Player Matchup

Kukulkan
Kukulkan
CDAWG 0525
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,295 Elo+
Solo
Bakasura
Bakasura
RveN28
Bakasura
Level 19
God Stats
0W - 1L
1,297 SR
Queue Stats
6W - 9L
1,398 Elo+
Solo
King Arthur
King Arthur
giorgosgkolfhs
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
keyblade1
Bellona
Level 14
God Stats
0W - 1L
1,514 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Arachne
Arachne
shortntasty00
Arachne
Level 30
God Stats
3W - 5L
1,544 SR
Queue Stats
68W - 65L
1,376 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,452 Elo+

VS

Team Averages
Level 23
1,587 SR
1,504 Elo+
Thanatos
Thanatos
BLEIZE001
Thanatos
Level 35
God Stats
5W - 3L
1,640 SR
Queue Stats
34W - 51L
1,383 Elo+
Party 1
Hel
Hel
Love324
Hel
Level 28
God Stats
5W - 4L
1,663 SR
Queue Stats
64W - 52L
1,639 Elo+
Party 2
Neith
Neith
Psychic_5n1p3r
Neith
Level 26
God Stats
11W - 11L
1,506 SR
Queue Stats
49W - 65L
1,387 Elo+
Solo
Sylvanus
Sylvanus
RLK H3ITOR
Sylvanus
Level 10
God Stats
1W - 2L
1,319 SR
Queue Stats
4W - 4L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
Texastwister8
Guan Yu
Level 18
God Stats
3W - 0L
1,805 SR
Queue Stats
6W - 6L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CDAWG 0525
Kukulkan
17
3 / 8 / 4
10,973
439
21,921
16,805
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RveN28
Bakasura
17
8 / 8 / 4
11,305
452
16,455
23,725
9,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
giorgosgkolfhs
King Arthur
12
1 / 16 / 5
8,596
344
4,178
27,092
15,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
keyblade1
Bellona
13
0 / 15 / 0
9,121
365
4,548
31,610
19,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
17
5 / 12 / 7
11,454
458
15,772
26,743
11,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLEIZE001
Thanatos
20
9 / 6 / 6
13,986
559
13,474
29,210
13,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
20
16 / 0 / 21
15,353
614
35,298
25,246
28,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 5 / 7
13,982
559
18,040
20,162
8,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RLK H3ITOR
Sylvanus
16
4 / 7 / 5
13,272
531
4,796
23,451
29,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
20
16 / 0 / 24
15,086
603
24,307
23,888
42,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
118
17
Kills
55
59
Deaths
18
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BLEIZE001
Thanatos
9
6
6
2
L
Kukulkan
CDAWG 0525
Kukulkan
3
8
4
0.63
W
Hel
16
0
21
26.5
W
10
5
7
2.7
W
Sylvanus
RLK H3ITOR
Sylvanus
4
7
5
0.93
L
Bakasura
RveN28
Bakasura
8
8
4
1.25
W
Guan Yu
16
0
24
28
L
King Arthur
giorgosgkolfhs
King Arthur
1
16
5
0.22
L
Bellona
keyblade1
Bellona
0
15
0
0
L
Arachne
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,874
Damage
95,915
125,975
Taken
121,957
61,283
Mitigated
122,116
19,364
Healing
78,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BLEIZE001
Thanatos
13,474
6,502
418
20,408
29,210
13,247
1,958
6,700
22,252
0
131,959
L
Kukulkan
CDAWG 0525
Kukulkan
21,921
476
0
1,250
16,805
5,953
0
7,888
8,603
82,462
0
W
Hel
35,298
2,255
12,029
18,488
25,246
28,254
1,709
5,287
18,846
104,833
0
W
18,040
10,971
0
7,769
20,162
8,679
2,285
2,444
16,971
0
104,504
W
Sylvanus
RLK H3ITOR
Sylvanus
4,796
2,402
3,182
4,480
23,451
29,389
2,003
4,920
17,435
33,850
0
L
Bakasura
RveN28
Bakasura
16,455
10,939
0
6,655
23,725
9,189
320
6,988
16,480
0
56,643
W
Guan Yu
24,307
4,188
3,680
8,173
23,888
42,547
1,056
6,442
16,619
0
86,045
L
King Arthur
giorgosgkolfhs
King Arthur
4,178
700
0
1,283
27,092
15,203
0
9,574
16,928
0
21,163
L
Bellona
keyblade1
Bellona
4,548
1,393
0
3,931
31,610
19,442
648
7,338
23,638
0
36,713
L
Arachne
15,772
8,961
0
6,245
26,743
11,496
0
8,501
17,796
0
79,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,449
Gold Earned
71,679
415
Minions Killed
650
0
Camps Cleared
0
2,189,422
Distance Traveled
2,311,034
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,986
559
151
6
0
479,282
0
L
Kukulkan
10,973
439
134
5
0
460,397
4
W
Hel
15,353
614
157
6
0
576,815
5
W
Neith
13,982
559
139
6
0
400,408
0
W
Sylvanus
13,272
531
60
2
0
336,772
0
L
Bakasura
11,305
452
106
4
0
437,098
0
W
Guan Yu
15,086
603
143
6
0
517,757
0
L
King Arthur
8,596
344
30
1
0
378,303
2
L
Bellona
9,121
365
60
2
0
427,878
0
L
Arachne
11,454
458
85
3
0
485,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role