Player Matchup

Athena
Athena
 
Athena
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BaNnfishy
Tsukuyomi
Level 6
God Stats
0W - 3L
1,125 SR
Queue Stats
2W - 7L
1,109 Elo+
Party 2
Amaterasu
Amaterasu
KataFishy
Amaterasu
Level 6
God Stats
0W - 2L
1,193 SR
Queue Stats
1W - 7L
1,109 Elo+
Party 2
Scylla
Scylla
Theasky_sensc
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
panov_s_v
Arachne
Level 25
God Stats
3W - 3L
1,576 SR
Queue Stats
44W - 46L
1,334 Elo+
Solo
Team Averages
Level 8
1,379 SR
1,310 Elo+

VS

Team Averages
Level 18
1,457 SR
1,308 Elo+
Fafnir
Fafnir
Aisu J Styles69
Fafnir
Level 37
God Stats
10W - 9L
1,527 SR
Queue Stats
57W - 78L
1,250 Elo+
Party 1
Thanatos
Thanatos
Kurusa
Thanatos
Level 22
God Stats
5W - 4L
1,292 SR
Queue Stats
24W - 36L
1,254 Elo+
Party 1
Apollo
Apollo
LouTen89
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,293 Elo+
Solo
Anubis
Anubis
iRosaeOlindo
Anubis
Level 8
God Stats
5W - 3L
1,465 SR
Queue Stats
6W - 10L
1,245 Elo+
Solo
Bellona
Bellona
santi0712
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
2
0 / 0 / 0
7,030
251
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
BaNnfishy
Tsukuyomi
17
1 / 9 / 4
11,562
413
9,074
23,682
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
KataFishy
Amaterasu
13
2 / 12 / 2
9,482
339
3,915
29,376
14,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 15 / 5
9,574
342
6,161
16,914
4,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
panov_s_v
Arachne
17
14 / 14 / 1
12,516
447
25,049
28,052
13,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 16
16,669
595
8,843
24,220
44,066
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Kurusa
Thanatos
20
16 / 1 / 15
14,710
525
21,457
18,237
9,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
LouTen89
Apollo
18
7 / 3 / 18
12,939
462
13,750
16,004
19,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
20
12 / 4 / 13
14,301
511
25,224
13,781
9,266
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
santi0712
Bellona
14
2 / 14 / 13
10,879
389
2,778
22,831
11,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
123
19
Kills
48
50
Deaths
23
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
W
11
1
16
19
L
Tsukuyomi
BaNnfishy
Tsukuyomi
1
9
4
0.33
L
Amaterasu
KataFishy
Amaterasu
2
12
2
0.25
W
Thanatos
Kurusa
Thanatos
16
1
15
23.5
W
Apollo
LouTen89
Apollo
7
3
18
5.33
L
2
15
5
0.3
W
Anubis
12
4
13
4.63
L
Arachne
panov_s_v
Arachne
14
14
1
1.04
W
Bellona
santi0712
Bellona
2
14
13
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
72,052
98,024
Taken
95,073
40,515
Mitigated
94,553
7,736
Healing
36,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
0
0
0
0
0
0
0
0
0
0
0
W
8,843
3,709
0
3,890
24,220
44,066
3,333
1,350
22,870
38,603
0
L
Tsukuyomi
BaNnfishy
Tsukuyomi
9,074
2,229
0
1,981
23,682
8,051
2,549
8,117
15,565
0
62,538
L
Amaterasu
KataFishy
Amaterasu
3,915
2,179
0
744
29,376
14,464
186
12,022
17,072
0
28,753
W
Thanatos
Kurusa
Thanatos
21,457
7,255
0
21,457
18,237
9,666
2,723
1,148
17,089
0
100,780
W
Apollo
LouTen89
Apollo
13,750
6,425
0
4,549
16,004
19,782
2,381
1,432
14,572
0
67,891
L
6,161
3,146
0
393
16,914
4,134
694
4,248
12,666
26,508
0
W
Anubis
25,224
2,383
0
3,091
13,781
9,266
5,803
524
13,257
108,924
0
L
Arachne
panov_s_v
Arachne
25,049
16,660
0
4,618
28,052
13,866
1,679
9,398
18,654
0
67,344
W
Bellona
santi0712
Bellona
2,778
1,292
0
3,193
22,831
11,773
177
1,707
21,124
0
16,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,164
Gold Earned
69,498
282
Minions Killed
461
0
Camps Cleared
0
1,701,164
Distance Traveled
2,407,167
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,030
251
0
0
0
3,330
0
W
Fafnir
16,669
595
52
2
0
448,909
2
L
Tsukuyomi
11,562
413
113
4
0
460,820
0
L
Amaterasu
9,482
339
36
1
0
462,815
1
W
Thanatos
14,710
525
133
5
0
520,902
0
W
Apollo
12,939
462
92
3
0
506,562
2
L
Scylla
9,574
342
35
1
0
353,705
1
W
Anubis
14,301
511
161
6
0
423,613
0
L
Arachne
12,516
447
98
4
0
420,494
0
W
Bellona
10,879
389
23
1
0
507,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role