Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AspireDemons
Cupid
Level 155
God Stats
5W - 5L
1,323 SR
Queue Stats
259W - 198L
1,666 Elo+
Solo
Vamana
Vamana
PepeSilvia0182
Vamana
Level 89
God Stats
28W - 22L
1,550 SR
Queue Stats
288W - 300L
1,488 Elo+
Solo
Team Averages
Level 124
1,458 SR
1,551 Elo+

VS

Team Averages
Level 63
1,522 SR
1,624 Elo+
Fenrir
Fenrir
A Smug Pikachu
Fenrir
Level 24
God Stats
2W - 0L
1,719 SR
Queue Stats
16W - 2L
1,819 Elo+
Solo
Amaterasu
Amaterasu
YodaMagSoda
Amaterasu
Level 77
God Stats
29W - 21L
1,514 SR
Queue Stats
264W - 221L
1,519 Elo+
Party 1
Janus
Janus
vLz_IKissYourMom
Janus
Level 87
God Stats
2W - 3L
1,333 SR
Queue Stats
69W - 65L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 4 / 1
10,264
642
2,564
6,662
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 5 / 2
12,015
751
19,070
17,555
6,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 3 / 6
11,165
698
8,870
16,917
17,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 2
12,929
808
14,391
15,750
17,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
YodaMagSoda
Amaterasu
15
2 / 3 / 8
10,617
664
8,790
15,458
20,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 8
9,832
615
8,320
10,639
3,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
12
Kills
12
12
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
1
0.63
W
10
2
2
5.5
L
9
5
2
2
L
1
3
6
1.33
W
Amaterasu
YodaMagSoda
Amaterasu
2
3
8
2
W
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,504
Damage
31,501
41,134
Taken
41,847
25,910
Mitigated
40,805
11,039
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,564
185
0
0
6,662
1,979
216
1,321
5,289
22,612
0
W
14,391
3,199
0
2,762
15,750
17,630
560
951
14,799
0
46,111
L
19,070
13,278
23
7,200
17,555
6,912
2,680
3,772
13,338
0
52,190
L
8,870
3,339
0
3,816
16,917
17,019
140
3,227
13,143
283
36,621
W
Amaterasu
YodaMagSoda
Amaterasu
8,790
3,089
0
3,186
15,458
20,155
552
1,648
13,810
0
33,430
W
8,320
234
0
880
10,639
3,020
471
248
10,391
44,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
33,378
162
Minions Killed
172
0
Camps Cleared
0
835,221
Distance Traveled
928,663
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,264
642
34
2
0
252,211
0
W
Fenrir
12,929
808
59
4
0
325,520
4
L
Cupid
12,015
751
93
6
0
242,446
1
L
Vamana
11,165
698
35
2
0
340,564
0
W
Amaterasu
10,617
664
34
2
0
337,316
5
W
Janus
9,832
615
79
5
0
265,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role