Player Matchup

Bacchus
Bacchus
Bye Vehicles
Bacchus
Level 13
God Stats
2W - 3L
1,290 SR
Queue Stats
22W - 22L
1,333 Elo+
Solo
Da Ji
Da Ji
Kido1503
Da Ji
Level 15
God Stats
8W - 11L
1,383 SR
Queue Stats
16W - 23L
1,376 Elo+
Solo
Mulan
Mulan
MFgamer16
Mulan
Level 6
God Stats
3W - 1L
1,449 SR
Queue Stats
11W - 9L
1,829 Elo+
Party 2
Olorun
Olorun
XxantoniojnpxX
Olorun
Level 27
God Stats
2W - 1L
1,652 SR
Queue Stats
56W - 65L
1,402 Elo+
Party 2
Tiamat
Tiamat
chrimo02
Tiamat
Level 12
God Stats
4W - 3L
1,490 SR
Queue Stats
39W - 38L
1,301 Elo+
Solo
Team Averages
Level 15
1,453 SR
1,448 Elo+

VS

Team Averages
Level 14
1,477 SR
1,409 Elo+
Rama
Rama
DD_161
Rama
Level 23
God Stats
69W - 69L
1,318 SR
Queue Stats
279W - 289L
1,399 Elo+
Solo
Zeus
Zeus
Hextrex13
Zeus
Level 18
God Stats
1W - 3L
1,474 SR
Queue Stats
20W - 16L
1,455 Elo+
Solo
Ymir
Ymir
Igorzhim
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,304 Elo+
Party 1
Nemesis
Nemesis
Master_of_Oz
Nemesis
Level 18
God Stats
17W - 11L
1,574 SR
Queue Stats
270W - 192L
1,582 Elo+
Solo
Jormungandr
Jormungandr
PewDieHappy
Jormungandr
Level 5
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 6L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bye Vehicles
Bacchus
17
4 / 2 / 18
11,175
1,118
13,629
13,371
12,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Kido1503
Da Ji
18
19 / 3 / 9
13,344
1,334
24,352
13,256
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
MFgamer16
Mulan
18
4 / 0 / 17
11,169
1,117
9,528
11,134
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 2 / 23
10,411
1,041
8,749
10,027
4,036
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
chrimo02
Tiamat
18
4 / 4 / 17
10,585
1,059
15,874
11,355
8,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

212

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DD_161
Rama
17
3 / 7 / 4
10,476
1,048
9,551
13,938
4,333
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
17
1 / 4 / 9
10,385
1,039
10,737
8,951
4,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ymir
15
0 / 9 / 6
9,103
910
6,448
20,124
19,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Master_of_Oz
Nemesis
16
6 / 5 / 3
11,122
1,112
18,348
15,937
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
PewDieHappy
Jormungandr
16
1 / 8 / 4
9,491
949
7,337
17,768
12,709
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
37
33
Kills
11
11
Deaths
33
84
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bye Vehicles
Bacchus
4
2
18
6.5
L
Rama
DD_161
Rama
3
7
4
0.71
L
Zeus
1
4
9
1.38
L
Ymir
0
9
6
0.33
W
Da Ji
Kido1503
Da Ji
19
3
9
7.83
W
Mulan
MFgamer16
Mulan
4
0
17
12.5
L
Nemesis
Master_of_Oz
Nemesis
6
5
3
1.5
L
Jormungandr
PewDieHappy
Jormungandr
1
8
4
0.38
W
2
2
23
6.75
W
Tiamat
chrimo02
Tiamat
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,132
Damage
52,421
59,143
Taken
76,718
43,916
Mitigated
54,831
7,726
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bye Vehicles
Bacchus
13,629
2,500
0
0
13,371
12,953
0
7,455
5,666
26,020
0
L
Rama
DD_161
Rama
9,551
8,334
0
1,876
13,938
4,333
0
6,386
7,420
0
37,194
L
Zeus
10,737
1,316
0
760
8,951
4,107
0
4,823
3,932
33,524
0
L
Ymir
6,448
1,993
0
0
20,124
19,627
0
11,317
8,448
11,565
0
W
Da Ji
Kido1503
Da Ji
24,352
9,326
0
90
13,256
6,436
0
2,674
10,045
0
28,257
W
Mulan
MFgamer16
Mulan
9,528
1,296
169
2,436
11,134
12,012
0
5,784
5,208
0
34,232
L
Nemesis
Master_of_Oz
Nemesis
18,348
9,616
0
4,101
15,937
14,055
0
6,308
9,530
0
34,430
L
Jormungandr
PewDieHappy
Jormungandr
7,337
991
0
0
17,768
12,709
0
9,418
8,128
23,168
0
W
8,749
4,299
1,185
2,582
10,027
4,036
0
3,959
5,890
21,114
0
W
Tiamat
chrimo02
Tiamat
15,874
1,718
0
1,264
11,355
8,479
0
4,650
6,464
35,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,684
Gold Earned
50,577
170
Minions Killed
205
7
Camps Cleared
7
1,029,980
Distance Traveled
924,473
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,175
1,118
30
3
1
211,006
0
L
Rama
10,476
1,048
69
7
1
172,884
0
L
Zeus
10,385
1,039
59
6
2
194,265
0
L
Ymir
9,103
910
15
2
1
174,869
0
W
Da Ji
13,344
1,334
6
1
1
196,228
0
W
Mulan
11,169
1,117
64
6
2
208,701
0
L
Nemesis
11,122
1,112
27
3
3
212,553
0
L
Jormungandr
9,491
949
35
4
0
169,902
1
W
Olorun
10,411
1,041
31
3
1
200,814
0
W
Tiamat
10,585
1,059
39
4
2
213,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role