Player Matchup

Kuzenbo
Kuzenbo
Diamond V
AndZero
Kuzenbo
Diamond V
Level 150
God Stats
2W - 1L
1,957 SR
Queue Stats
85W - 34L
2,065 MMR
Party 1
Discordia
Discordia
Diamond V
DairiuX
Discordia
Diamond V
Level 144
God Stats
29W - 10L
1,758 SR
Queue Stats
82W - 35L
2,065 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
Nojuxs
Xbalanque
Diamond V
Level 119
God Stats
41W - 16L
1,823 SR
Queue Stats
83W - 32L
2,065 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,846 SR
2,065 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,443 SR
1,839 MMR
Medusa
Medusa
Platinum IV
Gabuzz
Medusa
Platinum IV
Level 116
God Stats
31W - 36L
1,472 SR
Queue Stats
173W - 220L
1,972 MMR
Solo
Ra
Ra
Gold II
MiniDarkGR
Ra
Gold II
Level 106
God Stats
1W - 3L
1,357 SR
Queue Stats
24W - 30L
1,732 MMR
Solo
Artio
Artio
Platinum II
xAhaYepiX
Artio
Platinum II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 111L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AndZero
Kuzenbo
15
1 / 0 / 9
11,782
693
7,468
15,941
24,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
DairiuX
Discordia
16
4 / 2 / 6
11,540
679
18,573
9,854
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Nojuxs
Xbalanque
16
6 / 0 / 3
11,654
686
28,184
10,639
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothAh Muzen CabGilgameshAthenaSobek

VS

Bans
Morgan Le FayNoxHou YiTiamatChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gabuzz
Medusa
14
1 / 4 / 1
10,161
598
12,998
16,535
7,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 1
10,030
590
6,979
14,138
8,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artio
xAhaYepiX
Artio
14
0 / 2 / 2
10,454
615
7,638
28,000
37,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AndZero
Kuzenbo
1
0
9
5.5
W
Discordia
DairiuX
Discordia
4
2
6
3.5
L
Medusa
Gabuzz
Medusa
1
4
1
0.38
L
1
5
1
0.3
W
Xbalanque
Nojuxs
Xbalanque
6
0
3
7.5
L
Artio
xAhaYepiX
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,225
Damage
27,615
36,434
Taken
58,673
32,078
Mitigated
53,823
11,308
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AndZero
Kuzenbo
7,468
3,185
0
3,480
15,941
24,377
189
6,299
9,642
17,737
0
W
Discordia
DairiuX
Discordia
18,573
1,054
444
4,097
9,854
3,391
140
2,941
6,913
70,427
0
L
Medusa
Gabuzz
Medusa
12,998
3,556
0
2,730
16,535
7,591
957
9,642
6,893
0
57,740
L
6,979
270
3,057
2,522
14,138
8,886
383
6,438
7,700
46,327
0
W
Xbalanque
Nojuxs
Xbalanque
28,184
14,380
0
3,287
10,639
4,310
3,495
5,377
5,262
0
77,887
L
Artio
xAhaYepiX
Artio
7,638
839
1,118
9,998
28,000
37,346
192
9,961
18,039
22,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
30,645
226
Minions Killed
220
0
Camps Cleared
0
1,012,724
Distance Traveled
1,014,930
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,782
693
24
1
0
373,898
2
W
Discordia
11,540
679
124
7
0
317,906
6
L
Medusa
10,161
598
88
5
0
357,620
6
L
Ra
10,030
590
99
6
0
328,686
1
W
Xbalanque
11,654
686
78
5
0
320,920
3
L
Artio
10,454
615
33
2
0
328,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role