Player Matchup

Apollo
Apollo
Bman__Jeez
Apollo
Level 26
God Stats
1W - 7L
1,376 SR
Queue Stats
307W - 308L
1,415 Elo+
Party 3
Athena
Athena
LowiQPlayz
Athena
Level 31
God Stats
3W - 7L
1,500 SR
Queue Stats
299W - 304L
1,416 Elo+
Party 3
Bellona
Bellona
Nacor_19
Bellona
Level 29
God Stats
24W - 19L
1,504 SR
Queue Stats
35W - 38L
1,384 Elo+
Party 2
Anubis
Anubis
PidgeyPlayz
Anubis
Level 42
God Stats
88W - 70L
1,581 SR
Queue Stats
314W - 311L
1,415 Elo+
Party 3
Arachne
Arachne
francliln
Arachne
Level 64
God Stats
6W - 3L
1,613 SR
Queue Stats
28W - 22L
1,445 Elo+
Party 2
Team Averages
Level 38
1,515 SR
1,415 Elo+

VS

Team Averages
Level 85
1,522 SR
1,388 Elo+
Cu Chulainn
Cu Chulainn
NoVa-_-Milka
Cu Chulainn
Level 128
God Stats
23W - 19L
1,522 SR
Queue Stats
527W - 521L
1,384 Elo+
Party 1
Kali
Kali
Xx_Giukiller_xX
Kali
Level 105
God Stats
30W - 12L
1,687 SR
Queue Stats
289W - 289L
1,385 Elo+
Party 1
Neith
Neith
cecegaga
Neith
Level 22
God Stats
37W - 41L
1,446 SR
Queue Stats
40W - 46L
1,368 Elo+
Party 1
Sylvanus
Sylvanus
gagagleizes
Sylvanus
Level 125
God Stats
98W - 98L
1,457 SR
Queue Stats
777W - 766L
1,370 Elo+
Party 1
Hera
Hera
korbakiller
Hera
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 193L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bman__Jeez
Apollo
12
0 / 3 / 0
6,878
382
4,376
9,835
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
LowiQPlayz
Athena
12
0 / 4 / 2
7,585
421
3,232
12,816
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Nacor_19
Bellona
12
0 / 5 / 1
7,659
426
5,521
13,263
11,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
15
3 / 5 / 0
9,470
526
9,345
12,672
6,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
francliln
Arachne
12
2 / 8 / 1
8,159
453
8,936
19,695
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NoVa-_-Milka
Cu Chulainn
16
5 / 3 / 7
10,123
562
12,965
13,779
9,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
12 / 1 / 5
11,876
660
13,500
16,244
8,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
cecegaga
Neith
15
3 / 1 / 5
9,187
510
5,038
9,089
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
gagagleizes
Sylvanus
14
2 / 0 / 6
8,388
466
8,642
11,421
11,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 0 / 9
10,536
585
13,151
7,496
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
25
25
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bman__Jeez
Apollo
0
3
0
0
L
Athena
LowiQPlayz
Athena
0
4
2
0.25
L
Bellona
Nacor_19
Bellona
0
5
1
0.1
W
Cu Chulainn
NoVa-_-Milka
Cu Chulainn
5
3
7
2.83
L
Anubis
3
5
0
0.6
W
12
1
5
14.5
W
Neith
cecegaga
Neith
3
1
5
5.5
L
Arachne
francliln
Arachne
2
8
1
0.31
W
Sylvanus
gagagleizes
Sylvanus
2
0
6
5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
53,296
68,281
Taken
58,029
37,741
Mitigated
35,480
16,038
Healing
28,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bman__Jeez
Apollo
4,376
2,719
0
1,671
9,835
2,319
0
5,453
4,382
0
38,153
L
Athena
LowiQPlayz
Athena
3,232
885
0
1,077
12,816
9,998
0
5,047
7,769
18,722
0
L
Bellona
Nacor_19
Bellona
5,521
2,313
0
2,986
13,263
11,300
588
1,167
12,096
0
39,170
W
Cu Chulainn
NoVa-_-Milka
Cu Chulainn
12,965
3,249
0
2,542
13,779
9,643
250
2,451
10,755
3,204
54,423
L
Anubis
9,345
634
0
4,818
12,672
6,472
0
4,545
8,127
59,683
0
W
13,500
7,280
0
9,405
16,244
8,324
744
4,039
12,040
0
99,178
W
Neith
cecegaga
Neith
5,038
1,455
309
4,364
9,089
3,085
1,199
1,698
7,391
0
46,242
L
Arachne
francliln
Arachne
8,936
4,346
0
5,486
19,695
7,652
0
5,746
13,949
0
50,132
W
Sylvanus
gagagleizes
Sylvanus
8,642
2,731
2,536
7,717
11,421
11,562
978
2,473
8,948
37,926
11,321
W
13,151
2,715
0
1,816
7,496
2,866
407
1,916
5,580
82,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
50,110
401
Minions Killed
590
0
Camps Cleared
0
1,651,426
Distance Traveled
1,710,137
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,878
382
91
5
0
297,215
3
L
Athena
7,585
421
26
1
0
337,237
6
L
Bellona
7,659
426
86
5
0
323,378
0
W
Cu Chulainn
10,123
562
108
6
0
333,855
3
L
Anubis
9,470
526
115
6
0
290,907
2
W
Kali
11,876
660
155
9
0
399,186
5
W
Neith
9,187
510
95
5
0
305,319
2
L
Arachne
8,159
453
83
5
0
402,689
4
W
Sylvanus
8,388
466
92
5
0
288,276
6
W
Hera
10,536
585
140
8
0
383,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role