Player Matchup

Danzaburou
Danzaburou
DaBigBadBoss
Danzaburou
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 57L
1,323 Elo+
Solo
Eset
Eset
LeoFEELINGS_SF
Eset
Level 90
God Stats
5W - 1L
1,553 SR
Queue Stats
271W - 267L
1,421 Elo+
Solo
Ullr
Ullr
PR0BABLYAWESOME
Ullr
Level 150
God Stats
6W - 2L
1,768 SR
Queue Stats
474W - 384L
1,523 Elo+
Party 1
Izanami
Izanami
S1CKnN4STIE
Izanami
Level 128
God Stats
3W - 0L
1,730 SR
Queue Stats
127W - 115L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
yohan1825
Baron Samedi
Level 51
God Stats
2W - 1L
1,316 SR
Queue Stats
53W - 79L
1,359 Elo+
Solo
Team Averages
Level 93
1,574 SR
1,422 Elo+

VS

Team Averages
Level 110
1,473 SR
1,512 Elo+
Skadi
Skadi
LordeGhoul
Skadi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,434 Elo+
Solo
Xbalanque
Xbalanque
Satans Bull
Xbalanque
Level 94
God Stats
2W - 6L
1,390 SR
Queue Stats
275W - 284L
1,454 Elo+
Solo
Eset
Eset
XXXytanfox
Eset
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,635 Elo+
Solo
Terra
Terra
dragonblazer105
Terra
Level 113
God Stats
1W - 2L
1,334 SR
Queue Stats
89W - 71L
1,499 Elo+
Solo
Tiamat
Tiamat
taygar24
Tiamat
Level 148
God Stats
3W - 4L
1,644 SR
Queue Stats
533W - 557L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaBigBadBoss
Danzaburou
19
4 / 4 / 9
11,942
746
14,962
15,439
6,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 15
11,632
727
13,424
13,660
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 2 / 16
11,301
706
15,020
17,384
7,775
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
S1CKnN4STIE
Izanami
20
12 / 4 / 10
13,165
823
22,153
14,705
6,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
yohan1825
Baron Samedi
18
4 / 4 / 19
11,363
710
17,307
21,852
22,687
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
4 / 5 / 8
11,092
693
9,761
14,831
6,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Satans Bull
Xbalanque
17
5 / 7 / 5
10,502
656
21,137
17,621
8,640
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 4 / 9
11,147
697
21,239
20,087
12,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 5 / 4
10,083
630
10,773
28,630
27,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
taygar24
Tiamat
16
1 / 5 / 7
9,728
608
13,746
14,569
7,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
26
Kills
17
17
Deaths
26
69
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaBigBadBoss
Danzaburou
4
4
9
2.13
W
2
3
15
3.17
L
Skadi
4
5
8
1.6
W
4
2
16
6
W
Izanami
S1CKnN4STIE
Izanami
12
4
10
4.25
L
Xbalanque
Satans Bull
Xbalanque
5
7
5
1.07
L
4
4
9
2.13
L
3
5
4
1
L
Tiamat
taygar24
Tiamat
1
5
7
0.9
W
Baron Samedi
yohan1825
Baron Samedi
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,866
Damage
76,656
83,040
Taken
95,738
48,928
Mitigated
61,764
40,815
Healing
33,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaBigBadBoss
Danzaburou
14,962
4,949
3,071
4,102
15,439
6,149
688
9,511
5,848
0
26,843
W
13,424
611
3,509
4,010
13,660
6,067
772
6,423
7,123
39,607
0
L
Skadi
9,761
2,345
1,156
1,501
14,831
6,384
331
5,515
9,152
0
23,203
W
15,020
3,046
3,200
1,790
17,384
7,775
1,425
9,721
7,657
0
28,380
W
Izanami
S1CKnN4STIE
Izanami
22,153
14,899
2,343
3,581
14,705
6,250
1,910
8,476
6,191
0
48,249
L
Xbalanque
Satans Bull
Xbalanque
21,137
6,960
2,501
1,927
17,621
8,640
616
4,454
12,993
0
38,403
L
21,239
482
3,489
6,209
20,087
12,089
226
4,962
14,963
39,197
0
L
10,773
563
4,776
7,926
28,630
27,040
180
9,140
19,090
18,686
0
L
Tiamat
taygar24
Tiamat
13,746
633
1,099
3,100
14,569
7,611
0
5,691
8,809
26,800
0
W
Baron Samedi
yohan1825
Baron Samedi
17,307
1,544
5,502
9,707
21,852
22,687
425
11,283
10,463
24,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,403
Gold Earned
52,552
186
Minions Killed
154
0
Camps Cleared
0
1,428,379
Distance Traveled
1,300,374
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,942
746
34
2
0
299,142
2
W
Eset
11,632
727
62
4
0
271,369
0
L
Skadi
11,092
693
28
2
0
275,075
0
W
Ullr
11,301
706
29
2
0
301,028
0
W
Izanami
13,165
823
46
3
0
278,324
0
L
Xbalanque
10,502
656
34
2
0
229,133
0
L
Eset
11,147
697
41
3
0
268,849
0
L
Terra
10,083
630
18
1
0
275,975
1
L
Tiamat
9,728
608
33
2
0
251,342
0
W
Baron Samedi
11,363
710
15
1
0
278,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role