Player Matchup

Sobek
Sobek
CobraCon
Sobek
Level 118
God Stats
6W - 4L
1,633 SR
Queue Stats
107W - 121L
1,480 Elo+
Party 3
Pele
Pele
GamerzAnonymous
Pele
Level 108
God Stats
3W - 8L
1,319 SR
Queue Stats
127W - 116L
1,587 Elo+
Party 3
Chaac
Chaac
Mariehub1
Chaac
Level 96
God Stats
10W - 2L
1,801 SR
Queue Stats
106W - 122L
1,514 Elo+
Party 3
Sol
Sol
YaBoiCooleo
Sol
Level 89
God Stats
7W - 1L
1,500 SR
Queue Stats
339W - 294L
1,580 Elo+
Party 2
Baba Yaga
Baba Yaga
captinawsome7456
Baba Yaga
Level 129
God Stats
4W - 4L
1,470 SR
Queue Stats
350W - 315L
1,575 Elo+
Party 2
Team Averages
Level 108
1,545 SR
1,547 Elo+

VS

Team Averages
Level 125
1,441 SR
1,455 Elo+
Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
DonTyren
Ares
Level 108
God Stats
5W - 11L
1,312 SR
Queue Stats
367W - 400L
1,550 Elo+
Party 1
Kali
Kali
JoshuaTG
Kali
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,163 Elo+
Party 4
Hou Yi
Hou Yi
PW147
Hou Yi
Level 89
God Stats
11W - 18L
1,407 SR
Queue Stats
253W - 288L
1,516 Elo+
Party 1
Merlin
Merlin
natox23
Merlin
Level 130
God Stats
2W - 3L
1,488 SR
Queue Stats
336W - 311L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CobraCon
Sobek
12
1 / 0 / 7
8,343
521
2,192
10,176
9,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 1 / 8
9,980
624
9,636
13,963
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Mariehub1
Chaac
15
0 / 0 / 3
9,086
568
5,882
8,933
6,642
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 0 / 4
9,477
592
10,074
10,705
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
15
6 / 1 / 6
9,519
595
8,783
8,754
4,950
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 2 / 0
7,663
479
5,738
9,325
7,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
0 / 3 / 1
6,448
403
3,332
9,015
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
12
0 / 4 / 1
7,189
449
4,689
14,480
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
PW147
Hou Yi
13
1 / 4 / 0
7,776
486
3,916
10,635
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
natox23
Merlin
11
1 / 8 / 0
7,167
448
3,975
8,297
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
21
Kills
2
2
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Sobek
CobraCon
Sobek
1
0
7
4.5
L
Ares
0
3
1
0.17
W
9
1
8
13
L
Kali
0
4
1
0.13
W
Chaac
Mariehub1
Chaac
0
0
3
1.5
L
Hou Yi
PW147
Hou Yi
1
4
0
0.25
W
5
0
4
7
W
Baba Yaga
6
1
6
9
L
Merlin
natox23
Merlin
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,567
Damage
21,650
52,531
Taken
51,752
30,557
Mitigated
24,294
19,659
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,738
1,533
0
2,170
9,325
7,377
0
126
9,199
45,380
0
W
Sobek
CobraCon
Sobek
2,192
158
0
1,573
10,176
9,723
0
1,556
8,590
15,098
0
L
Ares
3,332
92
0
1,840
9,015
5,830
0
6,399
2,616
14,440
0
W
9,636
2,383
0
2,237
13,963
5,354
0
3,138
10,663
0
72,751
L
Kali
4,689
1,743
0
5,237
14,480
5,532
1,057
2,975
11,505
0
42,825
W
Chaac
Mariehub1
Chaac
5,882
269
0
4,135
8,933
6,642
140
4,366
4,252
0
57,286
L
Hou Yi
PW147
Hou Yi
3,916
2,293
0
2,455
10,635
3,283
0
8,134
2,501
0
48,735
W
10,074
3,855
0
7,740
10,705
3,888
3,399
641
10,064
82,115
0
W
Baba Yaga
8,783
521
0
3,974
8,754
4,950
90
2,846
5,689
52,651
0
L
Merlin
natox23
Merlin
3,975
67
0
596
8,297
2,272
0
3,415
4,882
32,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,405
Gold Earned
36,243
504
Minions Killed
392
0
Camps Cleared
0
1,630,985
Distance Traveled
1,403,522
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,663
479
102
6
0
290,446
2
W
Sobek
8,343
521
22
1
0
326,923
2
L
Ares
6,448
403
16
1
0
287,399
3
W
Pele
9,980
624
116
7
0
336,642
8
L
Kali
7,189
449
95
6
0
338,676
4
W
Chaac
9,086
568
124
8
0
356,306
4
L
Hou Yi
7,776
486
100
6
0
267,813
4
W
Sol
9,477
592
145
9
0
308,837
4
W
Baba Yaga
9,519
595
97
6
0
302,277
3
L
Merlin
7,167
448
79
5
0
219,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role