Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ToastMalone1
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,419 Elo+
Party 2
Hachiman
Hachiman
drakodayne1123
Hachiman
Level 107
God Stats
7W - 16L
1,448 SR
Queue Stats
320W - 286L
1,463 Elo+
Party 2
Loki
Loki
littuljoe
Loki
Level 42
God Stats
2W - 3L
1,702 SR
Queue Stats
60W - 57L
1,479 Elo+
Solo
Mulan
Mulan
stitchvl2
Mulan
Level 66
God Stats
10W - 15L
1,414 SR
Queue Stats
213W - 319L
1,400 Elo+
Solo
Team Averages
Level 64
1,513 SR
1,452 Elo+

VS

Team Averages
Level 74
1,673 SR
1,452 Elo+
Artemis
Artemis
DocGece
Artemis
Level 89
God Stats
2W - 3L
1,585 SR
Queue Stats
293W - 315L
1,426 Elo+
Solo
Mercury
Mercury
GhosttxDragon
Mercury
Level 47
God Stats
4W - 2L
1,730 SR
Queue Stats
171W - 195L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Idiotsmurfs
Morgan Le Fay
Level 123
God Stats
6W - 0L
1,798 SR
Queue Stats
289W - 290L
1,499 Elo+
Party 1
Ymir
Ymir
Pathangi
Ymir
Level 84
God Stats
2W - 1L
1,541 SR
Queue Stats
338W - 390L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Sir Cridex82 Qc
Baron Samedi
Level 28
God Stats
9W - 6L
1,713 SR
Queue Stats
52W - 79L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 1
5,520
502
1,347
4,118
1,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 7 / 1
4,694
427
3,234
7,580
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
9
1 / 2 / 0
5,536
503
4,854
5,710
1,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
9
1 / 3 / 2
5,609
510
4,007
7,374
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
stitchvl2
Mulan
10
1 / 3 / 1
6,057
551
3,711
7,938
4,085
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DocGece
Artemis
10
1 / 1 / 1
5,855
532
3,235
5,928
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
12
3 / 1 / 1
6,683
608
2,447
6,792
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Idiotsmurfs
Morgan Le Fay
13
8 / 0 / 3
7,875
716
12,836
9,513
4,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
1 / 1 / 3
5,905
537
1,541
5,665
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Sir Cridex82 Qc
Baron Samedi
11
2 / 1 / 2
6,397
582
3,617
4,639
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
15
15
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
W
Artemis
DocGece
Artemis
1
1
1
1.5
W
Mercury
3
1
1
3.5
W
Morgan Le Fay
Idiotsmurfs
Morgan Le Fay
8
0
3
9.5
W
Ymir
1
1
3
2.5
W
Baron Samedi
Sir Cridex82 Qc
Baron Samedi
2
1
2
3
L
0
7
1
0.07
L
Hachiman
1
2
0
0.5
L
Loki
1
3
2
0.67
L
Mulan
stitchvl2
Mulan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,153
Damage
23,676
32,720
Taken
32,537
11,739
Mitigated
13,327
5,860
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,347
320
747
645
4,118
1,833
0
1,800
2,318
11,962
0
W
Artemis
DocGece
Artemis
3,235
1,665
0
2,296
5,928
1,429
0
408
5,520
0
34,533
W
Mercury
2,447
966
0
805
6,792
2,435
0
0
6,792
0
40,893
W
Morgan Le Fay
Idiotsmurfs
Morgan Le Fay
12,836
1,502
0
3,636
9,513
4,432
500
3,133
6,160
51,384
0
W
Ymir
1,541
191
0
1,816
5,665
2,740
84
623
5,002
16,629
0
W
Baron Samedi
Sir Cridex82 Qc
Baron Samedi
3,617
239
456
2,259
4,639
2,291
0
157
4,482
31,349
0
L
3,234
527
0
70
7,580
2,075
0
6,734
846
11,590
0
L
Hachiman
4,854
3,121
0
1,874
5,710
1,484
0
821
4,889
0
34,994
L
Loki
4,007
1,231
0
1,002
7,374
2,262
0
3,346
4,028
0
32,000
L
Mulan
stitchvl2
Mulan
3,711
587
0
1,522
7,938
4,085
0
5,496
2,442
0
27,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
32,715
244
Minions Killed
331
0
Camps Cleared
0
969,685
Distance Traveled
1,002,823
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,520
502
26
2
0
186,654
5
W
Artemis
5,855
532
70
6
0
174,877
0
W
Mercury
6,683
608
76
7
0
230,159
3
W
Morgan Le Fay
7,875
716
96
9
0
223,534
3
W
Ymir
5,905
537
24
2
0
202,042
3
W
Baron Samedi
6,397
582
65
6
0
172,211
3
L
He Bo
4,694
427
29
3
0
185,199
0
L
Hachiman
5,536
503
68
6
0
195,218
0
L
Loki
5,609
510
59
5
0
216,897
3
L
Mulan
6,057
551
62
6
0
185,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role