Player Matchup

Heimdallr
Heimdallr
DarkStarSax
Heimdallr
Level 21
God Stats
0W - 1L
1,376 SR
Queue Stats
14W - 14L
1,701 Elo+
Party 1
Danzaburou
Danzaburou
FFABlank
Danzaburou
Level 107
God Stats
4W - 2L
1,672 SR
Queue Stats
83W - 78L
1,654 Elo+
Party 1
Tiamat
Tiamat
Memingo28
Tiamat
Level 24
God Stats
2W - 1L
1,698 SR
Queue Stats
151W - 84L
1,674 Elo+
Solo
Team Averages
Level 51
1,582 SR
1,676 Elo+

VS

Team Averages
Level 58
1,605 SR
1,441 Elo+
Gilgamesh
Gilgamesh
Issninja
Gilgamesh
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 22L
1,291 Elo+
Party 2
Scylla
Scylla
SpaceDuck4Life
Scylla
Level 143
God Stats
5W - 0L
1,852 SR
Queue Stats
210W - 178L
1,642 Elo+
Party 2
Chernobog
Chernobog
zWvste
Chernobog
Level 9
God Stats
10W - 9L
1,463 SR
Queue Stats
12W - 12L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkStarSax
Heimdallr
12
2 / 6 / 7
9,062
647
6,566
10,972
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
FFABlank
Danzaburou
12
3 / 6 / 6
9,469
676
9,156
14,684
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Memingo28
Tiamat
14
5 / 4 / 3
10,341
739
13,291
10,162
6,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Issninja
Gilgamesh
11
1 / 4 / 9
8,440
603
5,101
13,876
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
10 / 1 / 5
11,198
800
17,769
11,293
4,804
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
zWvste
Chernobog
12
5 / 5 / 5
9,400
671
7,798
9,390
3,286
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
10
Kills
16
16
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DarkStarSax
Heimdallr
2
6
7
0.92
L
Danzaburou
FFABlank
Danzaburou
3
6
6
1
W
Gilgamesh
Issninja
Gilgamesh
1
4
9
1.38
L
Tiamat
Memingo28
Tiamat
5
4
3
1.63
W
10
1
5
12.5
W
Chernobog
zWvste
Chernobog
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,013
Damage
30,668
35,818
Taken
34,559
17,240
Mitigated
19,074
4,545
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DarkStarSax
Heimdallr
6,566
3,107
0
592
10,972
5,626
719
3,719
7,000
0
16,108
L
Danzaburou
FFABlank
Danzaburou
9,156
2,124
0
2,315
14,684
4,955
0
8,848
5,618
0
27,088
W
Gilgamesh
Issninja
Gilgamesh
5,101
574
0
1,978
13,876
10,984
24
4,768
8,226
0
9,364
L
Tiamat
Memingo28
Tiamat
13,291
950
0
1,638
10,162
6,659
547
5,202
4,934
42,451
0
W
17,769
2,465
0
6,231
11,293
4,804
810
4,551
6,206
69,928
0
W
Chernobog
zWvste
Chernobog
7,798
5,211
0
69
9,390
3,286
0
2,948
6,083
0
21,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,872
Gold Earned
29,038
139
Minions Killed
167
0
Camps Cleared
0
681,690
Distance Traveled
809,963
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,062
647
27
2
0
208,531
0
L
Danzaburou
9,469
676
26
2
0
227,027
2
W
Gilgamesh
8,440
603
13
1
0
331,848
0
L
Tiamat
10,341
739
86
6
0
246,132
3
W
Scylla
11,198
800
124
9
0
234,525
1
W
Chernobog
9,400
671
30
2
0
243,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role