Player Matchup

Ymir
Ymir
Bronze III
Joaqion
Ymir
Bronze III
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,368 MMR
Solo
Ah Puch
Ah Puch
Gold V
PauloGranucci
Ah Puch
Gold V
Level 108
God Stats
2W - 2L
1,540 SR
Queue Stats
7W - 7L
1,562 MMR
Party 2
Artemis
Artemis
Silver III
PedroGranucci
Artemis
Silver III
Level 113
God Stats
1W - 2L
1,551 SR
Queue Stats
6W - 8L
1,423 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,530 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,498 SR
1,454 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver II
Pharaondu94
Hercules
Silver II
Level 157
God Stats
21W - 22L
1,471 SR
Queue Stats
65W - 63L
1,225 MMR
Party 1
Vulcan
Vulcan
Gold III
Sefyuu02
Vulcan
Gold III
Level 159
God Stats
33W - 36L
1,524 SR
Queue Stats
123W - 124L
1,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Joaqion
Ymir
9
1 / 6 / 4
6,814
681
4,385
9,407
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
11
1 / 1 / 5
7,234
723
7,138
5,211
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
11
3 / 3 / 3
7,699
770
5,098
7,163
2,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AthenaCthulhuGilgameshMorgan Le FayAres

VS

Bans
ChaacAphroditeBacchusBaron SamediKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 2 / 6
7,322
732
4,290
6,112
2,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Pharaondu94
Hercules
11
5 / 3 / 5
8,526
853
3,191
13,694
10,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Sefyuu02
Vulcan
11
3 / 2 / 6
7,891
789
9,048
4,168
1,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
5
Kills
10
10
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
6
2.5
L
Ymir
Joaqion
Ymir
1
6
4
0.5
L
Ah Puch
1
1
5
3.5
L
Artemis
3
3
3
1.5
W
Hercules
Pharaondu94
Hercules
5
3
5
2.5
W
Vulcan
Sefyuu02
Vulcan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
16,529
21,781
Taken
23,974
9,547
Mitigated
13,531
2,795
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,290
2,073
0
1,720
6,112
2,121
1,275
2,773
3,083
0
19,384
L
Ymir
Joaqion
Ymir
4,385
502
0
320
9,407
4,876
0
4,859
4,548
9,072
0
L
Ah Puch
7,138
88
0
1,340
5,211
1,894
343
1,249
3,962
23,862
0
L
Artemis
5,098
853
0
1,135
7,163
2,777
316
2,940
4,223
0
35,360
W
Hercules
Pharaondu94
Hercules
3,191
695
0
2,748
13,694
10,022
74
5,714
7,240
0
9,881
W
Vulcan
Sefyuu02
Vulcan
9,048
2,499
0
0
4,168
1,388
319
1,874
2,128
31,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,747
Gold Earned
23,739
128
Minions Killed
109
0
Camps Cleared
0
550,739
Distance Traveled
559,548
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,322
732
46
5
0
194,394
3
L
Ymir
6,814
681
19
2
0
161,008
4
L
Ah Puch
7,234
723
56
6
0
212,250
4
L
Artemis
7,699
770
53
5
0
177,481
2
W
Hercules
8,526
853
8
1
0
194,559
2
W
Vulcan
7,891
789
55
6
0
170,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role