Player Matchup

Jormungandr
Jormungandr
FibuIa
Jormungandr
Level 15
God Stats
22W - 28L
1,385 SR
Queue Stats
68W - 79L
1,449 Elo+
Party 1
Bellona
Bellona
NıTeSou
Bellona
Level 69
God Stats
2W - 2L
1,537 SR
Queue Stats
162W - 152L
1,527 Elo+
Party 1
Chiron
Chiron
Reiwarn
Chiron
Level 15
God Stats
3W - 1L
1,810 SR
Queue Stats
45W - 42L
1,513 Elo+
Solo
Kukulkan
Kukulkan
RemengtoN
Kukulkan
Level 26
God Stats
6W - 1L
1,794 SR
Queue Stats
10W - 8L
1,464 Elo+
Solo
Raijin
Raijin
ZamaneGenc
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 1
Team Averages
Level 26
1,605 SR
1,491 Elo+

VS

Team Averages
Level 18
1,380 SR
1,390 Elo+
Hel
Hel
BadLadyGaga
Hel
Level 21
God Stats
0W - 4L
1,110 SR
Queue Stats
16W - 14L
1,421 Elo+
Solo
Artemis
Artemis
Chrichrix01
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Solo
Ares
Ares
FeelixGamer
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
Thefail80
Hera
Level 29
God Stats
1W - 3L
1,522 SR
Queue Stats
79W - 90L
1,464 Elo+
Solo
Geb
Geb
Xtilter_gamer
Geb
Level 26
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 4L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FibuIa
Jormungandr
20
8 / 3 / 21
14,049
1,081
8,430
16,273
19,938
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
NıTeSou
Bellona
20
6 / 3 / 26
13,973
1,075
20,541
22,508
23,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Reiwarn
Chiron
20
23 / 1 / 14
17,324
1,333
40,789
16,883
10,896
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
RemengtoN
Kukulkan
20
4 / 6 / 21
13,306
1,024
16,398
11,944
4,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
ZamaneGenc
Raijin
20
2 / 11 / 28
12,656
974
14,102
19,466
8,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 8
12,513
963
13,175
26,993
21,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Chrichrix01
Artemis
19
1 / 11 / 11
11,869
913
13,794
20,112
9,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 8 / 13
13,734
1,056
23,463
23,897
30,036
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
19
9 / 11 / 7
13,704
1,054
19,177
18,383
8,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 4 / 8
12,012
924
10,163
15,692
21,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
71
43
Kills
24
24
Deaths
43
110
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
L
Artemis
Chrichrix01
Artemis
1
11
11
0.59
L
7
8
13
1.69
W
Jormungandr
FibuIa
Jormungandr
8
3
21
6.17
W
Bellona
NıTeSou
Bellona
6
3
26
6.33
W
Chiron
Reiwarn
Chiron
23
1
14
30
W
Kukulkan
RemengtoN
Kukulkan
4
6
21
2.42
L
Hera
9
11
7
1.14
L
3
4
8
1.75
W
Raijin
ZamaneGenc
Raijin
2
11
28
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,260
Damage
79,772
87,074
Taken
105,077
66,989
Mitigated
91,593
11,454
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,175
1,082
3,299
5,848
26,993
21,815
0
9,875
17,118
39,627
0
L
Artemis
Chrichrix01
Artemis
13,794
9,490
0
1,822
20,112
9,690
0
8,514
11,598
0
39,602
L
23,463
942
0
240
23,897
30,036
0
8,636
15,261
45,966
0
W
Jormungandr
FibuIa
Jormungandr
8,430
2,494
0
0
16,273
19,938
0
10,757
5,516
18,885
0
W
Bellona
NıTeSou
Bellona
20,541
6,372
0
308
22,508
23,299
0
18,676
3,832
573
47,101
W
Chiron
Reiwarn
Chiron
40,789
30,569
2,221
8,022
16,883
10,896
0
10,003
6,844
0
70,268
W
Kukulkan
RemengtoN
Kukulkan
16,398
1,861
0
506
11,944
4,768
0
10,274
1,670
52,139
0
L
Hera
19,177
4,155
739
1,075
18,383
8,828
0
7,225
11,158
39,968
0
L
10,163
948
0
0
15,692
21,224
0
4,927
10,765
17,805
0
W
Raijin
ZamaneGenc
Raijin
14,102
3,417
0
397
19,466
8,088
0
16,232
3,234
23,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,308
Gold Earned
63,832
230
Minions Killed
215
6
Camps Cleared
7
1,056,937
Distance Traveled
1,106,491
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,513
963
78
6
0
242,668
2
L
Artemis
11,869
913
31
2
5
193,483
0
L
Ares
13,734
1,056
20
2
1
261,926
0
W
Jormungandr
14,049
1,081
14
1
0
168,631
2
W
Bellona
13,973
1,075
57
4
0
250,843
0
W
Chiron
17,324
1,333
68
5
4
254,472
0
W
Kukulkan
13,306
1,024
76
6
2
204,291
0
L
Hera
13,704
1,054
71
5
1
203,660
1
L
Geb
12,012
924
15
1
0
204,754
0
W
Raijin
12,656
974
15
1
0
178,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role