Player Matchup

Hercules
Hercules
Blankiboy
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 48L
1,686 Elo+
Party 2
Bellona
Bellona
ItzNayro
Bellona
Level 4
God Stats
48W - 40L
1,754 SR
Queue Stats
49W - 43L
1,671 Elo+
Party 2
Sol
Sol
TheAllFather172
Sol
Level 18
God Stats
65W - 41L
1,488 SR
Queue Stats
158W - 164L
1,559 Elo+
Solo
Hel
Hel
bigbuttlol
Hel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 16L
1,766 Elo+
Party 2
Apollo
Apollo
zMiepMiepSmurf
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,783 Elo+
Party 2
Team Averages
Level 14
1,548 SR
1,693 Elo+

VS

Team Averages
Level 28
1,585 SR
1,609 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Mihai303
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,630 Elo+
Solo
King Arthur
King Arthur
Novaril
King Arthur
Level 25
God Stats
20W - 11L
1,710 SR
Queue Stats
64W - 63L
1,619 Elo+
Party 1
Nox
Nox
balou17
Nox
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 72L
1,645 Elo+
Party 1
Izanami
Izanami
narixcity01
Izanami
Level 29
God Stats
54W - 28L
1,717 SR
Queue Stats
83W - 50L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blankiboy
Hercules
9
1 / 0 / 3
5,160
516
2,851
5,824
2,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ItzNayro
Bellona
10
4 / 1 / 3
6,097
610
5,191
7,267
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
7 / 0 / 1
7,152
715
7,327
4,759
1,919
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 2
6,348
635
4,503
4,716
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,594
559
4,697
5,170
1,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 0 / 0
4,476
448
1,543
4,765
3,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kali
8
0 / 2 / 1
4,821
482
2,171
7,768
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Novaril
King Arthur
7
0 / 6 / 0
4,422
442
2,570
9,232
2,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
8
1 / 4 / 0
4,872
487
2,952
6,569
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
narixcity01
Izanami
8
0 / 2 / 1
4,725
473
3,085
6,129
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
0
0
1
W
Hercules
Blankiboy
Hercules
1
0
3
2.5
W
Bellona
ItzNayro
Bellona
4
1
3
5.5
L
Kali
0
2
1
0.25
L
King Arthur
Novaril
King Arthur
0
6
0
0
W
7
0
1
7.5
L
Nox
1
4
0
0.25
W
1
0
2
2
L
Izanami
narixcity01
Izanami
0
2
1
0.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
12,321
27,736
Taken
34,463
11,850
Mitigated
13,379
12,268
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,543
434
327
620
4,765
3,980
0
0
4,765
11,957
0
W
Hercules
Blankiboy
Hercules
2,851
1,055
75
2,492
5,824
2,804
0
589
5,235
0
14,126
W
Bellona
ItzNayro
Bellona
5,191
2,139
0
508
7,267
4,105
255
1,158
6,007
0
29,834
L
Kali
2,171
856
0
1,238
7,768
3,065
0
1,938
5,830
0
24,040
L
King Arthur
Novaril
King Arthur
2,570
361
0
991
9,232
2,738
0
6,835
2,397
0
15,764
W
7,327
3,272
0
3,028
4,759
1,919
312
659
4,054
37,864
0
L
Nox
2,952
356
0
500
6,569
2,085
0
3,057
3,512
20,074
0
W
4,503
519
1,602
2,836
4,716
1,628
225
1,056
3,632
44,406
0
L
Izanami
narixcity01
Izanami
3,085
2,360
0
1,237
6,129
1,511
0
0
6,129
0
27,722
W
4,697
2,888
0
1,727
5,170
1,394
0
857
4,313
0
40,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,351
Gold Earned
23,316
349
Minions Killed
208
0
Camps Cleared
0
970,178
Distance Traveled
900,755
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,476
448
14
1
0
170,988
0
W
Hercules
5,160
516
21
2
0
199,882
5
W
Bellona
6,097
610
63
6
0
215,286
2
L
Kali
4,821
482
50
5
0
201,782
2
L
King Arthur
4,422
442
40
4
0
182,618
0
W
Sol
7,152
715
81
8
0
162,289
4
L
Nox
4,872
487
38
4
0
174,643
2
W
Hel
6,348
635
103
10
0
198,836
3
L
Izanami
4,725
473
66
7
0
170,724
3
W
Apollo
5,594
559
81
8
0
193,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role