Player Matchup

Ares
Ares
Pajasensei
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,929 Elo+
Party 1
Arachne
Arachne
Sergi11240
Arachne
Level 23
God Stats
7W - 4L
1,582 SR
Queue Stats
89W - 106L
1,375 Elo+
Solo
Rama
Rama
Unnsin
Rama
Level 7
God Stats
1W - 1L
1,209 SR
Queue Stats
4W - 5L
1,871 Elo+
Solo
Nox
Nox
alilachuspa
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,838 Elo+
Party 1
Danzaburou
Danzaburou
samino
Danzaburou
Level 15
God Stats
3W - 1L
1,521 SR
Queue Stats
3W - 1L
1,695 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,741 Elo+

VS

Team Averages
Level 13
1,578 SR
1,672 Elo+
Ares
Ares
ABN190
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
L0WxxxREZ
Nox
Level 28
God Stats
5W - 9L
1,422 SR
Queue Stats
123W - 123L
1,574 Elo+
Solo
Thanatos
Thanatos
Nathalynn
Thanatos
Level 8
God Stats
9W - 5L
1,769 SR
Queue Stats
11W - 6L
1,713 Elo+
Solo
Heimdallr
Heimdallr
OrbitCulture
Heimdallr
Level 23
God Stats
22W - 10L
1,699 SR
Queue Stats
116W - 48L
1,895 Elo+
Solo
King Arthur
King Arthur
onizuko
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,707
593
3,530
3,999
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Sergi11240
Arachne
10
0 / 3 / 5
6,132
472
2,523
7,153
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Unnsin
Rama
10
0 / 5 / 1
6,100
469
2,544
8,816
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 2
8,937
687
4,029
5,143
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
samino
Danzaburou
10
1 / 7 / 1
7,197
554
1,644
9,452
2,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ABN190
Ares
4
0 / 2 / 0
5,221
402
195
1,646
475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 5 / 2
8,441
649
6,164
8,693
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Nathalynn
Thanatos
14
5 / 2 / 4
8,281
637
4,691
7,575
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
OrbitCulture
Heimdallr
16
7 / 1 / 2
9,627
741
9,180
8,166
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
onizuko
King Arthur
3
0 / 0 / 0
4,572
352
0
16
5
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
10
Kills
18
18
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
ABN190
Ares
0
2
0
0
L
6
5
2
1.4
L
Thanatos
Nathalynn
Thanatos
5
2
4
3.5
L
Heimdallr
OrbitCulture
Heimdallr
7
1
2
8
W
3
2
5
2.75
W
Arachne
Sergi11240
Arachne
0
3
5
0.83
W
Rama
Unnsin
Rama
0
5
1
0.1
W
6
1
2
7
L
King Arthur
onizuko
King Arthur
0
0
0
0
W
Danzaburou
samino
Danzaburou
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,270
Damage
20,230
34,563
Taken
26,096
11,681
Mitigated
10,303
4,557
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ABN190
Ares
195
195
0
0
1,646
475
0
490
1,156
1,353
0
L
6,164
443
0
1,611
8,693
3,334
0
4,625
4,068
49,665
0
L
Thanatos
Nathalynn
Thanatos
4,691
1,078
0
7,334
7,575
3,205
0
2,036
5,539
0
50,594
L
Heimdallr
OrbitCulture
Heimdallr
9,180
5,876
0
5,117
8,166
3,284
2,128
621
7,545
0
68,553
W
3,530
157
0
553
3,999
2,414
0
937
2,983
16,714
0
W
Arachne
Sergi11240
Arachne
2,523
1,972
0
919
7,153
2,875
0
1,914
5,077
0
26,699
W
Rama
Unnsin
Rama
2,544
2,011
0
1,765
8,816
1,822
475
0
8,813
0
25,819
W
4,029
589
0
993
5,143
2,176
0
1,411
3,645
63,193
0
L
King Arthur
onizuko
King Arthur
0
0
0
0
16
5
0
0
16
0
390
W
Danzaburou
samino
Danzaburou
1,644
1,148
0
327
9,452
2,394
1,905
1,577
7,678
0
27,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,073
Gold Earned
36,142
333
Minions Killed
330
0
Camps Cleared
0
1,303,964
Distance Traveled
846,162
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,221
402
3
0
0
52,216
0
L
Nox
8,441
649
101
8
0
240,753
1
L
Thanatos
8,281
637
92
7
0
278,936
3
L
Heimdallr
9,627
741
133
10
0
257,238
5
W
Ares
7,707
593
15
1
0
275,270
3
W
Arachne
6,132
472
47
4
0
252,118
0
W
Rama
6,100
469
58
4
0
257,128
1
W
Nox
8,937
687
146
11
0
273,859
3
L
King Arthur
4,572
352
1
0
0
17,019
0
W
Danzaburou
7,197
554
67
5
0
245,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role