Player Matchup

Ymir
Ymir
Allemagne14_
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,305 Elo+
Solo
Fenrir
Fenrir
Belfegore_
Fenrir
Level 18
God Stats
3W - 5L
1,303 SR
Queue Stats
15W - 21L
1,227 Elo+
Solo
Anubis
Anubis
DawgPound23n12
Anubis
Level 28
God Stats
0W - 4L
1,116 SR
Queue Stats
10W - 20L
1,175 Elo+
Solo
Loki
Loki
Jakey2011
Loki
Level 22
God Stats
15W - 21L
1,459 SR
Queue Stats
45W - 72L
1,265 Elo+
Solo
Kukulkan
Kukulkan
WhyIsKevin
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 117L
1,226 Elo+
Solo
Team Averages
Level 23
1,376 SR
1,240 Elo+

VS

Team Averages
Level 13
1,370 SR
1,288 Elo+
Merlin
Merlin
BigzBanner
Merlin
Level 28
God Stats
7W - 6L
1,270 SR
Queue Stats
119W - 174L
1,201 Elo+
Solo
Zeus
Zeus
Kanelly
Zeus
Level 14
God Stats
18W - 23L
1,222 SR
Queue Stats
487W - 486L
1,131 Elo+
Solo
King Arthur
King Arthur
Oxwen
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
alvaroulloa2070
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 32L
1,500 Elo+
Solo
Neith
Neith
koelkast24
Neith
Level 16
God Stats
15W - 18L
1,359 SR
Queue Stats
22W - 32L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 5
10,209
393
10,181
25,345
19,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Belfegore_
Fenrir
14
5 / 5 / 1
10,105
389
6,808
11,526
3,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 12 / 1
9,681
372
3,687
12,344
5,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
5
0 / 4 / 0
6,819
262
1,604
4,214
812
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
WhyIsKevin
Kukulkan
20
14 / 7 / 4
14,274
549
29,770
19,505
8,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigzBanner
Merlin
20
5 / 12 / 3
12,397
477
13,087
24,951
9,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Kanelly
Zeus
20
7 / 3 / 3
13,244
509
16,302
11,067
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Oxwen
King Arthur
19
13 / 3 / 6
13,410
516
13,278
28,227
21,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 5 / 8
11,783
453
8,646
19,017
9,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
9
5 / 1 / 5
10,359
398
2,696
4,294
1,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
23
Kills
36
38
Deaths
24
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
10
5
0.65
L
Fenrir
Belfegore_
Fenrir
5
5
1
1.1
W
Merlin
BigzBanner
Merlin
5
12
3
0.54
L
0
12
1
0.04
L
Loki
0
4
0
0
W
Zeus
Kanelly
Zeus
7
3
3
2.83
W
King Arthur
Oxwen
King Arthur
13
3
6
5.33
L
Kukulkan
WhyIsKevin
Kukulkan
14
7
4
2.29
W
6
5
8
2
W
Neith
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,050
Damage
54,009
72,934
Taken
87,556
37,229
Mitigated
46,105
7,605
Healing
16,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,181
2,847
0
1,277
25,345
19,343
693
15,153
9,947
39,297
0
L
Fenrir
Belfegore_
Fenrir
6,808
1,271
0
2,607
11,526
3,879
1,376
5,390
6,002
0
30,807
W
Merlin
BigzBanner
Merlin
13,087
1,716
0
4,147
24,951
9,538
769
11,547
13,057
90,840
0
L
3,687
435
0
65
12,344
5,136
1,684
2,533
9,811
49,204
0
L
Loki
1,604
801
0
0
4,214
812
0
0
4,214
0
5,014
W
Zeus
Kanelly
Zeus
16,302
1,756
0
2,075
11,067
4,270
0
6,518
4,318
98,200
0
W
King Arthur
Oxwen
King Arthur
13,278
1,728
0
7,978
28,227
21,858
1,456
12,660
15,208
120
58,791
L
Kukulkan
WhyIsKevin
Kukulkan
29,770
2,058
0
3,656
19,505
8,059
947
14,852
4,433
85,697
0
W
8,646
1,439
0
2,411
19,017
9,427
0
9,551
9,230
60,361
0
W
Neith
2,696
1,784
0
301
4,294
1,012
384
2,163
2,105
0
13,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,088
Gold Earned
61,193
347
Minions Killed
485
0
Camps Cleared
0
1,479,236
Distance Traveled
1,839,005
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,209
393
35
1
0
362,891
2
L
Fenrir
10,105
389
57
2
0
246,529
0
W
Merlin
12,397
477
148
6
0
343,302
0
L
Anubis
9,681
372
91
4
0
312,683
4
L
Loki
6,819
262
6
0
0
138,181
0
W
Zeus
13,244
509
142
5
0
429,216
0
W
King Arthur
13,410
516
87
3
0
471,209
0
L
Kukulkan
14,274
549
158
6
0
418,952
2
W
Ymir
11,783
453
89
3
0
458,676
0
W
Neith
10,359
398
19
1
0
136,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role