Player Matchup

Gilgamesh
Gilgamesh
Mrbig_banana
Gilgamesh
Level 105
God Stats
9W - 5L
1,606 SR
Queue Stats
208W - 205L
1,387 Elo+
Solo
Khepri
Khepri
N2307G
Khepri
Level 121
God Stats
26W - 19L
1,569 SR
Queue Stats
242W - 242L
1,388 Elo+
Solo
Artemis
Artemis
Uncle bestya
Artemis
Level 66
God Stats
23W - 17L
1,601 SR
Queue Stats
501W - 529L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
flolicious86
Baron Samedi
Level 69
God Stats
9W - 9L
1,460 SR
Queue Stats
104W - 116L
1,408 Elo+
Solo
Anubis
Anubis
xXKaYDo-SaMaXx
Anubis
Level 89
God Stats
20W - 16L
1,710 SR
Queue Stats
83W - 85L
1,503 Elo+
Solo
Team Averages
Level 90
1,589 SR
1,421 Elo+

VS

Team Averages
Level 108
1,505 SR
1,420 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MaMereEstBonne
The Morrigan
Level 102
God Stats
14W - 18L
1,527 SR
Queue Stats
589W - 576L
1,424 Elo+
Solo
Rama
Rama
MorchMorchMorch
Rama
Level 67
God Stats
180W - 197L
1,467 SR
Queue Stats
228W - 249L
1,402 Elo+
Solo
Khepri
Khepri
POTA_MOTRILENYA
Khepri
Level 131
God Stats
3W - 1L
1,514 SR
Queue Stats
173W - 185L
1,375 Elo+
Solo
Achilles
Achilles
YOUNGBOY_Groovy
Achilles
Level 118
God Stats
287W - 266L
1,515 SR
Queue Stats
872W - 868L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mrbig_banana
Gilgamesh
13
4 / 0 / 0
7,585
506
6,747
8,922
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
N2307G
Khepri
10
0 / 3 / 2
6,095
406
2,625
9,720
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Uncle bestya
Artemis
11
2 / 3 / 1
6,803
454
4,216
6,974
2,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
flolicious86
Baron Samedi
13
0 / 1 / 1
7,305
487
4,541
6,007
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 5 / 1
5,930
395
4,714
7,612
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 1 / 2
7,723
515
5,017
11,455
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
MaMereEstBonne
The Morrigan
13
3 / 1 / 4
7,996
533
6,808
6,125
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 2 / 0
8,408
561
9,966
8,873
3,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 7
7,710
514
3,451
10,450
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
14
1 / 1 / 0
8,015
534
3,421
9,002
7,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
12
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
2
2
W
The Morrigan
MaMereEstBonne
The Morrigan
3
1
4
5
W
6
2
0
3
L
Gilgamesh
Mrbig_banana
Gilgamesh
4
0
0
4
L
Khepri
N2307G
Khepri
0
3
2
0.33
W
1
2
7
2.25
L
Artemis
Uncle bestya
Artemis
2
3
1
0.83
W
Achilles
1
1
0
1
L
Baron Samedi
flolicious86
Baron Samedi
0
1
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,843
Damage
28,663
39,235
Taken
45,905
21,888
Mitigated
25,694
11,361
Healing
19,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,017
3,844
0
5,708
11,455
4,524
704
3,675
7,610
0
50,021
W
The Morrigan
MaMereEstBonne
The Morrigan
6,808
1,377
0
1,758
6,125
1,681
1,220
3,235
2,890
47,451
2,337
W
9,966
9,121
0
5,166
8,873
3,191
2,567
870
8,003
0
62,890
L
Gilgamesh
Mrbig_banana
Gilgamesh
6,747
1,853
0
3,515
8,922
6,536
0
415
8,507
0
54,285
L
Khepri
N2307G
Khepri
2,625
352
0
1,780
9,720
7,251
0
2,727
6,982
21,116
0
W
3,451
489
194
2,881
10,450
8,310
441
1,445
9,005
17,331
0
L
Artemis
Uncle bestya
Artemis
4,216
2,106
0
2,468
6,974
2,027
0
1,361
5,613
0
38,642
W
Achilles
3,421
293
0
3,820
9,002
7,988
51
2,236
6,517
0
37,289
L
Baron Samedi
flolicious86
Baron Samedi
4,541
60
234
2,148
6,007
2,341
0
0
6,007
39,230
0
L
4,714
339
0
1,216
7,612
3,733
114
4,928
2,668
30,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,718
Gold Earned
39,852
374
Minions Killed
385
0
Camps Cleared
0
1,243,454
Distance Traveled
1,374,591
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,723
515
101
7
0
300,314
4
W
The Morrigan
7,996
533
85
6
0
273,778
6
W
Rama
8,408
561
95
6
0
252,181
2
L
Gilgamesh
7,585
506
121
8
0
317,627
3
L
Khepri
6,095
406
27
2
0
221,517
2
W
Khepri
7,710
514
23
2
0
282,074
0
L
Artemis
6,803
454
72
5
0
207,569
1
W
Achilles
8,015
534
81
5
0
266,244
4
L
Baron Samedi
7,305
487
92
6
0
278,155
3
L
Anubis
5,930
395
62
4
0
218,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role