Player Matchup

Danzaburou
Danzaburou
BroodjesUnox
Danzaburou
Level 29
God Stats
4W - 4L
1,711 SR
Queue Stats
200W - 225L
1,405 Elo+
Party 4
Fenrir
Fenrir
Doom_Nacken
Fenrir
Level 60
God Stats
8W - 8L
1,476 SR
Queue Stats
54W - 78L
1,352 Elo+
Party 3
Gilgamesh
Gilgamesh
MyAimIsToSavage
Gilgamesh
Level 29
God Stats
73W - 77L
1,536 SR
Queue Stats
101W - 108L
1,493 Elo+
Party 3
Jormungandr
Jormungandr
positiv447
Jormungandr
Level 23
God Stats
23W - 29L
1,524 SR
Queue Stats
35W - 41L
1,457 Elo+
Party 3
Scylla
Scylla
tomvg66
Scylla
Level 67
God Stats
3W - 2L
1,478 SR
Queue Stats
169W - 174L
1,390 Elo+
Party 4
Team Averages
Level 42
1,545 SR
1,419 Elo+

VS

Team Averages
Level 46
1,675 SR
1,525 Elo+
Zeus
Zeus
Ad_FateHunter
Zeus
Level 26
God Stats
3W - 0L
1,801 SR
Queue Stats
42W - 46L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
El_Ryu25
Sun Wukong
Level 36
God Stats
7W - 8L
1,604 SR
Queue Stats
148W - 121L
1,619 Elo+
Party 1
Mercury
Mercury
Mr-ZombieLand11
Mercury
Level 85
God Stats
9W - 4L
1,761 SR
Queue Stats
102W - 95L
1,467 Elo+
Party 2
Xing Tian
Xing Tian
Nicklonion
Xing Tian
Level 47
God Stats
1W - 3L
1,371 SR
Queue Stats
52W - 58L
1,425 Elo+
Solo
Artemis
Artemis
ToXiC-_-FuRaX
Artemis
Level 36
God Stats
18W - 17L
1,837 SR
Queue Stats
279W - 247L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BroodjesUnox
Danzaburou
10
0 / 6 / 3
6,440
403
4,644
10,936
2,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
14
4 / 1 / 1
8,113
507
7,029
14,694
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MyAimIsToSavage
Gilgamesh
13
0 / 3 / 0
7,231
452
2,362
10,176
3,754
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
positiv447
Jormungandr
11
0 / 2 / 0
6,130
383
2,267
13,284
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
tomvg66
Scylla
13
4 / 4 / 1
7,902
494
7,166
9,523
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,782
549
9,143
7,620
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
El_Ryu25
Sun Wukong
16
2 / 0 / 1
9,576
599
6,871
7,701
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 3
9,846
615
8,610
11,232
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
Nicklonion
Xing Tian
14
1 / 1 / 8
8,746
547
4,605
12,622
9,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
16
6 / 1 / 4
9,553
597
12,940
6,459
2,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
16
16
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
5
0
0.4
L
Danzaburou
BroodjesUnox
Danzaburou
0
6
3
0.25
L
Fenrir
4
1
1
4.5
W
Sun Wukong
El_Ryu25
Sun Wukong
2
0
1
2.5
W
5
1
3
6.5
L
Gilgamesh
MyAimIsToSavage
Gilgamesh
0
3
0
0
W
Xing Tian
Nicklonion
Xing Tian
1
1
8
5
W
Artemis
6
1
4
8
L
Jormungandr
positiv447
Jormungandr
0
2
0
0
L
Scylla
tomvg66
Scylla
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
42,169
58,613
Taken
45,634
22,320
Mitigated
24,042
14,440
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,143
1,108
0
1,016
7,620
2,242
1,064
3,624
3,748
51,210
0
L
Danzaburou
BroodjesUnox
Danzaburou
4,644
1,480
0
1,958
10,936
2,932
420
3,250
7,646
0
29,486
L
Fenrir
7,029
2,819
0
7,757
14,694
5,667
0
2,067
12,441
0
52,744
W
Sun Wukong
El_Ryu25
Sun Wukong
6,871
1,967
0
4,208
7,701
5,181
123
631
7,026
0
58,273
W
8,610
4,707
0
1,300
11,232
4,250
0
1,972
9,136
0
83,729
L
Gilgamesh
MyAimIsToSavage
Gilgamesh
2,362
1,148
0
143
10,176
3,754
0
0
9,582
0
34,134
W
Xing Tian
Nicklonion
Xing Tian
4,605
308
125
2,796
12,622
9,793
132
1,879
10,699
20,310
0
W
Artemis
12,940
6,104
0
4,057
6,459
2,576
2,237
898
5,561
0
76,488
L
Jormungandr
positiv447
Jormungandr
2,267
676
82
2,954
13,284
7,376
244
2,831
10,407
22,240
0
L
Scylla
tomvg66
Scylla
7,166
587
0
1,546
9,523
2,591
0
5,035
4,101
34,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
46,503
335
Minions Killed
558
0
Camps Cleared
0
1,441,390
Distance Traveled
1,509,536
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,782
549
111
7
0
251,708
4
L
Danzaburou
6,440
403
51
3
0
268,199
0
L
Fenrir
8,113
507
99
6
0
342,367
0
W
Sun Wukong
9,576
599
137
9
0
300,204
3
W
Mercury
9,846
615
143
9
0
381,735
2
L
Gilgamesh
7,231
452
85
5
0
275,929
0
W
Xing Tian
8,746
547
22
1
0
312,460
4
W
Artemis
9,553
597
145
9
0
263,429
2
L
Jormungandr
6,130
383
33
2
0
265,729
0
L
Scylla
7,902
494
67
4
0
289,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role