Player Matchup

Cerberus
Cerberus
Gold III
DotRakijaN
Cerberus
Gold III
Level 128
God Stats
2W - 2L
1,214 SR
Queue Stats
39W - 37L
1,507 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
FgtSlayer
Erlang Shen
Gold V
Level 38
God Stats
2W - 0L
1,747 SR
Queue Stats
15W - 10L
1,550 MMR
Solo
Tiamat
Tiamat
Gold III
MRmisticoITA
Tiamat
Gold III
Level 138
God Stats
5W - 4L
1,343 SR
Queue Stats
357W - 347L
1,562 MMR
Solo
Set
Set
Gold I
Wreckreativac
Set
Gold I
Level 160
God Stats
1W - 2L
1,289 SR
Queue Stats
212W - 207L
1,584 MMR
Party 1
Danzaburou
Danzaburou
Gold II
kylerpunk
Danzaburou
Gold II
Level 134
God Stats
6W - 5L
1,632 SR
Queue Stats
549W - 576L
1,592 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,445 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,579 SR
1,540 MMR
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
Malkier23
Khepri
Gold III
Level 152
God Stats
13W - 16L
1,656 SR
Queue Stats
147W - 137L
1,566 MMR
Solo
Chiron
Chiron
Silver I
Simono9
Chiron
Silver I
Level 128
God Stats
1W - 2L
1,603 SR
Queue Stats
14W - 14L
1,593 MMR
Solo
Osiris
Osiris
Gold IV
Yatagarasu128
Osiris
Gold IV
Level 45
God Stats
0W - 2L
1,277 SR
Queue Stats
23W - 23L
1,502 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
h3lad0dey0gur
Tsukuyomi
Gold III
Level 72
God Stats
1W - 1L
1,858 SR
Queue Stats
19W - 19L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DotRakijaN
Cerberus
19
3 / 3 / 9
13,015
521
14,839
22,248
27,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
FgtSlayer
Erlang Shen
17
2 / 5 / 11
13,032
521
10,944
27,230
35,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
20
5 / 3 / 10
13,136
525
15,968
19,494
16,675
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 8 / 7
14,854
594
19,359
24,249
16,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
kylerpunk
Danzaburou
20
5 / 3 / 6
15,435
617
17,960
21,974
9,077
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshSolAthenaTyrMorgan Le Fay

VS

Bans
YemojaCthulhuKing ArthurAresGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 5 / 4
10,838
434
13,996
15,533
11,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Malkier23
Khepri
15
1 / 5 / 7
10,785
431
8,670
23,557
27,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
Simono9
Chiron
20
7 / 4 / 6
13,192
528
23,516
20,855
8,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 4 / 9
12,448
498
14,784
23,363
23,482
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
h3lad0dey0gur
Tsukuyomi
19
10 / 7 / 6
12,811
512
18,864
20,543
8,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
54
25
Kills
22
22
Deaths
25
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
5
4
1
W
Cerberus
DotRakijaN
Cerberus
3
3
9
2.5
W
Erlang Shen
FgtSlayer
Erlang Shen
2
5
11
1.5
W
Tiamat
5
3
10
3.33
L
Khepri
Malkier23
Khepri
1
5
7
0.9
L
Chiron
Simono9
Chiron
7
4
6
2.5
W
10
8
7
1.69
L
1
4
9
1.38
L
Tsukuyomi
h3lad0dey0gur
Tsukuyomi
10
7
6
1.86
W
Danzaburou
kylerpunk
Danzaburou
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,070
Damage
79,830
115,195
Taken
103,851
105,341
Mitigated
78,914
36,323
Healing
33,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,996
2,383
4,834
7,157
15,533
11,477
160
6,324
9,206
70,475
0
W
Cerberus
DotRakijaN
Cerberus
14,839
589
0
7,393
22,248
27,691
518
918
19,535
67,109
0
W
Erlang Shen
FgtSlayer
Erlang Shen
10,944
5,009
0
4,349
27,230
35,205
1,315
6,343
20,790
0
46,215
W
Tiamat
15,968
2,648
515
5,941
19,494
16,675
1,044
6,341
13,098
78,975
0
L
Khepri
Malkier23
Khepri
8,670
830
0
3,191
23,557
27,173
0
3,182
20,197
34,578
0
L
Chiron
Simono9
Chiron
23,516
11,646
1,242
6,598
20,855
8,241
2,254
5,440
15,339
0
113,889
W
19,359
8,523
0
5,997
24,249
16,693
409
4,268
19,698
0
108,211
L
14,784
3,229
0
7,023
23,363
23,482
0
10,117
12,974
0
73,717
L
Tsukuyomi
h3lad0dey0gur
Tsukuyomi
18,864
4,891
0
3,746
20,543
8,541
64
5,383
14,995
0
88,121
W
Danzaburou
kylerpunk
Danzaburou
17,960
12,770
0
12,128
21,974
9,077
6,100
5,025
16,847
0
125,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,472
Gold Earned
60,074
674
Minions Killed
601
0
Camps Cleared
0
2,306,857
Distance Traveled
2,237,674
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,838
434
129
5
0
372,646
0
W
Cerberus
13,015
521
136
5
0
468,762
7
W
Erlang Shen
13,032
521
47
2
0
469,025
3
W
Tiamat
13,136
525
138
6
0
470,357
10
L
Khepri
10,785
431
45
2
0
441,666
7
L
Chiron
13,192
528
162
6
0
422,875
0
W
Set
14,854
594
162
6
0
434,180
9
L
Osiris
12,448
498
142
6
0
516,498
11
L
Tsukuyomi
12,811
512
123
5
0
483,989
4
W
Danzaburou
15,435
617
191
8
0
464,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role