Player Matchup

Kumbhakarna
Kumbhakarna
Dadorian
Kumbhakarna
Level 29
God Stats
19W - 9L
1,694 SR
Queue Stats
256W - 251L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
DragonLord626
Gilgamesh
Level 26
God Stats
13W - 22L
1,333 SR
Queue Stats
55W - 71L
1,335 Elo+
Solo
Apollo
Apollo
Dregadin
Apollo
Level 27
God Stats
20W - 19L
1,554 SR
Queue Stats
117W - 121L
1,440 Elo+
Solo
Zeus
Zeus
TruthNotAFable
Zeus
Level 14
God Stats
5W - 9L
1,500 SR
Queue Stats
8W - 14L
1,314 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxNIXxx
Morgan Le Fay
Level 28
God Stats
6W - 2L
1,473 SR
Queue Stats
18W - 15L
1,450 Elo+
Solo
Team Averages
Level 25
1,511 SR
1,408 Elo+

VS

Team Averages
Level 22
1,580 SR
1,473 Elo+
Zeus
Zeus
 
Zeus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Evokers Edge
Cthulhu
Level 27
God Stats
232W - 203L
1,545 SR
Queue Stats
237W - 211L
1,519 Elo+
Solo
Serqet
Serqet
June035
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LaMadrinna
Morgan Le Fay
Level 24
God Stats
5W - 1L
1,797 SR
Queue Stats
43W - 43L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
Nebula Proxy
Gilgamesh
Level 28
God Stats
36W - 27L
1,561 SR
Queue Stats
210W - 170L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dadorian
Kumbhakarna
20
4 / 2 / 18
13,987
932
14,319
27,142
38,330
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
DragonLord626
Gilgamesh
20
5 / 1 / 12
13,785
919
20,052
15,591
7,070
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Dregadin
Apollo
20
20 / 4 / 9
16,724
1,115
38,815
17,235
6,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 10
14,129
942
20,568
11,132
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
xxNIXxx
Morgan Le Fay
20
3 / 2 / 17
13,747
916
15,286
12,334
4,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
0 / 9 / 5
13,012
867
7,893
18,828
8,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Evokers Edge
Cthulhu
19
0 / 3 / 7
12,971
865
19,537
30,919
42,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
June035
Serqet
19
2 / 12 / 3
12,399
827
13,175
18,953
8,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
LaMadrinna
Morgan Le Fay
19
2 / 13 / 5
12,933
862
20,257
28,139
13,086
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Nebula Proxy
Gilgamesh
19
7 / 3 / 4
14,915
994
15,576
20,340
24,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
39
Kills
11
11
Deaths
40
66
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
9
5
0.28
W
Kumbhakarna
Dadorian
Kumbhakarna
4
2
18
6.5
W
Gilgamesh
DragonLord626
Gilgamesh
5
1
12
11
W
Apollo
Dregadin
Apollo
20
4
9
6.13
L
Cthulhu
Evokers Edge
Cthulhu
0
3
7
1.17
L
Serqet
June035
Serqet
2
12
3
0.29
L
Morgan Le Fay
LaMadrinna
Morgan Le Fay
2
13
5
0.35
L
Gilgamesh
Nebula Proxy
Gilgamesh
7
3
4
3
W
7
2
10
6
W
Morgan Le Fay
xxNIXxx
Morgan Le Fay
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,040
Damage
76,438
83,434
Taken
117,179
60,946
Mitigated
97,454
7,364
Healing
3,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,893
1,045
0
267
18,828
8,538
0
5,821
12,911
40,731
0
W
Kumbhakarna
Dadorian
Kumbhakarna
14,319
2,890
0
62
27,142
38,330
0
16,980
9,736
25,398
0
W
Gilgamesh
DragonLord626
Gilgamesh
20,052
6,462
0
353
15,591
7,070
0
7,677
7,512
0
39,776
W
Apollo
Dregadin
Apollo
38,815
23,715
0
3,644
17,235
6,859
0
8,997
7,398
0
67,017
L
Cthulhu
Evokers Edge
Cthulhu
19,537
517
1,650
79
30,919
42,750
0
13,579
16,734
51,571
0
L
Serqet
June035
Serqet
13,175
1,240
0
0
18,953
8,432
0
8,031
10,792
0
16,248
L
Morgan Le Fay
LaMadrinna
Morgan Le Fay
20,257
4,946
0
679
28,139
13,086
0
13,175
14,732
45,055
0
L
Gilgamesh
Nebula Proxy
Gilgamesh
15,576
2,516
0
450
20,340
24,648
0
8,185
11,837
0
32,146
W
20,568
1,779
311
2,145
11,132
4,010
0
5,458
5,063
40,906
0
W
Morgan Le Fay
xxNIXxx
Morgan Le Fay
15,286
1,903
0
849
12,334
4,677
0
8,575
3,759
45,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,372
Gold Earned
66,230
258
Minions Killed
245
10
Camps Cleared
6
1,501,623
Distance Traveled
1,373,895
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,012
867
88
6
1
249,469
1
W
Kumbhakarna
13,987
932
28
2
0
295,258
0
W
Gilgamesh
13,785
919
65
4
2
304,030
0
W
Apollo
16,724
1,115
50
3
6
295,931
0
L
Cthulhu
12,971
865
69
5
1
320,999
0
L
Serqet
12,399
827
3
0
2
266,431
1
L
Morgan Le Fay
12,933
862
53
4
2
233,961
0
L
Gilgamesh
14,915
994
32
2
0
303,035
0
W
Zeus
14,129
942
49
3
1
300,270
0
W
Morgan Le Fay
13,747
916
66
4
1
306,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role