Player Matchup

Ganesha
Ganesha
Leatherclub
Ganesha
Level 12
God Stats
6W - 2L
1,715 SR
Queue Stats
15W - 7L
1,464 Elo+
Solo
Apollo
Apollo
LittleBigMac1395
Apollo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 15L
1,069 Elo+
Solo
Thor
Thor
Mynameisxx
Thor
Level 8
God Stats
8W - 6L
1,716 SR
Queue Stats
56W - 39L
1,476 Elo+
Solo
Anubis
Anubis
gedbff2000
Anubis
Level 11
God Stats
18W - 33L
1,314 SR
Queue Stats
114W - 115L
1,267 Elo+
Party 2
Nox
Nox
xXFallenTenshiXx
Nox
Level 13
God Stats
51W - 45L
1,275 SR
Queue Stats
113W - 98L
1,273 Elo+
Party 2
Team Averages
Level 10
1,504 SR
1,310 Elo+

VS

Team Averages
Level 11
1,442 SR
1,201 Elo+
Cernunnos
Cernunnos
S3G3
Cernunnos
Level 24
God Stats
1W - 4L
1,257 SR
Queue Stats
1W - 7L
1,086 Elo+
Party 1
Agni
Agni
Teeqû
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,177 Elo+
Party 1
Ullr
Ullr
hi54don
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,373 Elo+
Solo
Fafnir
Fafnir
krisstrider
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
994 Elo+
Solo
Fenrir
Fenrir
ronnoc666
Fenrir
Level 6
God Stats
36W - 58L
1,451 SR
Queue Stats
39W - 68L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Leatherclub
Ganesha
15
0 / 0 / 26
9,257
1,157
5,313
6,409
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 3 / 15
9,263
1,158
6,862
7,341
2,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
13 / 0 / 11
9,995
1,249
13,234
7,201
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
gedbff2000
Anubis
15
12 / 1 / 9
10,124
1,266
10,501
9,291
4,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 1 / 16
8,270
1,034
8,386
7,689
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

361

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
S3G3
Cernunnos
13
3 / 3 / 1
8,443
1,055
8,661
7,905
2,340
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Teeqû
Agni
14
2 / 8 / 3
8,366
1,046
17,145
9,525
2,894
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
hi54don
Ullr
13
0 / 3 / 3
7,697
962
5,819
10,724
3,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
13
0 / 6 / 2
7,242
905
943
7,572
7,918
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
ronnoc666
Fenrir
12
0 / 12 / 0
6,729
841
3,017
14,738
6,052
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
31
Kills
5
5
Deaths
32
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Leatherclub
Ganesha
0
0
26
13
W
4
3
15
3.83
W
13
0
11
18.5
L
Cernunnos
S3G3
Cernunnos
3
3
1
1.17
L
Agni
Teeqû
Agni
2
8
3
0.44
W
Anubis
gedbff2000
Anubis
12
1
9
16.5
L
Ullr
hi54don
Ullr
0
3
3
0.5
L
Fafnir
0
6
2
0.17
L
Fenrir
ronnoc666
Fenrir
0
12
0
0
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
35,585
37,931
Taken
50,464
19,377
Mitigated
22,276
9,106
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Leatherclub
Ganesha
5,313
81
0
1,149
6,409
6,409
0
2,588
3,821
9,811
0
W
6,862
5,080
0
1,536
7,341
2,413
0
4,027
3,314
0
26,540
W
13,234
3,478
242
920
7,201
3,673
0
2,764
4,437
0
17,916
L
Cernunnos
S3G3
Cernunnos
8,661
3,668
191
530
7,905
2,340
0
4,152
3,753
0
17,043
L
Agni
Teeqû
Agni
17,145
2,044
0
532
9,525
2,894
0
3,747
5,778
35,721
0
W
Anubis
gedbff2000
Anubis
10,501
1,745
0
4,105
9,291
4,320
0
4,520
4,771
33,041
0
L
Ullr
hi54don
Ullr
5,819
3,985
0
779
10,724
3,072
0
5,850
4,874
0
16,461
L
Fafnir
943
709
0
114
7,572
7,918
0
3,472
4,100
5,986
0
L
Fenrir
ronnoc666
Fenrir
3,017
860
0
0
14,738
6,052
0
6,979
7,759
0
6,698
W
8,386
1,065
10
1,144
7,689
2,562
0
4,189
3,500
16,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
38,477
135
Minions Killed
104
7
Camps Cleared
1
758,773
Distance Traveled
602,627
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,257
1,157
0
0
0
179,315
0
W
Apollo
9,263
1,158
46
6
6
115,726
0
W
Thor
9,995
1,249
11
1
0
164,707
0
L
Cernunnos
8,443
1,055
13
2
1
145,644
0
L
Agni
8,366
1,046
52
7
0
137,981
3
W
Anubis
10,124
1,266
55
7
0
132,630
0
L
Ullr
7,697
962
25
3
0
118,601
3
L
Fafnir
7,242
905
10
1
0
82,230
0
L
Fenrir
6,729
841
4
1
0
118,171
0
W
Nox
8,270
1,034
23
3
1
166,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role