Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Garbage_Panda666
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 185L
1,618 Elo+
Solo
Bakasura
Bakasura
Itss_Swammy
Bakasura
Level 68
God Stats
0W - 2L
1,481 SR
Queue Stats
58W - 56L
1,542 Elo+
Solo
Discordia
Discordia
QueenPhoenix3
Discordia
Level 143
God Stats
2W - 8L
1,529 SR
Queue Stats
228W - 254L
1,527 Elo+
Solo
Khepri
Khepri
zm4ggz
Khepri
Level 119
God Stats
6W - 6L
1,633 SR
Queue Stats
631W - 618L
1,540 Elo+
Solo
Team Averages
Level 122
1,529 SR
1,545 Elo+

VS

Team Averages
Level 134
1,550 SR
1,522 Elo+
Apollo
Apollo
Angarok2012
Apollo
Level 144
God Stats
4W - 6L
1,513 SR
Queue Stats
38W - 37L
1,534 Elo+
Solo
Odin
Odin
CheetoEater5128
Odin
Level 63
God Stats
15W - 10L
1,549 SR
Queue Stats
189W - 199L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Godsend_Prodigy
Nu Wa
Level 144
God Stats
13W - 24L
1,466 SR
Queue Stats
72W - 95L
1,497 Elo+
Solo
Zeus
Zeus
Ion Lyon
Zeus
Level 160
God Stats
16W - 22L
1,632 SR
Queue Stats
634W - 600L
1,568 Elo+
Solo
Zhong Kui
Zhong Kui
Zhong
Zhong Kui
Level 157
God Stats
7W - 6L
1,587 SR
Queue Stats
21W - 21L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 3 / 1
5,712
1,142
4,451
9,345
3,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 3
6,217
1,243
2,999
8,456
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Itss_Swammy
Bakasura
10
0 / 1 / 1
5,008
1,002
0
1,326
525
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
QueenPhoenix3
Discordia
11
2 / 0 / 1
6,303
1,261
6,367
4,160
1,549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
zm4ggz
Khepri
10
0 / 4 / 1
5,782
1,156
1,876
10,987
8,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

303

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 1 / 7
6,113
1,223
5,364
4,002
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 5
6,537
1,307
4,213
5,340
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 0 / 9
6,699
1,340
4,162
994
247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
12
3 / 0 / 9
6,869
1,374
12,076
1,871
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Zhong
Zhong Kui
11
0 / 0 / 9
5,850
1,170
5,593
5,156
3,312
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
3
Kills
12
12
Deaths
3
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
1
0.5
W
Apollo
2
1
7
5.5
W
5
2
5
3.75
L
0
4
3
0.38
W
2
0
9
6.5
W
Zeus
3
0
9
7.5
L
Bakasura
Itss_Swammy
Bakasura
0
1
1
0.5
L
Discordia
QueenPhoenix3
Discordia
2
0
1
2.5
W
Zhong Kui
Zhong
Zhong Kui
0
0
9
4.5
L
Khepri
zm4ggz
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,693
Damage
31,408
34,274
Taken
17,363
20,514
Mitigated
7,654
4,887
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,451
2,419
140
1,013
9,345
3,202
0
6,676
2,383
0
12,028
W
Apollo
5,364
3,044
0
760
4,002
1,453
0
2,548
1,454
0
12,929
W
4,213
286
0
0
5,340
2,041
0
2,034
3,306
0
15,190
L
2,999
200
1,136
1,620
8,456
6,504
0
3,424
4,888
0
8,557
W
4,162
1,116
144
343
994
247
0
222
772
20,581
0
W
Zeus
12,076
1,959
0
217
1,871
601
0
876
995
18,402
0
L
Bakasura
Itss_Swammy
Bakasura
0
0
0
257
1,326
525
0
866
410
0
1,218
L
Discordia
QueenPhoenix3
Discordia
6,367
447
0
17
4,160
1,549
0
3,139
959
27,677
0
W
Zhong Kui
Zhong
Zhong Kui
5,593
804
0
1,557
5,156
3,312
0
2,563
2,593
11,657
0
L
Khepri
zm4ggz
Khepri
1,876
121
0
704
10,987
8,734
0
6,956
3,803
10,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
32,068
83
Minions Killed
114
3
Camps Cleared
7
428,229
Distance Traveled
534,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,712
1,142
12
2
1
95,851
0
W
Apollo
6,113
1,223
20
4
1
100,168
0
W
Odin
6,537
1,307
22
4
0
123,451
0
L
Guan Yu
6,217
1,243
8
2
0
106,400
0
W
Nu Wa
6,699
1,340
33
7
3
93,957
0
W
Zeus
6,869
1,374
22
4
3
111,279
0
L
Bakasura
5,008
1,002
3
1
2
21,250
0
L
Discordia
6,303
1,261
45
9
0
106,945
0
W
Zhong Kui
5,850
1,170
17
3
0
105,875
0
L
Khepri
5,782
1,156
15
3
0
97,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role