Player Matchup

Arachne
Arachne
 
Arachne
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Makarengo_Killer
Ares
Level 6
God Stats
3W - 5L
1,597 SR
Queue Stats
5W - 7L
1,433 Elo+
Solo
Nu Wa
Nu Wa
OrceFTW
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,523 Elo+
Party 1
Yemoja
Yemoja
gatochato3121XD
Yemoja
Level 22
God Stats
1W - 1L
1,290 SR
Queue Stats
38W - 37L
1,417 Elo+
Solo
Artemis
Artemis
prosnoobs
Artemis
Level 29
God Stats
3W - 2L
1,399 SR
Queue Stats
113W - 76L
1,549 Elo+
Party 1
Team Averages
Level 18
1,457 SR
1,484 Elo+

VS

Team Averages
Level 19
1,656 SR
1,461 Elo+
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Headxis
Merlin
Level 13
God Stats
1W - 5L
1,305 SR
Queue Stats
46W - 48L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
JeRed69
Tsukuyomi
Level 23
God Stats
2W - 1L
1,880 SR
Queue Stats
11W - 14L
1,422 Elo+
Solo
Danzaburou
Danzaburou
Ziggy29-_-
Danzaburou
Level 28
God Stats
2W - 1L
1,759 SR
Queue Stats
214W - 223L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
excution44
Gilgamesh
Level 11
God Stats
6W - 2L
1,836 SR
Queue Stats
17W - 18L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
4 / 3 / 2
11,663
614
4,391
11,984
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 7 / 4
9,443
497
6,054
13,847
10,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
OrceFTW
Nu Wa
15
1 / 4 / 7
9,901
521
10,357
9,089
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 9
10,705
563
4,916
11,852
11,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
prosnoobs
Artemis
18
9 / 3 / 1
12,319
648
15,058
13,996
6,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 2 / 2
10,990
578
6,515
17,943
12,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Headxis
Merlin
16
3 / 4 / 3
9,648
508
7,669
11,529
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
JeRed69
Tsukuyomi
15
3 / 4 / 8
9,488
499
10,905
14,872
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Ziggy29-_-
Danzaburou
6
0 / 3 / 1
6,167
325
1,374
5,299
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
excution44
Gilgamesh
15
6 / 5 / 4
9,773
514
11,347
14,830
11,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
17
Kills
17
17
Deaths
18
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
2
1.67
L
Fenrir
 
Fenrir
5
2
2
3
L
Merlin
Headxis
Merlin
3
4
3
1.13
L
Tsukuyomi
JeRed69
Tsukuyomi
3
4
8
1.75
W
2
7
4
0.57
W
Nu Wa
OrceFTW
Nu Wa
1
4
7
1.13
L
Danzaburou
Ziggy29-_-
Danzaburou
0
3
1
0.17
L
Gilgamesh
excution44
Gilgamesh
6
5
4
1.6
W
1
0
9
5.5
W
Artemis
prosnoobs
Artemis
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,776
Damage
37,810
60,768
Taken
64,473
37,111
Mitigated
34,061
14,178
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,391
3,174
0
2,498
11,984
5,285
3,426
1,594
10,390
0
84,961
L
Fenrir
 
Fenrir
6,515
1,438
0
2,124
17,943
12,788
0
3,133
14,734
0
42,206
L
Merlin
Headxis
Merlin
7,669
671
0
2,052
11,529
3,455
0
5,952
5,325
58,281
0
L
Tsukuyomi
JeRed69
Tsukuyomi
10,905
2,948
0
4,082
14,872
5,150
135
4,633
10,064
0
66,086
W
6,054
633
696
1,665
13,847
10,528
262
473
13,374
24,194
0
W
Nu Wa
OrceFTW
Nu Wa
10,357
2,033
0
1,205
9,089
3,179
1,074
2,457
6,632
46,033
0
L
Danzaburou
Ziggy29-_-
Danzaburou
1,374
451
0
1,182
5,299
1,356
0
1,414
3,825
0
13,623
L
Gilgamesh
excution44
Gilgamesh
11,347
2,981
0
675
14,830
11,312
641
7,129
7,595
0
33,179
W
4,916
983
1,518
1,655
11,852
11,857
868
3,969
7,883
26,696
0
W
Artemis
prosnoobs
Artemis
15,058
7,439
0
4,941
13,996
6,262
4,586
2,066
11,930
0
99,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,031
Gold Earned
46,066
443
Minions Killed
359
0
Camps Cleared
0
1,716,845
Distance Traveled
1,410,887
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,663
614
149
8
0
380,861
6
L
Fenrir
10,990
578
62
3
0
311,906
2
L
Merlin
9,648
508
111
6
0
296,319
0
L
Tsukuyomi
9,488
499
105
6
0
382,332
3
W
Ares
9,443
497
41
2
0
303,099
1
W
Nu Wa
9,901
521
87
5
0
338,123
3
L
Danzaburou
6,167
325
26
1
0
103,778
1
L
Gilgamesh
9,773
514
55
3
0
316,552
1
W
Yemoja
10,705
563
20
1
0
357,486
3
W
Artemis
12,319
648
146
8
0
337,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role