Player Matchup

King Arthur
King Arthur
CUTY_005
King Arthur
Level 46
God Stats
21W - 27L
1,501 SR
Queue Stats
94W - 168L
1,282 Elo+
Party 2
Mercury
Mercury
HuMa7mas12
Mercury
Level 27
God Stats
3W - 7L
1,147 SR
Queue Stats
73W - 95L
1,270 Elo+
Party 2
Nu Wa
Nu Wa
MrPokemon22
Nu Wa
Level 28
God Stats
3W - 4L
1,485 SR
Queue Stats
173W - 240L
1,292 Elo+
Party 2
Cupid
Cupid
brnm_254
Cupid
Level 38
God Stats
7W - 1L
1,615 SR
Queue Stats
99W - 167L
1,298 Elo+
Party 2
Nox
Nox
xJuanEsG_
Nox
Level 11
God Stats
21W - 18L
1,420 SR
Queue Stats
35W - 47L
1,232 Elo+
Party 2
Team Averages
Level 30
1,434 SR
1,275 Elo+

VS

Team Averages
Level 23
1,567 SR
1,330 Elo+
Sylvanus
Sylvanus
Gleri84
Sylvanus
Level 34
God Stats
8W - 6L
1,649 SR
Queue Stats
144W - 153L
1,344 Elo+
Party 1
Kali
Kali
Nemain x
Kali
Level 26
God Stats
3W - 2L
1,203 SR
Queue Stats
80W - 81L
1,359 Elo+
Solo
Hou Yi
Hou Yi
NeoDave6400
Hou Yi
Level 26
God Stats
6W - 4L
1,871 SR
Queue Stats
60W - 81L
1,309 Elo+
Party 1
Pele
Pele
Praetorian-UK
Pele
Level 15
God Stats
4W - 2L
1,612 SR
Queue Stats
12W - 11L
1,327 Elo+
Solo
Neith
Neith
safus117
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CUTY_005
King Arthur
14
2 / 1 / 2
8,391
524
8,005
10,317
4,904
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
HuMa7mas12
Mercury
14
3 / 2 / 5
8,106
507
5,925
9,097
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 0 / 0
8,506
532
8,207
6,583
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
brnm_254
Cupid
12
5 / 5 / 4
7,811
488
7,297
9,311
2,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 4
7,294
456
6,221
6,825
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gleri84
Sylvanus
11
0 / 4 / 6
6,653
416
6,548
13,035
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
12
1 / 2 / 0
7,465
467
6,522
11,560
8,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
11
1 / 3 / 1
6,243
390
4,169
8,014
3,609
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,083
380
2,538
6,967
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
safus117
Neith
12
7 / 5 / 0
7,693
481
7,534
11,823
4,401
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
9
9
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CUTY_005
King Arthur
2
1
2
3
L
Sylvanus
Gleri84
Sylvanus
0
4
6
0.75
W
Mercury
HuMa7mas12
Mercury
3
2
5
2.75
W
4
0
0
4
L
Kali
1
2
0
0.5
L
Hou Yi
1
3
1
0.5
L
0
2
1
0.25
W
Cupid
brnm_254
Cupid
5
5
4
1.4
L
Neith
safus117
Neith
7
5
0
1.4
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,655
Damage
27,311
42,133
Taken
51,399
14,947
Mitigated
24,572
9,805
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CUTY_005
King Arthur
8,005
76
0
2,663
10,317
4,904
790
250
10,067
0
52,683
L
Sylvanus
Gleri84
Sylvanus
6,548
1,896
2,485
4,407
13,035
5,063
175
4,234
8,801
29,180
0
W
Mercury
HuMa7mas12
Mercury
5,925
2,966
0
0
9,097
3,581
0
726
8,324
0
54,004
W
8,207
1,655
70
2,278
6,583
1,847
511
0
6,583
56,610
0
L
Kali
6,522
2,406
0
3,237
11,560
8,878
0
177
11,383
0
44,950
L
Hou Yi
4,169
2,339
409
1,828
8,014
3,609
528
3,144
4,870
0
29,676
L
2,538
162
0
696
6,967
2,621
216
4,089
2,878
0
34,408
W
Cupid
brnm_254
Cupid
7,297
4,541
1,753
2,575
9,311
2,430
242
3,293
5,975
0
25,538
L
Neith
safus117
Neith
7,534
4,013
0
2,951
11,823
4,401
375
2,784
9,039
0
34,430
W
6,221
593
204
262
6,825
2,185
114
2,111
4,636
30,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
34,137
392
Minions Killed
301
0
Camps Cleared
0
1,500,399
Distance Traveled
1,338,179
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,391
524
96
6
0
312,603
2
L
Sylvanus
6,653
416
53
3
0
227,905
0
W
Mercury
8,106
507
77
5
0
331,703
1
W
Nu Wa
8,506
532
103
6
0
280,930
4
L
Kali
7,465
467
81
5
0
284,202
3
L
Hou Yi
6,243
390
49
3
0
255,119
3
L
Pele
6,083
380
60
4
0
314,925
0
W
Cupid
7,811
488
47
3
0
282,548
1
L
Neith
7,693
481
58
4
0
256,028
1
W
Nox
7,294
456
69
4
0
292,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role