Player Matchup

The Morrigan
The Morrigan
KoriNoKasai
The Morrigan
Level 118
God Stats
216W - 187L
1,712 SR
Queue Stats
721W - 649L
1,674 Elo+
Solo
Yemoja
Yemoja
PCSTRIKER
Yemoja
Level 46
God Stats
24W - 30L
1,434 SR
Queue Stats
402W - 448L
1,482 Elo+
Solo
Sylvanus
Sylvanus
TheSaintShadow
Sylvanus
Level 128
God Stats
3W - 0L
1,650 SR
Queue Stats
99W - 85L
1,604 Elo+
Solo
Guan Yu
Guan Yu
Torfel
Guan Yu
Level 73
God Stats
5W - 2L
1,800 SR
Queue Stats
94W - 121L
1,457 Elo+
Solo
Bellona
Bellona
ninjaaamomnkey
Bellona
Level 65
God Stats
1W - 1L
1,645 SR
Queue Stats
50W - 67L
1,391 Elo+
Solo
Team Averages
Level 86
1,648 SR
1,522 Elo+

VS

Team Averages
Level 66
1,591 SR
1,516 Elo+
Gilgamesh
Gilgamesh
BigDaddyMak
Gilgamesh
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 118L
1,512 Elo+
Solo
Kukulkan
Kukulkan
ESQrare
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,385 Elo+
Party 1
Ne Zha
Ne Zha
Marathag
Ne Zha
Level 102
God Stats
63W - 86L
1,640 SR
Queue Stats
581W - 615L
1,636 Elo+
Solo
Ymir
Ymir
O4enKrutoyWolf
Ymir
Level 61
God Stats
4W - 3L
1,600 SR
Queue Stats
48W - 50L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
mishasts
Ao Kuang
Level 49
God Stats
6W - 3L
1,715 SR
Queue Stats
80W - 62L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KoriNoKasai
The Morrigan
20
16 / 6 / 14
17,993
1,285
38,154
14,209
5,715
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
PCSTRIKER
Yemoja
20
2 / 5 / 22
13,932
995
10,019
17,267
8,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
20
10 / 2 / 13
15,198
1,086
29,050
18,516
13,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Torfel
Guan Yu
20
4 / 6 / 20
13,480
963
19,181
25,692
21,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 6 / 22
14,754
1,054
27,494
29,159
31,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigDaddyMak
Gilgamesh
20
5 / 5 / 14
14,142
1,010
25,076
29,253
23,225
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
ESQrare
Kukulkan
20
3 / 9 / 17
14,069
1,005
22,674
19,847
8,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Marathag
Ne Zha
20
6 / 9 / 12
14,182
1,013
23,144
27,013
13,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 7 / 17
14,109
1,008
11,565
29,580
41,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
mishasts
Ao Kuang
20
8 / 8 / 12
14,701
1,050
16,186
24,826
7,762
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
97
38
Kills
25
25
Deaths
38
91
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigDaddyMak
Gilgamesh
5
5
14
2.4
L
Kukulkan
ESQrare
Kukulkan
3
9
17
1.28
W
The Morrigan
KoriNoKasai
The Morrigan
16
6
14
3.83
L
Ne Zha
Marathag
Ne Zha
6
9
12
1.33
L
3
7
17
1.64
W
Yemoja
PCSTRIKER
Yemoja
2
5
22
2.6
W
Sylvanus
10
2
13
8.25
W
Guan Yu
Torfel
Guan Yu
4
6
20
2.33
L
Ao Kuang
mishasts
Ao Kuang
8
8
12
1.75
W
6
6
22
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,898
Damage
98,645
104,843
Taken
130,519
80,428
Mitigated
94,960
35,845
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigDaddyMak
Gilgamesh
25,076
5,553
0
329
29,253
23,225
0
12,840
16,413
14,036
33,700
L
Kukulkan
ESQrare
Kukulkan
22,674
2,838
0
1,209
19,847
8,787
0
10,879
8,968
66,269
0
W
The Morrigan
KoriNoKasai
The Morrigan
38,154
5,105
0
1,473
14,209
5,715
0
4,723
9,475
72,293
17,103
L
Ne Zha
Marathag
Ne Zha
23,144
5,887
0
3,140
27,013
13,216
0
11,179
15,834
0
56,143
L
11,565
2,133
0
46
29,580
41,970
0
13,173
16,407
33,333
0
W
Yemoja
PCSTRIKER
Yemoja
10,019
2,613
9,263
2,885
17,267
8,226
0
10,265
7,002
25,683
0
W
Sylvanus
29,050
10,623
6,558
6,857
18,516
13,692
0
10,657
7,859
41,734
6,233
W
Guan Yu
Torfel
Guan Yu
19,181
3,163
3,289
3,923
25,692
21,313
0
14,560
11,132
0
38,111
L
Ao Kuang
mishasts
Ao Kuang
16,186
5,700
0
4,813
24,826
7,762
0
15,758
9,068
29,635
0
W
27,494
12,382
0
1,597
29,159
31,482
0
14,952
14,207
0
39,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,357
Gold Earned
71,203
253
Minions Killed
285
10
Camps Cleared
11
1,294,337
Distance Traveled
1,388,440
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,142
1,010
32
2
1
270,292
0
L
Kukulkan
14,069
1,005
101
7
3
258,844
3
W
The Morrigan
17,993
1,285
122
9
7
278,468
1
L
Ne Zha
14,182
1,013
67
5
2
323,001
0
L
Ymir
14,109
1,008
54
4
1
245,360
1
W
Yemoja
13,932
995
30
2
0
225,748
1
W
Sylvanus
15,198
1,086
46
3
2
215,502
3
W
Guan Yu
13,480
963
30
2
0
292,126
0
L
Ao Kuang
14,701
1,050
31
2
4
290,943
0
W
Bellona
14,754
1,054
25
2
1
282,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role