Player Matchup

Merlin
Merlin
Bitovskij
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,257 Elo+
Solo
Sol
Sol
Orgiilkos
Sol
Level 17
God Stats
21W - 33L
1,447 SR
Queue Stats
30W - 55L
1,346 Elo+
Solo
Skadi
Skadi
SkilaAthanaos
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,236 Elo+
Solo
Neith
Neith
avocadosenpai
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
awsomenutt
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,346 Elo+
Solo
Team Averages
Level 9
1,489 SR
1,337 Elo+

VS

Team Averages
Level 16
1,432 SR
1,369 Elo+
Jing Wei
Jing Wei
CherrylCupcake
Jing Wei
Level 22
God Stats
14W - 14L
1,412 SR
Queue Stats
14W - 14L
1,368 Elo+
Solo
Skadi
Skadi
KerpyP
Skadi
Level 7
God Stats
3W - 1L
1,499 SR
Queue Stats
5W - 6L
1,397 Elo+
Solo
Athena
Athena
csucsika
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,272 Elo+
Solo
Kukulkan
Kukulkan
hsjw
Kukulkan
Level 23
God Stats
14W - 16L
1,424 SR
Queue Stats
77W - 85L
1,391 Elo+
Solo
Anubis
Anubis
Кабанчик777
Anubis
Level 17
God Stats
15W - 14L
1,323 SR
Queue Stats
57W - 74L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bitovskij
Merlin
14
0 / 11 / 1
8,063
896
4,646
12,056
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 1
9,371
1,041
9,796
15,924
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 14 / 2
8,783
976
6,346
18,215
5,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 12 / 4
8,877
986
5,534
16,268
5,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
awsomenutt
Ah Muzen Cab
15
2 / 6 / 2
9,286
1,032
13,743
14,576
4,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
16 / 1 / 21
12,161
1,351
15,666
9,249
3,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
KerpyP
Skadi
18
12 / 2 / 15
11,025
1,225
16,441
11,333
4,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
csucsika
Athena
18
4 / 1 / 28
10,808
1,201
6,274
7,448
9,045
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
hsjw
Kukulkan
18
8 / 1 / 27
11,283
1,254
22,014
8,775
4,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 0 / 21
10,150
1,128
9,992
5,849
2,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
161
5
Kills
49
49
Deaths
5
10
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bitovskij
Merlin
0
11
1
0.05
W
Jing Wei
16
1
21
26.5
W
Skadi
KerpyP
Skadi
12
2
15
9.75
L
2
6
1
0.42
L
1
14
2
0.14
L
0
12
4
0.17
L
Ah Muzen Cab
awsomenutt
Ah Muzen Cab
2
6
2
0.5
W
Athena
csucsika
Athena
4
1
28
18
W
Kukulkan
hsjw
Kukulkan
8
1
27
21.5
W
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,065
Damage
70,387
77,039
Taken
42,654
23,680
Mitigated
23,898
4,422
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bitovskij
Merlin
4,646
625
0
175
12,056
3,932
0
5,522
6,462
19,328
0
W
Jing Wei
15,666
14,355
0
0
9,249
3,575
0
2,394
6,855
0
33,052
W
Skadi
KerpyP
Skadi
16,441
10,154
0
882
11,333
4,257
0
5,167
6,166
0
25,137
L
9,796
4,314
0
2,240
15,924
4,789
0
6,315
9,453
29,920
0
L
6,346
2,017
0
164
18,215
5,422
0
9,140
8,957
0
15,244
L
5,534
3,132
0
617
16,268
5,004
0
9,461
6,671
0
13,297
L
Ah Muzen Cab
awsomenutt
Ah Muzen Cab
13,743
4,572
0
1,226
14,576
4,533
0
7,114
7,216
0
36,975
W
Athena
csucsika
Athena
6,274
1,625
0
0
7,448
9,045
0
2,914
4,534
14,975
0
W
Kukulkan
hsjw
Kukulkan
22,014
1,622
0
954
8,775
4,182
0
1,147
7,628
47,010
0
W
9,992
1,990
0
2,235
5,849
2,839
0
2,820
3,029
17,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,380
Gold Earned
55,427
149
Minions Killed
208
2
Camps Cleared
2
666,766
Distance Traveled
863,845
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,063
896
32
4
0
86,699
1
W
Jing Wei
12,161
1,351
51
6
0
171,793
0
W
Skadi
11,025
1,225
30
3
2
142,775
0
L
Sol
9,371
1,041
35
4
0
142,877
2
L
Skadi
8,783
976
11
1
0
135,697
0
L
Neith
8,877
986
23
3
1
131,267
0
L
Ah Muzen Cab
9,286
1,032
48
5
1
170,226
0
W
Athena
10,808
1,201
17
2
0
176,616
2
W
Kukulkan
11,283
1,254
88
10
0
184,955
0
W
Anubis
10,150
1,128
22
2
0
187,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role