Player Matchup

The Morrigan
The Morrigan
Jonn THICCCC
The Morrigan
Level 29
God Stats
0W - 1L
1,699 SR
Queue Stats
80W - 52L
1,661 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lindon361_
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,696 Elo+
Solo
Hou Yi
Hou Yi
SteellForge
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,774 Elo+
Party 2
Bakasura
Bakasura
XxDeadlyAnonxX
Bakasura
Level 28
God Stats
11W - 10L
1,782 SR
Queue Stats
152W - 127L
1,695 Elo+
Party 1
Susano
Susano
x_Games_Hunter_
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,774 Elo+
Party 2
Team Averages
Level 14
1,596 SR
1,720 Elo+

VS

Team Averages
Level 16
1,498 SR
1,615 Elo+
Ares
Ares
Papa Noel5976
Ares
Level 24
God Stats
11W - 5L
1,656 SR
Queue Stats
170W - 178L
1,685 Elo+
Solo
Heimdallr
Heimdallr
PrideTribe12
Heimdallr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 47L
1,602 Elo+
Solo
Nemesis
Nemesis
SatoshiAkira_
Nemesis
Level 6
God Stats
4W - 6L
1,336 SR
Queue Stats
12W - 16L
1,611 Elo+
Solo
Anubis
Anubis
timmink97
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 219L
1,588 Elo+
Solo
Zhong Kui
Zhong Kui
tumtum14
Zhong Kui
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 32L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jonn THICCCC
The Morrigan
12
4 / 5 / 3
7,583
506
12,091
6,777
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Lindon361_
Morgan Le Fay
9
0 / 9 / 3
6,311
421
4,807
11,782
2,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
8
1 / 13 / 1
5,942
396
2,645
11,972
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
15
6 / 2 / 0
9,543
636
9,431
13,736
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 15 / 4
5,802
387
1,994
12,857
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 14
8,459
564
3,528
13,849
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
PrideTribe12
Heimdallr
16
11 / 1 / 8
9,957
664
12,139
12,085
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
9
0 / 5 / 3
6,672
445
748
9,768
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
timmink97
Anubis
14
20 / 3 / 9
9,956
664
16,395
13,115
5,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
tumtum14
Zhong Kui
16
9 / 1 / 4
9,643
643
6,690
9,399
7,175
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
11
Kills
42
44
Deaths
12
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Jonn THICCCC
The Morrigan
4
5
3
1.1
L
Morgan Le Fay
Lindon361_
Morgan Le Fay
0
9
3
0.17
W
2
2
14
4.5
W
Heimdallr
PrideTribe12
Heimdallr
11
1
8
15
W
Nemesis
0
5
3
0.3
L
Hou Yi
1
13
1
0.12
L
Bakasura
6
2
0
3
W
Anubis
timmink97
Anubis
20
3
9
8.17
W
Zhong Kui
tumtum14
Zhong Kui
9
1
4
11
L
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,968
Damage
39,500
57,124
Taken
58,216
16,119
Mitigated
35,782
3,942
Healing
25,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Jonn THICCCC
The Morrigan
12,091
1,084
0
408
6,777
2,285
0
2,248
4,272
43,801
709
L
Morgan Le Fay
Lindon361_
Morgan Le Fay
4,807
575
0
1,318
11,782
2,902
0
5,134
6,648
30,716
0
W
3,528
265
0
3,204
13,849
15,378
572
2,764
10,725
25,288
0
W
Heimdallr
PrideTribe12
Heimdallr
12,139
6,794
0
6,550
12,085
4,773
5,829
3,919
7,971
0
64,532
W
Nemesis
748
179
0
2,870
9,768
2,890
0
1,305
8,253
0
30,375
L
Hou Yi
2,645
986
0
328
11,972
3,435
1,025
6,257
5,715
0
19,121
L
Bakasura
9,431
7,019
0
1,888
13,736
5,507
0
4,323
9,413
0
58,119
W
Anubis
timmink97
Anubis
16,395
766
0
5,804
13,115
5,566
781
4,816
7,871
50,393
0
W
Zhong Kui
tumtum14
Zhong Kui
6,690
225
168
6,989
9,399
7,175
579
3,447
5,873
64,781
0
L
1,994
894
0
0
12,857
1,990
286
8,394
4,463
0
12,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
44,687
283
Minions Killed
413
0
Camps Cleared
0
1,409,502
Distance Traveled
1,452,710
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,583
506
63
4
0
272,412
1
L
Morgan Le Fay
6,311
421
38
3
0
302,303
0
W
Ares
8,459
564
41
3
0
293,344
2
W
Heimdallr
9,957
664
120
8
0
281,624
3
W
Nemesis
6,672
445
51
3
0
322,912
0
L
Hou Yi
5,942
396
29
2
0
237,932
2
L
Bakasura
9,543
636
125
8
0
360,510
2
W
Anubis
9,956
664
67
4
0
255,521
1
W
Zhong Kui
9,643
643
134
9
0
299,309
1
L
Susano
5,802
387
28
2
0
236,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role