Player Matchup

Gilgamesh
Gilgamesh
Ahikaro
Gilgamesh
Level 7
God Stats
4W - 12L
1,271 SR
Queue Stats
107W - 115L
1,148 Elo+
Party 1
Cthulhu
Cthulhu
AidenOtaku
Cthulhu
Level 17
God Stats
2W - 4L
1,281 SR
Queue Stats
63W - 57L
1,043 Elo+
Party 1
Merlin
Merlin
Daemonowo
Merlin
Level 6
God Stats
0W - 2L
1,310 SR
Queue Stats
10W - 18L
1,043 Elo+
Party 1
Zeus
Zeus
krin_jelty-_-
Zeus
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
86W - 84L
1,043 Elo+
Party 1
Loki
Loki
luciafp218
Loki
Level 28
God Stats
11W - 8L
1,698 SR
Queue Stats
80W - 80L
1,350 Elo+
Solo
Team Averages
Level 13
1,412 SR
1,125 Elo+

VS

Team Averages
Level 12
1,438 SR
1,354 Elo+
Anubis
Anubis
Christianflo09
Anubis
Level 8
God Stats
15W - 11L
1,247 SR
Queue Stats
47W - 38L
1,286 Elo+
Solo
Bakasura
Bakasura
EVIL_JOKERYT
Bakasura
Level 29
God Stats
3W - 2L
1,686 SR
Queue Stats
16W - 24L
1,289 Elo+
Solo
Cthulhu
Cthulhu
Khuen_Hedervary
Cthulhu
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Olorun
Olorun
Papifetich987
Olorun
Level 5
God Stats
2W - 3L
1,256 SR
Queue Stats
3W - 5L
1,193 Elo+
Solo
Neith
Neith
nickLTU
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahikaro
Gilgamesh
14
0 / 14 / 2
8,781
382
7,327
24,659
7,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
AidenOtaku
Cthulhu
15
7 / 6 / 1
10,417
453
10,671
21,701
5,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Daemonowo
Merlin
16
4 / 5 / 1
10,601
461
11,326
11,148
3,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 8 / 2
9,293
404
11,504
12,446
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 5
11,458
498
15,485
22,170
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 3
14,708
639
22,292
9,942
5,284
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
EVIL_JOKERYT
Bakasura
19
4 / 1 / 6
12,478
543
6,571
18,068
7,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 4
11,264
490
7,502
21,447
13,309
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 6 / 7
13,311
579
18,906
20,642
9,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
nickLTU
Neith
19
7 / 8 / 6
13,230
575
15,968
18,410
7,072
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
18
Kills
39
39
Deaths
19
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ahikaro
Gilgamesh
0
14
2
0.07
L
Cthulhu
AidenOtaku
Cthulhu
7
6
1
1.25
W
19
2
3
10.25
L
Merlin
Daemonowo
Merlin
4
5
1
0.9
W
Bakasura
EVIL_JOKERYT
Bakasura
4
1
6
7
W
2
2
4
2
W
7
6
7
1.75
L
2
8
2
0.38
L
5
6
5
1.25
W
Neith
nickLTU
Neith
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,313
Damage
71,239
92,124
Taken
88,509
29,377
Mitigated
42,926
11,683
Healing
31,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ahikaro
Gilgamesh
7,327
3,111
0
1,526
24,659
7,730
980
12,396
12,053
0
43,406
L
Cthulhu
AidenOtaku
Cthulhu
10,671
449
141
1,807
21,701
5,990
1,133
10,664
10,773
57,260
0
W
22,292
825
0
5,421
9,942
5,284
375
4,102
5,840
79,497
0
L
Merlin
Daemonowo
Merlin
11,326
662
0
957
11,148
3,120
814
6,079
5,069
55,292
0
W
Bakasura
EVIL_JOKERYT
Bakasura
6,571
4,314
0
3,469
18,068
7,876
1,221
3,391
14,677
0
88,882
W
7,502
482
571
5,213
21,447
13,309
323
10,048
11,399
56,863
0
W
18,906
10,832
1,486
10,506
20,642
9,385
6,582
7,321
13,321
83,178
13,867
L
11,504
1,469
0
745
12,446
5,275
403
7,040
4,816
38,296
0
L
15,485
5,588
0
6,507
22,170
7,262
254
10,703
11,467
0
83,906
W
Neith
nickLTU
Neith
15,968
7,869
0
4,851
18,410
7,072
7,088
8,639
9,771
0
74,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,550
Gold Earned
64,991
409
Minions Killed
618
0
Camps Cleared
0
1,941,739
Distance Traveled
2,193,688
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,781
382
60
3
0
401,658
0
L
Cthulhu
10,417
453
86
4
0
388,636
4
W
Anubis
14,708
639
123
5
0
450,102
0
L
Merlin
10,601
461
89
4
0
385,851
0
W
Bakasura
12,478
543
148
6
0
530,031
0
W
Cthulhu
11,264
490
83
4
0
457,598
3
W
Olorun
13,311
579
132
6
0
394,481
0
L
Zeus
9,293
404
58
3
0
368,072
0
L
Loki
11,458
498
116
5
0
397,522
2
W
Neith
13,230
575
132
6
0
361,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role