Player Matchup

Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Derstrahl
Tsukuyomi
Gold III
Level 116
God Stats
15W - 16L
1,610 SR
Queue Stats
187W - 178L
1,463 MMR
Solo
Apollo
Apollo
Silver III
GrubSooN93
Apollo
Silver III
Level 32
God Stats
20W - 17L
1,834 SR
Queue Stats
176W - 188L
1,470 MMR
Solo
Odin
Odin
Gold V
SaintCoomer
Odin
Gold V
Level 86
God Stats
2W - 3L
1,514 SR
Queue Stats
64W - 59L
1,422 MMR
Solo
Fafnir
Fafnir
Gold IV
milhojas
Fafnir
Gold IV
Level 148
God Stats
2W - 3L
1,527 SR
Queue Stats
77W - 73L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,597 SR
1,463 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,530 SR
1,470 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
 
Neith
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Tregias
Gilgamesh
Gold V
Level 122
God Stats
1W - 0L
1,545 SR
Queue Stats
39W - 46L
1,441 MMR
Solo
Ganesha
Ganesha
Gold IV
pidgey6
Ganesha
Gold IV
Level 156
God Stats
12W - 8L
1,606 SR
Queue Stats
63W - 64L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 4 / 0
6,421
459
4,071
7,221
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Derstrahl
Tsukuyomi
10
0 / 3 / 0
5,976
427
2,506
8,434
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
GrubSooN93
Apollo
12
1 / 5 / 0
6,634
474
2,412
7,995
2,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
6,011
429
3,300
6,408
2,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
milhojas
Fafnir
9
0 / 2 / 0
6,234
445
2,192
7,603
5,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Morgan Le FayTiamatAthenaSetSobek

VS

Bans
ArtemisScyllaLokiAphroditeTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 0 / 1
8,689
621
6,464
5,014
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
14
4 / 0 / 2
8,601
614
6,356
5,620
1,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
 
Cabrakan
13
6 / 1 / 5
8,464
605
6,121
8,486
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Tregias
Gilgamesh
13
1 / 0 / 1
7,513
537
1,342
5,314
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
pidgey6
Ganesha
12
0 / 0 / 8
7,470
534
2,556
7,242
6,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
17
17
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
0
0
W
Sol
 
Sol
6
0
1
6.5
W
Neith
 
Neith
4
0
2
5
W
Cabrakan
 
Cabrakan
6
1
5
8.5
L
Tsukuyomi
Derstrahl
Tsukuyomi
0
3
0
0
L
Apollo
GrubSooN93
Apollo
1
5
0
0.2
L
0
3
0
0
W
Gilgamesh
Tregias
Gilgamesh
1
0
1
1.5
L
Fafnir
milhojas
Fafnir
0
2
0
0
W
Ganesha
pidgey6
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,481
Damage
22,839
37,661
Taken
31,676
14,745
Mitigated
19,252
7,926
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,071
600
0
1,077
7,221
2,321
0
3,894
3,129
43,455
0
W
Sol
 
Sol
6,464
1,272
178
1,744
5,014
1,474
1,811
925
3,991
48,285
0
W
Neith
 
Neith
6,356
2,805
0
2,219
5,620
1,833
3,228
1,183
4,387
0
54,038
W
Cabrakan
 
Cabrakan
6,121
843
0
1,594
8,486
6,228
576
1,210
7,110
41,912
0
L
Tsukuyomi
Derstrahl
Tsukuyomi
2,506
436
0
3,076
8,434
2,211
0
2,670
5,712
0
32,143
L
Apollo
GrubSooN93
Apollo
2,412
1,318
0
1,385
7,995
2,263
0
1,618
6,377
0
43,300
L
3,300
727
0
983
6,408
2,828
0
2,860
3,378
2,763
22,122
W
Gilgamesh
Tregias
Gilgamesh
1,342
265
0
833
5,314
3,545
544
930
4,340
0
32,068
L
Fafnir
milhojas
Fafnir
2,192
487
0
1,405
7,603
5,122
24
3,551
3,924
11,513
0
W
Ganesha
pidgey6
Ganesha
2,556
99
0
250
7,242
6,172
347
2,052
4,890
17,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
40,737
325
Minions Killed
400
0
Camps Cleared
0
1,158,472
Distance Traveled
1,327,860
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,421
459
101
7
0
233,452
5
W
Sol
8,689
621
109
8
0
265,127
3
W
Neith
8,601
614
128
9
0
238,210
4
W
Cabrakan
8,464
605
79
6
0
263,335
6
L
Tsukuyomi
5,976
427
71
5
0
264,753
3
L
Apollo
6,634
474
75
5
0
223,540
3
L
Odin
6,011
429
56
4
0
182,949
2
W
Gilgamesh
7,513
537
82
6
0
268,071
4
L
Fafnir
6,234
445
22
2
0
253,778
4
W
Ganesha
7,470
534
2
0
0
293,117
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role