
1,450 Elo+
Solo
Ymir
Ymir
c0nstant_SNK
Ymir
Level 5
God Stats
2W - 0L
1,718 SR
Queue Stats
5W - 1L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
dragrol
Ao Kuang
Level 28
God Stats
2W - 2L
1,358 SR
Queue Stats
134W - 133L
1,546 Elo+
Solo
Nu Wa
Nu Wa
ems8589
Nu Wa
Level 29
God Stats
4W - 4L
1,302 SR
Queue Stats
152W - 128L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,129
508
7,500
10,707
5,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 2
7,405
463
3,634
12,180
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
12
1 / 3 / 5
7,547
472
6,452
12,186
5,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
7
1 / 5 / 1
6,033
377
2,649
5,371
1,423
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
StayneAlive
Jing Wei
13
4 / 3 / 2
8,199
512
7,264
10,248
3,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carlossurf
Medusa
14
1 / 3 / 4
8,159
510
7,881
10,459
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
MagixTrox
Ah Muzen Cab
15
1 / 0 / 3
8,806
550
4,503
3,173
1,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 5 / 4
8,047
503
4,751
12,295
9,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
dragrol
Ao Kuang
15
8 / 2 / 2
9,160
573
11,618
12,414
4,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
ems8589
Nu Wa
15
5 / 1 / 5
9,391
587
9,565
5,743
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
17
17
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
Medusa
Carlossurf
Medusa
1
3
4
1
L
1
5
2
0.4
L
Tiamat
1
3
5
1.17
W
Ah Muzen Cab
MagixTrox
Ah Muzen Cab
1
0
3
2.5
L
Neith
1
5
1
0.3
L
Jing Wei
StayneAlive
Jing Wei
4
3
2
1.67
W
2
5
4
0.8
W
Ao Kuang
dragrol
Ao Kuang
8
2
2
4.5
W
Nu Wa
ems8589
Nu Wa
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
38,318
50,692
Taken
44,084
19,437
Mitigated
20,827
15,395
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,500
436
237
6,590
10,707
5,071
0
4,067
6,445
62,651
0
W
Medusa
Carlossurf
Medusa
7,881
4,765
416
4,056
10,459
3,694
527
1,007
9,452
0
51,540
L
3,634
919
0
890
12,180
3,856
0
7,730
4,212
43,956
0
L
Tiamat
6,452
680
216
4,474
12,186
5,846
0
7,713
4,273
43,047
0
W
Ah Muzen Cab
MagixTrox
Ah Muzen Cab
4,503
1,421
0
1,803
3,173
1,134
410
922
2,251
0
51,560
L
Neith
2,649
987
0
126
5,371
1,423
0
2,952
2,343
0
5,387
L
Jing Wei
StayneAlive
Jing Wei
7,264
3,815
0
2,862
10,248
3,241
869
2,709
7,485
0
51,801
W
4,751
906
0
1,590
12,295
9,668
255
4,305
7,990
26,763
0
W
Ao Kuang
dragrol
Ao Kuang
11,618
3,372
0
3,808
12,414
4,325
0
6,934
5,480
61,752
0
W
Nu Wa
ems8589
Nu Wa
9,565
1,981
0
691
5,743
2,006
96
4,418
1,325
61,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
43,563
358
Minions Killed
450
0
Camps Cleared
0
1,335,579
Distance Traveled
1,550,061
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,129
508
89
6
0
301,931
5
W
Medusa
8,159
510
90
6
0
275,247
5
L
Ymir
7,405
463
70
4
0
278,204
5
L
Tiamat
7,547
472
91
6
0
314,261
3
W
Ah Muzen Cab
8,806
550
124
8
0
339,142
4
L
Neith
6,033
377
6
0
0
147,337
0
L
Jing Wei
8,199
512
102
6
0
293,846
2
W
Ymir
8,047
503
47
3
0
314,064
0
W
Ao Kuang
9,160
573
80
5
0
303,577
3
W
Nu Wa
9,391
587
109
7
0
318,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role